Player Matchup

Ne Zha
Ne Zha
CrimsonTwilight6
Ne Zha
Level 126
God Stats
21W - 13L
1,555 SR
Queue Stats
155W - 118L
1,535 Elo+
Party 2
Scylla
Scylla
DRScenario1v1
Scylla
Level 128
God Stats
14W - 1L
1,796 SR
Queue Stats
231W - 178L
1,628 Elo+
Party 2
Geb
Geb
Jungle-Buffs
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,806 Elo+
Party 2
Team Averages
Level 86
1,617 SR
1,656 Elo+

VS

Team Averages
Level 109
1,495 SR
1,412 Elo+
Cabrakan
Cabrakan
B2L_xShoot2Kill_
Cabrakan
Level 109
God Stats
11W - 9L
1,806 SR
Queue Stats
272W - 294L
1,500 Elo+
Party 1
Poseidon
Poseidon
DuchTheSoldierrr
Poseidon
Level 69
God Stats
62W - 74L
1,467 SR
Queue Stats
115W - 172L
1,250 Elo+
Solo
Awilix
Awilix
HuntinSeason00
Awilix
Level 149
God Stats
7W - 12L
1,213 SR
Queue Stats
296W - 282L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 6
10,096
918
9,351
11,548
5,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 0 / 11
9,548
868
11,895
6,068
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 18
9,364
851
5,892
8,874
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,118
647
6,430
12,800
7,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 2
7,278
662
4,739
8,032
2,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 8 / 1
7,400
673
3,687
11,911
3,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
4
4
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
11
4
6
3.5
W
7
0
11
12.5
L
1
5
2
0.4
L
2
8
1
0.31
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,138
Damage
14,856
26,490
Taken
32,743
14,666
Mitigated
14,253
7,009
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,430
992
50
2,005
12,800
7,395
0
7,508
5,292
15,742
0
W
9,351
2,123
0
2,109
11,548
5,028
1,725
5,478
6,070
0
28,755
W
11,895
1,056
0
1,275
6,068
2,314
602
2,575
3,493
39,976
0
L
4,739
1,107
0
635
8,032
2,883
0
4,694
3,338
25,936
0
L
3,687
1,433
160
1,110
11,911
3,975
0
6,634
5,277
0
18,104
W
5,892
247
0
3,625
8,874
7,324
396
3,144
5,730
18,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
21,796
117
Minions Killed
100
5
Camps Cleared
6
609,265
Distance Traveled
501,801
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,118
647
22
2
1
177,238
2
W
Ne Zha
10,096
918
21
2
1
197,614
2
W
Scylla
9,548
868
84
8
2
208,301
4
L
Poseidon
7,278
662
52
5
3
140,168
1
L
Awilix
7,400
673
26
2
2
184,395
1
W
Geb
9,364
851
12
1
2
203,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role