Player Matchup

Nu Wa
Nu Wa
Imsile
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,532 Elo+
Party 1
Persephone
Persephone
ObiBonKejovi
Persephone
Level 141
God Stats
4W - 1L
1,708 SR
Queue Stats
234W - 235L
1,475 Elo+
Solo
The Morrigan
The Morrigan
TheNixess
The Morrigan
Level 103
God Stats
1W - 2L
1,518 SR
Queue Stats
89W - 79L
1,461 Elo+
Party 3
Neith
Neith
freshinout
Neith
Level 125
God Stats
2W - 3L
1,396 SR
Queue Stats
305W - 301L
1,460 Elo+
Party 3
Odin
Odin
maxoniel
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,516 Elo+
Party 1
Team Averages
Level 115
1,524 SR
1,489 Elo+

VS

Team Averages
Level 113
1,603 SR
1,393 Elo+
Hera
Hera
BabyWJohn
Hera
Level 86
God Stats
2W - 0L
1,779 SR
Queue Stats
53W - 37L
1,440 Elo+
Party 2
Chiron
Chiron
Birritem420
Chiron
Level 112
God Stats
7W - 4L
1,647 SR
Queue Stats
333W - 337L
1,505 Elo+
Solo
Cerberus
Cerberus
Danleiva07
Cerberus
Level 106
God Stats
1W - 0L
1,380 SR
Queue Stats
59W - 48L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
Keldovan
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,193 Elo+
Solo
Zeus
Zeus
YChristianZ
Zeus
Level 135
God Stats
2W - 1L
1,709 SR
Queue Stats
51W - 37L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Imsile
Nu Wa
15
5 / 4 / 9
8,507
851
16,229
8,963
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
ObiBonKejovi
Persephone
16
4 / 4 / 8
9,183
918
10,857
9,818
2,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
TheNixess
The Morrigan
15
5 / 6 / 5
9,620
962
6,767
7,196
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
12
1 / 6 / 10
7,573
757
5,982
11,537
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
4 / 5 / 9
9,291
929
3,682
13,733
13,126
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 6 / 6
8,554
855
5,566
9,041
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
6 / 2 / 12
9,936
994
12,362
11,459
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Danleiva07
Cerberus
15
1 / 4 / 14
8,738
874
3,929
12,102
10,105
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Keldovan
Ah Puch
16
3 / 4 / 6
8,990
899
5,439
9,891
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 3 / 6
10,492
1,049
19,544
9,768
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
19
Kills
26
25
Deaths
19
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
4
6
6
1.17
W
Chiron
6
2
12
6
W
Cerberus
Danleiva07
Cerberus
1
4
14
2
L
Nu Wa
Imsile
Nu Wa
5
4
9
2.38
W
Ah Puch
Keldovan
Ah Puch
3
4
6
1.5
L
Persephone
ObiBonKejovi
Persephone
4
4
8
2
L
The Morrigan
TheNixess
The Morrigan
5
6
5
1.25
W
12
3
6
5
L
Neith
1
6
10
1
L
Odin
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,517
Damage
46,840
51,247
Taken
52,261
22,649
Mitigated
23,832
13,150
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,566
1,080
1,043
830
9,041
2,907
0
5,813
2,856
9,777
0
W
Chiron
12,362
1,816
2,733
4,461
11,459
4,062
1,966
8,089
3,144
0
34,600
W
Cerberus
Danleiva07
Cerberus
3,929
134
1,031
1,585
12,102
10,105
592
6,766
4,954
8,778
0
L
Nu Wa
Imsile
Nu Wa
16,229
3,974
1,073
1,726
8,963
2,381
832
7,881
1,082
26,080
0
W
Ah Puch
Keldovan
Ah Puch
5,439
258
603
2,800
9,891
3,399
1,019
5,886
3,719
17,263
0
L
Persephone
ObiBonKejovi
Persephone
10,857
383
1,253
978
9,818
2,371
450
4,932
4,882
23,449
0
L
The Morrigan
TheNixess
The Morrigan
6,767
47
0
0
7,196
1,772
725
5,387
1,809
16,964
0
W
19,544
748
1,638
2,177
9,768
3,359
817
5,683
3,735
45,711
0
L
Neith
5,982
862
372
2,153
11,537
2,999
0
8,121
3,416
0
11,720
L
Odin
3,682
341
2,240
3,355
13,733
13,126
194
8,154
5,579
0
6,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
46,710
109
Minions Killed
140
0
Camps Cleared
0
939,291
Distance Traveled
935,269
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,554
855
8
1
0
172,900
0
W
Chiron
9,936
994
37
4
0
189,612
0
W
Cerberus
8,738
874
21
2
0
202,000
1
L
Nu Wa
8,507
851
24
2
0
180,008
0
W
Ah Puch
8,990
899
20
2
0
184,240
0
L
Persephone
9,183
918
30
3
0
201,214
0
L
The Morrigan
9,620
962
34
3
0
170,021
0
W
Zeus
10,492
1,049
54
5
0
186,517
0
L
Neith
7,573
757
17
2
0
173,580
0
L
Odin
9,291
929
4
0
0
214,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role