Player Matchup

Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ClubPenguin8585
Eset
Level 24
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Khepri
Khepri
MiniMac11459
Khepri
Level 28
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Geb
Geb
PinkyMcnasty
Geb
Level 40
God Stats
3W - 8L
1,200 SR
Queue Stats
118W - 156L
1,487 Elo+
Solo
Susano
Susano
THAN0420
Susano
Level 62
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1
Team Averages
Level 48
1,395 SR
1,413 Elo+

VS

Team Averages
Level 11
1,409 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
Frankuh
Morgan Le Fay
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 14L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
Iprz5040
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Party 2
Neith
Neith
JokingFiends
Neith
Level 2
God Stats
4W - 6L
1,417 SR
Queue Stats
21W - 28L
1,395 Elo+
Party 2
Nox
Nox
MistralEcho
Nox
Level 23
God Stats
2W - 4L
1,129 SR
Queue Stats
27W - 28L
1,598 Elo+
Solo
Zeus
Zeus
ZeroHunter99
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 8 / 3
12,260
817
16,743
18,543
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 10 / 9
9,935
662
3,672
15,822
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
17
2 / 5 / 9
10,417
694
3,830
27,991
12,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 1 / 2
8,777
585
1,291
2,453
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
THAN0420
Susano
18
4 / 5 / 4
11,107
740
14,076
19,556
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frankuh
Morgan Le Fay
19
6 / 5 / 8
12,431
829
13,592
10,856
4,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Iprz5040
Ao Kuang
20
12 / 3 / 13
13,547
903
17,442
15,330
6,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 3 / 9
10,848
723
4,914
7,943
3,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 3 / 13
13,017
868
17,558
10,341
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 13
12,320
821
16,727
10,517
3,677
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
16
Kills
29
29
Deaths
16
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
10
8
3
1.44
L
0
10
9
0.45
W
Morgan Le Fay
Frankuh
Morgan Le Fay
6
5
8
2
W
Ao Kuang
Iprz5040
Ao Kuang
12
3
13
6.17
W
0
3
9
1.5
L
Khepri
2
5
9
1.3
W
7
3
13
4.5
L
0
1
2
1
L
Susano
THAN0420
Susano
4
5
4
1.2
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
70,233
84,365
Taken
54,987
39,277
Mitigated
21,241
9,357
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,743
8,549
0
803
18,543
7,258
623
14,259
4,284
0
51,759
L
3,672
958
127
143
15,822
5,606
112
12,061
3,761
22,908
0
W
Morgan Le Fay
Frankuh
Morgan Le Fay
13,592
1,505
88
841
10,856
4,194
1,048
2,879
7,758
37,048
0
W
Ao Kuang
Iprz5040
Ao Kuang
17,442
3,736
0
3,855
15,330
6,237
897
1,856
13,025
31,969
0
W
4,914
1,491
0
995
7,943
3,118
2,884
1,951
5,873
0
23,908
L
Khepri
3,830
480
470
6,292
27,991
12,672
0
23,867
4,124
22,763
0
W
17,558
1,895
0
1,727
10,341
4,015
1,286
1,178
8,957
62,262
0
L
1,291
104
173
734
2,453
1,707
0
1,013
1,440
2,343
0
L
Susano
THAN0420
Susano
14,076
1,210
0
615
19,556
12,034
0
14,119
5,437
0
40,280
W
16,727
1,719
0
2,973
10,517
3,677
3,603
637
9,726
50,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
62,163
194
Minions Killed
268
0
Camps Cleared
0
1,175,600
Distance Traveled
1,481,319
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,260
817
83
6
0
251,486
1
L
Eset
9,935
662
40
3
0
242,202
0
W
Morgan Le Fay
12,431
829
40
3
0
256,445
0
W
Ao Kuang
13,547
903
23
2
0
320,484
2
W
Neith
10,848
723
43
3
0
297,255
0
L
Khepri
10,417
694
27
2
0
279,051
0
W
Nox
13,017
868
85
6
0
319,382
1
L
Geb
8,777
585
0
0
0
90,137
1
L
Susano
11,107
740
44
3
0
312,724
1
W
Zeus
12,320
821
77
5
0
287,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role