Player Matchup

Da Ji
Da Ji
Andygoodman
Da Ji
Level 89
God Stats
0W - 1L
1,766 SR
Queue Stats
127W - 88L
1,664 Elo+
Party 1
Zeus
Zeus
Fourler
Zeus
Level 128
God Stats
2W - 1L
1,855 SR
Queue Stats
474W - 393L
1,543 Elo+
Solo
Skadi
Skadi
T0talArmag3don
Skadi
Level 126
God Stats
9W - 9L
1,619 SR
Queue Stats
102W - 85L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
jay20742
Gilgamesh
Level 117
God Stats
4W - 4L
1,639 SR
Queue Stats
138W - 116L
1,648 Elo+
Party 1
Khepri
Khepri
leprechaun213
Khepri
Level 147
God Stats
13W - 5L
1,806 SR
Queue Stats
206W - 169L
1,654 Elo+
Party 1
Team Averages
Level 121
1,737 SR
1,630 Elo+

VS

Team Averages
Level 128
1,650 SR
1,654 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Isrealrc
Fenrir
Level 127
God Stats
1W - 0L
1,691 SR
Queue Stats
149W - 156L
1,597 Elo+
Party 2
Ymir
Ymir
PrinceKS
Ymir
Level 127
God Stats
1W - 0L
1,611 SR
Queue Stats
25W - 13L
1,679 Elo+
Party 2
Amaterasu
Amaterasu
ProfessorTacos
Amaterasu
Level 118
God Stats
1W - 0L
1,919 SR
Queue Stats
26W - 19L
1,820 Elo+
Party 2
Danzaburou
Danzaburou
spammed300
Danzaburou
Level 121
God Stats
1W - 0L
1,528 SR
Queue Stats
30W - 22L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,515
774
7,523
11,628
5,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Fourler
Zeus
16
1 / 6 / 2
8,847
804
9,781
10,621
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 1
7,421
675
8,233
13,125
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
jay20742
Gilgamesh
14
1 / 5 / 1
7,962
724
6,370
14,530
13,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
8,006
728
3,937
11,870
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 19
9,269
843
9,871
7,348
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Isrealrc
Fenrir
17
11 / 2 / 7
10,437
949
13,645
11,808
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 3 / 12
8,571
779
4,152
9,261
9,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ProfessorTacos
Amaterasu
17
7 / 1 / 11
9,794
890
8,376
10,073
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
spammed300
Danzaburou
18
9 / 0 / 14
10,286
935
17,685
9,658
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
6
Kills
29
29
Deaths
7
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
19
10.5
L
2
7
3
0.5
L
Zeus
Fourler
Zeus
1
6
2
0.33
W
Fenrir
Isrealrc
Fenrir
11
2
7
7.25
W
Ymir
1
3
12
2.33
W
Amaterasu
ProfessorTacos
Amaterasu
7
1
11
12.5
L
1
8
1
0.19
L
Gilgamesh
jay20742
Gilgamesh
1
5
1
0.3
L
1
3
2
0.67
W
Danzaburou
spammed300
Danzaburou
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
53,729
61,774
Taken
48,148
35,777
Mitigated
30,561
5,142
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,871
2,631
0
2,672
7,348
2,457
1,582
2,799
4,549
38,166
0
L
7,523
2,114
0
612
11,628
5,219
0
2,375
8,959
0
17,050
L
Zeus
Fourler
Zeus
9,781
758
0
1,317
10,621
4,039
30
1,844
8,544
43,066
0
W
Fenrir
Isrealrc
Fenrir
13,645
3,908
0
1,676
11,808
5,062
2,121
2,554
9,240
0
24,423
W
Ymir
4,152
854
0
73
9,261
9,971
0
2,947
6,314
14,798
0
W
Amaterasu
ProfessorTacos
Amaterasu
8,376
3,029
0
1,138
10,073
9,026
451
2,158
7,915
0
26,200
L
8,233
2,948
0
1,472
13,125
4,450
168
2,930
9,931
0
35,896
L
Gilgamesh
jay20742
Gilgamesh
6,370
1,439
96
642
14,530
13,101
0
2,983
10,896
0
23,873
L
3,937
567
279
724
11,870
8,968
13
2,899
8,754
15,838
0
W
Danzaburou
spammed300
Danzaburou
17,685
10,276
0
5,614
9,658
4,045
3,047
3,260
6,398
0
43,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
48,357
195
Minions Killed
197
0
Camps Cleared
0
1,025,017
Distance Traveled
1,175,020
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,269
843
63
6
0
228,668
3
L
Da Ji
8,515
774
26
2
0
208,290
0
L
Zeus
8,847
804
70
6
0
187,392
1
W
Fenrir
10,437
949
24
2
0
258,149
3
W
Ymir
8,571
779
20
2
0
208,522
2
W
Amaterasu
9,794
890
41
4
0
269,042
1
L
Skadi
7,421
675
48
4
0
194,207
3
L
Gilgamesh
7,962
724
41
4
0
222,372
3
L
Khepri
8,006
728
10
1
0
212,756
2
W
Danzaburou
10,286
935
49
4
0
210,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role