Player Matchup

Da Ji
Da Ji
CraShZinnn
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 3
Bakasura
Bakasura
Qyzex
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,365 Elo+
Party 1
Cupid
Cupid
RoflQu
Cupid
Level 4
God Stats
2W - 6L
1,544 SR
Queue Stats
3W - 8L
1,420 Elo+
Party 1
Ra
Ra
sixtem
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,346 Elo+
Party 1
Ymir
Ymir
zF4k3R
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,327 Elo+
Party 3
Team Averages
Level 67
1,509 SR
1,359 Elo+

VS

Team Averages
Level 99
1,614 SR
1,505 Elo+
Jormungandr
Jormungandr
NoSlackRanger
Jormungandr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 11L
1,456 Elo+
Party 2
Chernobog
Chernobog
SleepyShark47
Chernobog
Level 101
God Stats
4W - 3L
1,692 SR
Queue Stats
74W - 60L
1,655 Elo+
Solo
Yu Huang
Yu Huang
UcIswearr
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
YaBoiDolo
Ne Zha
Level 130
God Stats
2W - 0L
1,878 SR
Queue Stats
19W - 11L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
vCrossx
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
2 / 14 / 4
12,432
956
12,089
26,580
9,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Qyzex
Bakasura
18
2 / 11 / 4
12,124
933
6,676
22,755
7,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
RoflQu
Cupid
18
0 / 7 / 5
11,815
909
4,590
14,415
4,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
2 / 4 / 4
12,970
998
18,150
17,480
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
zF4k3R
Ymir
18
1 / 6 / 6
13,092
1,007
9,207
27,078
37,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NoSlackRanger
Jormungandr
20
2 / 1 / 29
13,361
1,028
7,434
10,242
13,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SleepyShark47
Chernobog
20
5 / 0 / 28
15,073
1,159
27,667
13,436
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
UcIswearr
Yu Huang
20
4 / 3 / 23
12,919
994
14,528
9,069
4,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
YaBoiDolo
Ne Zha
20
14 / 1 / 19
14,980
1,152
25,982
10,753
4,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
vCrossx
Hun Batz
20
17 / 2 / 17
15,288
1,176
28,109
11,394
4,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
158
7
Kills
42
42
Deaths
7
23
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
14
4
0.29
W
Jormungandr
NoSlackRanger
Jormungandr
2
1
29
16.5
L
Bakasura
Qyzex
Bakasura
2
11
4
0.36
L
Cupid
RoflQu
Cupid
0
7
5
0.36
W
Chernobog
SleepyShark47
Chernobog
5
0
28
19
W
Yu Huang
UcIswearr
Yu Huang
4
3
23
5.17
W
Ne Zha
YaBoiDolo
Ne Zha
14
1
19
23.5
L
Ra
2
4
4
1
W
Hun Batz
vCrossx
Hun Batz
17
2
17
12.75
L
Ymir
zF4k3R
Ymir
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
103,720
108,308
Taken
54,894
64,779
Mitigated
31,536
10,527
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,089
2,526
0
451
26,580
9,529
0
3,842
22,738
0
19,413
W
Jormungandr
NoSlackRanger
Jormungandr
7,434
1,675
0
375
10,242
13,642
0
5,373
4,799
19,724
0
L
Bakasura
Qyzex
Bakasura
6,676
4,130
0
626
22,755
7,749
0
5,128
17,627
0
10,953
L
Cupid
RoflQu
Cupid
4,590
2,099
111
709
14,415
4,407
0
1,670
12,745
0
23,794
W
Chernobog
SleepyShark47
Chernobog
27,667
21,321
0
8,441
13,436
4,901
0
5,964
6,772
0
76,925
W
Yu Huang
UcIswearr
Yu Huang
14,528
1,868
0
733
9,069
4,385
0
5,564
3,218
28,474
0
W
Ne Zha
YaBoiDolo
Ne Zha
25,982
3,959
903
3,403
10,753
4,010
0
6,075
4,490
0
48,963
L
Ra
18,150
1,076
3,278
3,020
17,480
5,553
0
4,174
13,306
85,304
0
W
Hun Batz
vCrossx
Hun Batz
28,109
6,984
0
643
11,394
4,598
0
4,381
6,789
0
47,112
L
Ymir
zF4k3R
Ymir
9,207
550
129
2,203
27,078
37,541
0
7,148
19,930
24,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,433
Gold Earned
71,621
261
Minions Killed
289
6
Camps Cleared
11
1,156,560
Distance Traveled
1,246,781
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,432
956
17
1
3
234,787
0
W
Jormungandr
13,361
1,028
24
2
0
240,923
0
L
Bakasura
12,124
933
15
1
1
252,989
1
L
Cupid
11,815
909
33
3
0
211,645
0
W
Chernobog
15,073
1,159
136
10
7
250,366
1
W
Yu Huang
12,919
994
41
3
1
197,035
0
W
Ne Zha
14,980
1,152
39
3
1
292,067
0
L
Ra
12,970
998
157
12
1
248,768
2
W
Hun Batz
15,288
1,176
49
4
2
266,390
0
L
Ymir
13,092
1,007
39
3
1
208,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role