Player Matchup

Yu Huang
Yu Huang
BerryAlpha
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,411 Elo+
Party 1
Tiamat
Tiamat
DIRTYmindDUSTIN
Tiamat
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,349 Elo+
Party 1
Shiva
Shiva
DIRTYmindJONNY
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Charybdis
Charybdis
DIRTYmindTRAVIS
Charybdis
Level 125
God Stats
3W - 2L
1,750 SR
Queue Stats
66W - 58L
1,409 Elo+
Party 1
Fafnir
Fafnir
Independent4758
Fafnir
Level 66
God Stats
0W - 1L
1,639 SR
Queue Stats
23W - 38L
1,384 Elo+
Solo
Team Averages
Level 91
1,578 SR
1,411 Elo+

VS

Team Averages
Level 110
1,508 SR
1,360 Elo+
Jormungandr
Jormungandr
AGAMEMNON2
Jormungandr
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
229W - 246L
1,438 Elo+
Solo
Skadi
Skadi
BrandedCoin
Skadi
Level 125
God Stats
4W - 1L
1,708 SR
Queue Stats
75W - 93L
1,301 Elo+
Solo
Bellona
Bellona
Kodawari
Bellona
Level 98
God Stats
5W - 4L
1,410 SR
Queue Stats
402W - 431L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
SpiderMerc420
Baron Samedi
Level 130
God Stats
2W - 2L
1,304 SR
Queue Stats
211W - 231L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThornPt
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BerryAlpha
Yu Huang
18
2 / 4 / 8
10,401
743
12,863
12,087
7,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 4 / 5
9,210
658
17,676
10,803
8,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 6 / 4
9,061
647
6,744
14,740
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
DIRTYmindTRAVIS
Charybdis
17
3 / 4 / 5
9,725
695
12,438
12,041
5,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 13 / 6
8,340
596
4,113
21,714
18,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGAMEMNON2
Jormungandr
18
3 / 1 / 22
10,962
783
10,231
23,972
17,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 3 / 11
12,276
877
17,792
15,616
6,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kodawari
Bellona
16
5 / 3 / 14
11,201
800
9,530
16,107
14,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SpiderMerc420
Baron Samedi
15
3 / 2 / 13
9,921
709
10,721
8,118
6,374
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ThornPt
Tsukuyomi
18
6 / 1 / 17
11,004
786
15,824
14,421
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
10
Kills
31
31
Deaths
10
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AGAMEMNON2
Jormungandr
3
1
22
14
L
Yu Huang
BerryAlpha
Yu Huang
2
4
8
1.5
W
14
3
11
6.5
L
3
4
5
1.38
L
2
6
4
0.67
L
Charybdis
DIRTYmindTRAVIS
Charybdis
3
4
5
1.38
L
0
13
6
0.23
W
Bellona
Kodawari
Bellona
5
3
14
4
W
Baron Samedi
SpiderMerc420
Baron Samedi
3
2
13
4.75
W
Tsukuyomi
ThornPt
Tsukuyomi
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,834
Damage
64,098
71,385
Taken
78,234
55,994
Mitigated
50,938
18,246
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AGAMEMNON2
Jormungandr
10,231
110
864
9,401
23,972
17,939
120
8,943
14,705
27,156
0
L
Yu Huang
BerryAlpha
Yu Huang
12,863
2,091
310
1,717
12,087
7,052
0
4,181
7,906
32,883
0
W
17,792
7,876
175
4,720
15,616
6,100
4,440
9,142
6,295
0
42,204
L
17,676
251
1,162
3,105
10,803
8,585
0
3,699
7,104
30,761
0
L
6,744
534
1,564
3,679
14,740
16,246
0
5,567
9,173
1,151
9,121
L
Charybdis
DIRTYmindTRAVIS
Charybdis
12,438
6,602
1,128
3,755
12,041
5,178
0
2,829
9,212
0
27,941
L
4,113
2,564
1,164
662
21,714
18,933
0
4,676
17,038
8,367
0
W
Bellona
Kodawari
Bellona
9,530
1,810
3,960
5,036
16,107
14,449
13
5,442
10,467
0
16,764
W
Baron Samedi
SpiderMerc420
Baron Samedi
10,721
906
3,432
2,203
8,118
6,374
24
4,141
3,861
19,878
0
W
Tsukuyomi
ThornPt
Tsukuyomi
15,824
5,517
223
4,844
14,421
6,076
894
7,328
6,981
0
26,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
55,364
119
Minions Killed
126
0
Camps Cleared
0
1,236,321
Distance Traveled
1,363,241
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,962
783
31
2
0
307,285
5
L
Yu Huang
10,401
743
51
4
0
238,051
0
W
Skadi
12,276
877
46
3
0
237,252
2
L
Tiamat
9,210
658
25
2
0
277,379
0
L
Shiva
9,061
647
6
0
0
264,549
4
L
Charybdis
9,725
695
36
3
0
253,538
1
L
Fafnir
8,340
596
1
0
0
202,804
1
W
Bellona
11,201
800
6
0
0
273,050
5
W
Baron Samedi
9,921
709
20
1
0
237,202
0
W
Tsukuyomi
11,004
786
23
2
0
308,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role