Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Hermaniquito
Yu Huang
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Horus
Horus
JudasLeo
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,476 Elo+
Solo
Danzaburou
Danzaburou
ShakiriaGaga
Danzaburou
Level 125
God Stats
15W - 24L
1,559 SR
Queue Stats
1,060W - 1,183L
1,428 Elo+
Solo
Thoth
Thoth
SottaFacu
Thoth
Level 155
God Stats
2W - 5L
1,320 SR
Queue Stats
54W - 68L
1,502 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,430 Elo+

VS

Team Averages
Level 64
1,495 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
Guscart
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,491 Elo+
Solo
Odin
Odin
JonnySama
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,839 Elo+
Party 1
Zeus
Zeus
iHypocrisyPRO
Zeus
Level 106
God Stats
6W - 2L
1,469 SR
Queue Stats
92W - 114L
1,423 Elo+
Solo
Eset
Eset
lBoJack
Eset
Level 41
God Stats
5W - 3L
1,668 SR
Queue Stats
47W - 72L
1,445 Elo+
Party 1
Discordia
Discordia
zKarkaroff
Discordia
Level 62
God Stats
71W - 93L
1,340 SR
Queue Stats
71W - 96L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 6 / 8
13,144
1,195
12,017
12,638
6,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Hermaniquito
Yu Huang
17
1 / 2 / 9
11,335
1,030
6,875
7,217
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
JudasLeo
Horus
18
1 / 6 / 10
11,911
1,083
5,168
24,466
21,636
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ShakiriaGaga
Danzaburou
17
1 / 0 / 2
10,655
969
3,400
1,905
659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
SottaFacu
Thoth
18
5 / 4 / 7
13,383
1,217
22,155
10,150
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

169

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guscart
Ah Muzen Cab
18
7 / 4 / 9
13,082
1,189
13,644
13,437
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
1 / 3 / 9
10,998
1,000
4,420
10,921
7,695
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 11
12,536
1,140
13,779
8,123
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
lBoJack
Eset
18
3 / 4 / 11
11,726
1,066
11,340
10,522
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
zKarkaroff
Discordia
18
2 / 1 / 10
11,894
1,081
8,540
8,523
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
14
Kills
18
18
Deaths
14
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
8
1.67
W
Ah Muzen Cab
Guscart
Ah Muzen Cab
7
4
9
2.88
L
Yu Huang
Hermaniquito
Yu Huang
1
2
9
2.75
W
Odin
1
3
9
1.83
L
Horus
JudasLeo
Horus
1
6
10
1
L
Danzaburou
ShakiriaGaga
Danzaburou
1
0
2
2
L
Thoth
SottaFacu
Thoth
5
4
7
2.13
W
5
2
11
5.25
W
Eset
lBoJack
Eset
3
4
11
2.13
W
Discordia
zKarkaroff
Discordia
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,615
Damage
51,723
56,376
Taken
51,526
34,447
Mitigated
18,122
13,318
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,017
1,487
0
5,375
12,638
6,124
0
7,760
4,878
0
21,887
W
Ah Muzen Cab
Guscart
Ah Muzen Cab
13,644
4,781
0
3,193
13,437
3,363
0
6,309
6,988
0
37,177
L
Yu Huang
Hermaniquito
Yu Huang
6,875
347
0
80
7,217
2,644
0
4,886
2,331
22,368
0
W
Odin
4,420
753
0
110
10,921
7,695
0
6,982
3,795
2,194
7,478
L
Horus
JudasLeo
Horus
5,168
2,221
2,300
4,589
24,466
21,636
0
15,043
9,423
1,964
13,669
L
Danzaburou
ShakiriaGaga
Danzaburou
3,400
87
0
584
1,905
659
0
584
1,321
0
33,534
L
Thoth
SottaFacu
Thoth
22,155
238
0
390
10,150
3,384
0
6,343
3,807
57,273
0
W
13,779
1,464
0
0
8,123
1,893
0
5,848
2,109
39,460
0
W
Eset
lBoJack
Eset
11,340
466
440
1,340
10,522
2,672
0
6,025
4,347
28,384
0
W
Discordia
zKarkaroff
Discordia
8,540
701
0
17
8,523
2,499
0
3,717
4,666
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,428
Gold Earned
60,236
241
Minions Killed
218
12
Camps Cleared
6
1,210,180
Distance Traveled
1,122,828
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,144
1,195
27
2
3
261,862
0
W
Ah Muzen Cab
13,082
1,189
58
5
2
217,188
0
L
Yu Huang
11,335
1,030
30
3
4
233,763
0
W
Odin
10,998
1,000
13
1
1
230,245
3
L
Horus
11,911
1,083
31
3
2
233,055
0
L
Danzaburou
10,655
969
71
6
0
242,364
0
L
Thoth
13,383
1,217
82
7
3
239,136
3
W
Zeus
12,536
1,140
60
5
1
235,492
0
W
Eset
11,726
1,066
37
3
1
225,802
0
W
Discordia
11,894
1,081
50
5
1
214,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role