Player Matchup

Chaac
Chaac
BAMFsavage24
Chaac
Level 59
God Stats
2W - 1L
1,512 SR
Queue Stats
100W - 98L
1,489 Elo+
Party 1
Neith
Neith
DonHuicho
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,165 Elo+
Party 1
Persephone
Persephone
Faze_Remlok_XD
Persephone
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 123L
1,437 Elo+
Solo
Ne Zha
Ne Zha
LayeredToaster1
Ne Zha
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 173L
1,432 Elo+
Solo
Cerberus
Cerberus
MPPTS_kermit
Cerberus
Level 47
God Stats
11W - 6L
1,329 SR
Queue Stats
13W - 12L
1,391 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,383 Elo+

VS

Team Averages
Level 86
1,516 SR
1,407 Elo+
Medusa
Medusa
Matthew12w1
Medusa
Level 68
God Stats
7W - 3L
1,730 SR
Queue Stats
86W - 78L
1,462 Elo+
Solo
Kukulkan
Kukulkan
WOLFDOTSON
Kukulkan
Level 99
God Stats
2W - 2L
1,510 SR
Queue Stats
430W - 439L
1,394 Elo+
Party 2
Loki
Loki
ttvweekillermatt
Loki
Level 56
God Stats
2W - 7L
1,210 SR
Queue Stats
156W - 192L
1,343 Elo+
Party 2
Shiva
Shiva
vyosa
Shiva
Level 121
God Stats
26W - 13L
1,632 SR
Queue Stats
297W - 323L
1,454 Elo+
Solo
Geb
Geb
xmach69
Geb
Level 87
God Stats
25W - 25L
1,498 SR
Queue Stats
84W - 76L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,436
444
11,070
18,973
14,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
DonHuicho
Neith
12
0 / 8 / 0
7,250
382
4,604
9,700
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Faze_Remlok_XD
Persephone
16
5 / 8 / 4
10,533
554
11,107
14,412
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 7 / 3
9,285
489
11,383
17,621
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MPPTS_kermit
Cerberus
13
1 / 1 / 2
8,208
432
6,846
14,966
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 1 / 1
11,852
624
12,734
13,428
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WOLFDOTSON
Kukulkan
16
11 / 5 / 0
10,480
552
13,171
13,653
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 6
9,215
485
7,933
13,670
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
vyosa
Shiva
18
8 / 1 / 3
11,995
631
18,446
17,922
17,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
14
0 / 0 / 7
9,062
477
6,607
13,813
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
29
29
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Neith
DonHuicho
Neith
0
8
0
0
L
Persephone
Faze_Remlok_XD
Persephone
5
8
4
0.88
L
7
7
3
1.21
L
Cerberus
MPPTS_kermit
Cerberus
1
1
2
2
W
Medusa
9
1
1
9.5
W
Kukulkan
WOLFDOTSON
Kukulkan
11
5
0
2.2
W
1
6
6
0.67
W
Shiva
vyosa
Shiva
8
1
3
9.5
W
Geb
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
58,891
75,672
Taken
72,486
40,825
Mitigated
43,083
14,815
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,070
3,277
0
2,880
18,973
14,614
750
186
18,787
0
64,175
L
Neith
DonHuicho
Neith
4,604
1,793
0
438
9,700
2,686
31
1,971
7,729
0
35,542
L
Persephone
Faze_Remlok_XD
Persephone
11,107
1,552
0
2,020
14,412
4,536
449
6,325
8,079
61,555
0
L
11,383
3,427
443
4,723
17,621
6,199
0
5,517
12,104
0
48,809
L
Cerberus
MPPTS_kermit
Cerberus
6,846
469
351
3,960
14,966
12,790
0
5,774
9,192
32,380
0
W
Medusa
12,734
6,464
0
6,509
13,428
5,330
2,309
2,862
10,566
0
103,546
W
Kukulkan
WOLFDOTSON
Kukulkan
13,171
1,940
0
1,489
13,653
4,624
826
6,764
6,889
55,998
0
W
7,933
1,771
0
631
13,670
3,915
0
4,519
9,151
0
56,978
W
Shiva
vyosa
Shiva
18,446
3,707
77
9,555
17,922
17,787
285
337
17,585
0
77,765
W
Geb
6,607
973
209
4,220
13,813
11,427
138
3,471
10,342
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
52,604
409
Minions Killed
507
0
Camps Cleared
0
1,736,889
Distance Traveled
1,801,459
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,436
444
109
6
0
349,545
1
L
Neith
7,250
382
71
4
0
292,911
0
L
Persephone
10,533
554
109
6
0
335,884
2
L
Ne Zha
9,285
489
69
4
0
368,496
5
L
Cerberus
8,208
432
51
3
0
390,053
5
W
Medusa
11,852
624
154
8
0
346,530
3
W
Kukulkan
10,480
552
84
4
0
354,987
0
W
Loki
9,215
485
86
5
0
368,010
0
W
Shiva
11,995
631
145
8
0
353,486
4
W
Geb
9,062
477
38
2
0
378,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role