Player Matchup

Hun Batz
Hun Batz
Coolcalcal22
Hun Batz
Level 139
God Stats
15W - 16L
1,483 SR
Queue Stats
94W - 90L
1,449 Elo+
Party 2
Atlas
Atlas
GirthyPasta
Atlas
Level 28
God Stats
23W - 17L
1,572 SR
Queue Stats
23W - 17L
1,377 Elo+
Party 2
Discordia
Discordia
SilverBurrito
Discordia
Level 71
God Stats
6W - 3L
1,687 SR
Queue Stats
93W - 85L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Uncalmed Bush
Cernunnos
Level 119
God Stats
15W - 11L
1,531 SR
Queue Stats
110W - 96L
1,482 Elo+
Party 2
Agni
Agni
spelucao
Agni
Level 128
God Stats
1W - 0L
1,754 SR
Queue Stats
67W - 82L
1,377 Elo+
Solo
Team Averages
Level 97
1,605 SR
1,433 Elo+

VS

Team Averages
Level 102
1,507 SR
1,493 Elo+
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DecentBrown
Gilgamesh
Level 68
God Stats
2W - 5L
1,371 SR
Queue Stats
118W - 112L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
Mahwig
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 3
Izanami
Izanami
MercenarioRJ
Izanami
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
145W - 145L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_SixOneTwo
Morgan Le Fay
Level 126
God Stats
21W - 19L
1,571 SR
Queue Stats
70W - 74L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coolcalcal22
Hun Batz
15
4 / 0 / 4
8,627
539
4,686
7,485
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 0 / 6
7,885
493
3,223
12,803
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SilverBurrito
Discordia
16
3 / 0 / 2
9,553
597
5,860
2,822
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Uncalmed Bush
Cernunnos
13
2 / 1 / 5
7,858
491
7,362
8,736
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
17
3 / 0 / 3
9,994
625
11,485
6,924
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 2 / 0
7,491
468
4,486
12,010
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DecentBrown
Gilgamesh
12
0 / 5 / 0
7,264
454
5,112
13,666
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mahwig
Cthulhu
12
0 / 1 / 1
7,274
455
2,686
9,633
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MercenarioRJ
Izanami
12
0 / 3 / 1
6,905
432
3,004
9,364
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Mr_SixOneTwo
Morgan Le Fay
14
0 / 2 / 0
7,727
483
447
8,461
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Hun Batz
Coolcalcal22
Hun Batz
4
0
4
6
L
Gilgamesh
DecentBrown
Gilgamesh
0
5
0
0
W
1
0
6
4
L
Cthulhu
Mahwig
Cthulhu
0
1
1
0.5
L
Izanami
MercenarioRJ
Izanami
0
3
1
0.17
L
Morgan Le Fay
Mr_SixOneTwo
Morgan Le Fay
0
2
0
0
W
Discordia
SilverBurrito
Discordia
3
0
2
4
W
Cernunnos
Uncalmed Bush
Cernunnos
2
1
5
4.5
W
Agni
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
15,735
38,770
Taken
53,134
18,345
Mitigated
22,666
16,485
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,486
659
0
5,219
12,010
3,793
0
3,661
8,349
0
54,459
W
Hun Batz
Coolcalcal22
Hun Batz
4,686
814
0
3,873
7,485
2,690
0
596
6,889
0
47,538
L
Gilgamesh
DecentBrown
Gilgamesh
5,112
847
0
3,194
13,666
5,134
46
9,008
4,658
0
38,571
W
3,223
1,160
2,086
3,972
12,803
9,332
488
1,099
11,704
18,952
0
L
Cthulhu
Mahwig
Cthulhu
2,686
52
0
736
9,633
8,639
0
3,472
6,161
25,961
0
L
Izanami
MercenarioRJ
Izanami
3,004
2,299
0
3,981
9,364
2,153
141
1,236
8,128
0
44,281
L
Morgan Le Fay
Mr_SixOneTwo
Morgan Le Fay
447
0
0
2,364
8,461
2,947
0
3,191
5,270
55,154
0
W
Discordia
SilverBurrito
Discordia
5,860
162
0
1,038
2,822
985
386
419
2,403
73,267
0
W
Cernunnos
Uncalmed Bush
Cernunnos
7,362
3,185
0
2,543
8,736
3,065
1,889
1,019
7,717
0
61,965
W
Agni
11,485
654
0
2,973
6,924
2,273
466
0
6,924
72,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
36,661
481
Minions Killed
429
0
Camps Cleared
0
1,542,268
Distance Traveled
1,507,320
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,491
468
107
7
0
340,091
2
W
Hun Batz
8,627
539
87
5
0
334,790
0
L
Gilgamesh
7,264
454
81
5
0
297,064
3
W
Atlas
7,885
493
31
2
0
297,351
1
L
Cthulhu
7,274
455
48
3
0
296,065
0
L
Izanami
6,905
432
82
5
0
262,039
3
L
Morgan Le Fay
7,727
483
111
7
0
312,061
1
W
Discordia
9,553
597
130
8
0
310,195
7
W
Cernunnos
7,858
491
92
6
0
288,574
4
W
Agni
9,994
625
141
9
0
311,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role