Player Matchup

Jormungandr
Jormungandr
OffADurk
Jormungandr
Level 122
God Stats
8W - 4L
1,541 SR
Queue Stats
407W - 437L
1,336 Elo+
Party 1
Fenrir
Fenrir
Pheraspi
Fenrir
Level 35
God Stats
25W - 19L
1,485 SR
Queue Stats
552W - 557L
1,374 Elo+
Party 1
Anhur
Anhur
primeers1
Anhur
Level 28
God Stats
9W - 13L
1,463 SR
Queue Stats
465W - 465L
1,326 Elo+
Party 1
Team Averages
Level 62
1,496 SR
1,345 Elo+

VS

Team Averages
Level 51
1,338 SR
1,252 Elo+
Nu Wa
Nu Wa
DivKim
Nu Wa
Level 29
God Stats
2W - 3L
1,272 SR
Queue Stats
4W - 7L
1,222 Elo+
Party 2
Osiris
Osiris
Kio27
Osiris
Level 63
God Stats
1W - 3L
1,395 SR
Queue Stats
19W - 30L
1,236 Elo+
Party 2
Cabrakan
Cabrakan
dgac619DG
Cabrakan
Level 60
God Stats
7W - 17L
1,347 SR
Queue Stats
12W - 32L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OffADurk
Jormungandr
13
4 / 0 / 13
8,708
792
8,462
7,830
6,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Pheraspi
Fenrir
13
8 / 1 / 10
8,741
795
8,486
7,578
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
primeers1
Anhur
13
7 / 3 / 7
8,780
798
4,725
7,209
2,399
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DivKim
Nu Wa
12
1 / 6 / 2
7,770
706
6,530
8,156
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kio27
Osiris
7
0 / 5 / 2
6,005
546
1,878
4,956
1,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
dgac619DG
Cabrakan
11
1 / 8 / 3
7,454
678
2,687
10,896
7,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
2
4
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DivKim
Nu Wa
1
6
2
0.33
L
Osiris
Kio27
Osiris
0
5
2
0.2
W
Jormungandr
OffADurk
Jormungandr
4
0
13
10.5
W
Fenrir
Pheraspi
Fenrir
8
1
10
13
L
Cabrakan
dgac619DG
Cabrakan
1
8
3
0.31
W
Anhur
primeers1
Anhur
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
11,095
22,617
Taken
24,008
12,545
Mitigated
11,036
5,324
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DivKim
Nu Wa
6,530
2,927
0
687
8,156
1,951
35
2,604
5,401
20,292
0
L
Osiris
Kio27
Osiris
1,878
830
0
22
4,956
1,970
0
2,231
2,665
0
6,468
W
Jormungandr
OffADurk
Jormungandr
8,462
1,770
465
1,640
7,830
6,709
88
2,468
5,084
30,522
0
W
Fenrir
Pheraspi
Fenrir
8,486
1,047
0
1,234
7,578
3,437
298
3,511
3,867
0
21,953
L
Cabrakan
dgac619DG
Cabrakan
2,687
571
0
546
10,896
7,115
50
3,719
6,928
8,503
0
W
Anhur
primeers1
Anhur
4,725
1,623
0
1,985
7,209
2,399
724
3,477
3,594
0
22,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
21,229
112
Minions Killed
51
7
Camps Cleared
1
654,443
Distance Traveled
465,966
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,770
706
34
3
1
180,371
2
L
Osiris
6,005
546
5
0
0
122,891
0
W
Jormungandr
8,708
792
49
4
1
220,224
0
W
Fenrir
8,741
795
24
2
3
231,073
2
L
Cabrakan
7,454
678
12
1
0
162,704
0
W
Anhur
8,780
798
39
4
3
203,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role