Player Matchup

Cthulhu
Cthulhu
Dαnte
Cthulhu
Level 158
God Stats
5W - 2L
1,677 SR
Queue Stats
233W - 121L
1,742 Elo+
Party 3
Vamana
Vamana
HagStriker
Vamana
Level 108
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
NeoJson
Arachne
Level 146
God Stats
6W - 0L
1,717 SR
Queue Stats
24W - 5L
1,764 Elo+
Party 3
Hou Yi
Hou Yi
bisio001
Hou Yi
Level 160
God Stats
8W - 5L
1,727 SR
Queue Stats
343W - 137L
1,838 Elo+
Party 3
Nu Wa
Nu Wa
powdana
Nu Wa
Level 26
God Stats
16W - 1L
2,108 SR
Queue Stats
19W - 1L
2,015 Elo+
Party 3
Team Averages
Level 120
1,759 SR
1,772 Elo+

VS

Team Averages
Level 58
1,453 SR
1,534 Elo+
Kuzenbo
Kuzenbo
EonofAeon
Kuzenbo
Level 48
God Stats
15W - 20L
1,166 SR
Queue Stats
74W - 62L
1,517 Elo+
Party 1
Susano
Susano
MarcoRDM1
Susano
Level 21
God Stats
53W - 53L
1,581 SR
Queue Stats
62W - 71L
1,532 Elo+
Solo
Ullr
Ullr
YaBoyRose
Ullr
Level 41
God Stats
1W - 3L
1,397 SR
Queue Stats
56W - 56L
1,503 Elo+
Party 2
Thoth
Thoth
baseball5516
Thoth
Level 127
God Stats
3W - 2L
1,567 SR
Queue Stats
143W - 123L
1,590 Elo+
Party 2
Bellona
Bellona
benderman24
Bellona
Level 53
God Stats
3W - 3L
1,552 SR
Queue Stats
147W - 114L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dαnte
Cthulhu
20
5 / 1 / 18
13,815
813
21,684
22,710
30,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
HagStriker
Vamana
19
3 / 2 / 4
12,139
714
10,929
18,279
18,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
NeoJson
Arachne
20
5 / 4 / 9
12,643
744
9,574
22,859
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
bisio001
Hou Yi
20
10 / 1 / 9
13,733
808
18,996
15,520
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
powdana
Nu Wa
17
1 / 3 / 11
11,227
660
8,363
7,488
2,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EonofAeon
Kuzenbo
17
0 / 4 / 7
10,914
642
10,445
21,269
33,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
MarcoRDM1
Susano
20
4 / 2 / 3
12,161
715
14,575
12,499
5,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
16
0 / 6 / 3
10,026
590
7,482
18,189
7,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 6 / 3
11,915
701
19,285
11,458
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
benderman24
Bellona
18
3 / 6 / 3
10,983
646
13,495
17,959
21,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
24
Kills
11
11
Deaths
24
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dαnte
Cthulhu
5
1
18
14
L
Kuzenbo
EonofAeon
Kuzenbo
0
4
7
0.88
W
Vamana
HagStriker
Vamana
3
2
4
2.5
L
Susano
MarcoRDM1
Susano
4
2
3
2.75
W
Arachne
NeoJson
Arachne
5
4
9
2.38
L
Ullr
0
6
3
0.25
L
4
6
3
0.92
L
Bellona
benderman24
Bellona
3
6
3
0.75
W
Hou Yi
bisio001
Hou Yi
10
1
9
14.5
W
Nu Wa
powdana
Nu Wa
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,546
Damage
65,282
86,856
Taken
81,374
68,492
Mitigated
72,372
27,637
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dαnte
Cthulhu
21,684
1,737
1,095
3,698
22,710
30,854
554
8,450
13,045
59,252
0
L
Kuzenbo
EonofAeon
Kuzenbo
10,445
3,978
0
1,383
21,269
33,140
192
8,524
12,554
20,031
0
W
Vamana
HagStriker
Vamana
10,929
4,570
0
7,388
18,279
18,290
4,264
5,029
13,250
0
44,198
L
Susano
MarcoRDM1
Susano
14,575
1,906
362
3,682
12,499
5,868
1,387
3,320
9,135
0
58,241
W
Arachne
NeoJson
Arachne
9,574
5,447
0
9,488
22,859
10,439
1,209
7,252
15,607
0
44,623
L
Ullr
7,482
4,160
0
64
18,189
7,625
0
6,512
11,596
0
38,582
L
19,285
534
0
364
11,458
4,030
0
5,150
6,236
54,899
0
L
Bellona
benderman24
Bellona
13,495
4,120
0
2,811
17,959
21,709
0
5,938
11,757
371
39,272
W
Hou Yi
bisio001
Hou Yi
18,996
8,887
0
4,831
15,520
6,393
4,257
5,379
10,141
0
62,889
W
Nu Wa
powdana
Nu Wa
8,363
1,433
138
999
7,488
2,516
374
3,991
3,497
22,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,557
Gold Earned
55,999
311
Minions Killed
342
0
Camps Cleared
0
1,777,427
Distance Traveled
1,597,159
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,815
813
71
4
0
397,155
2
L
Kuzenbo
10,914
642
15
1
0
317,462
1
W
Vamana
12,139
714
68
4
0
358,420
1
L
Susano
12,161
715
114
7
0
376,318
2
W
Arachne
12,643
744
57
3
0
371,754
2
L
Ullr
10,026
590
57
3
0
309,619
1
L
Thoth
11,915
701
85
5
0
291,237
1
L
Bellona
10,983
646
71
4
0
302,523
1
W
Hou Yi
13,733
808
91
5
0
330,678
3
W
Nu Wa
11,227
660
24
1
0
319,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role