Player Matchup

Mercury
Mercury
BoostFlik
Mercury
Level 88
God Stats
58W - 50L
1,534 SR
Queue Stats
389W - 385L
1,514 Elo+
Party 3
Ymir
Ymir
Galexyy55
Ymir
Level 111
God Stats
111W - 97L
1,499 SR
Queue Stats
226W - 212L
1,487 Elo+
Party 2
Chaac
Chaac
YoooBrian
Chaac
Level 106
God Stats
6W - 8L
1,485 SR
Queue Stats
154W - 144L
1,493 Elo+
Party 2
Medusa
Medusa
reddy97
Medusa
Level 109
God Stats
23W - 26L
1,497 SR
Queue Stats
141W - 131L
1,496 Elo+
Party 3
Olorun
Olorun
sunchips9799
Olorun
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 153L
1,497 Elo+
Party 3
Team Averages
Level 95
1,503 SR
1,497 Elo+

VS

Team Averages
Level 111
1,402 SR
1,487 Elo+
Cthulhu
Cthulhu
BigHouseDT
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,340 Elo+
Party 1
Bastet
Bastet
Lovejoy08
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,568 Elo+
Solo
Sobek
Sobek
QUIQUET1028
Sobek
Level 84
God Stats
2W - 3L
1,282 SR
Queue Stats
152W - 147L
1,488 Elo+
Solo
He Bo
He Bo
XxClamxX
He Bo
Level 127
God Stats
0W - 2L
1,267 SR
Queue Stats
24W - 24L
1,492 Elo+
Party 1
Anhur
Anhur
iSWeaT
Anhur
Level 156
God Stats
3W - 9L
1,460 SR
Queue Stats
72W - 85L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostFlik
Mercury
11
4 / 0 / 5
6,225
623
5,321
6,067
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 2 / 3
4,705
471
2,311
6,335
3,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
YoooBrian
Chaac
11
3 / 1 / 1
6,291
629
4,232
5,599
3,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
reddy97
Medusa
11
4 / 2 / 1
6,144
614
5,215
6,255
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
4 / 3 / 4
5,791
579
3,313
4,926
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHouseDT
Cthulhu
9
1 / 4 / 0
5,116
512
2,089
7,389
5,534
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Lovejoy08
Bastet
10
2 / 3 / 0
5,645
565
3,643
8,320
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 4
5,397
540
1,929
7,123
4,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
XxClamxX
He Bo
9
3 / 3 / 1
5,563
556
4,536
5,066
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
iSWeaT
Anhur
9
1 / 3 / 3
5,329
533
3,194
5,609
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
8
8
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigHouseDT
Cthulhu
1
4
0
0.25
W
Mercury
BoostFlik
Mercury
4
0
5
6.5
W
Ymir
0
2
3
0.75
L
Bastet
Lovejoy08
Bastet
2
3
0
0.67
L
1
2
4
1.5
L
He Bo
XxClamxX
He Bo
3
3
1
1.17
W
Chaac
YoooBrian
Chaac
3
1
1
3.5
L
Anhur
iSWeaT
Anhur
1
3
3
0.83
W
Medusa
reddy97
Medusa
4
2
1
2.25
W
Olorun
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
15,391
29,182
Taken
33,507
11,184
Mitigated
15,748
6,805
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigHouseDT
Cthulhu
2,089
746
0
1,876
7,389
5,534
330
274
7,115
19,561
0
W
Mercury
BoostFlik
Mercury
5,321
2,813
0
1,017
6,067
1,670
0
1,294
4,697
0
31,875
W
Ymir
2,311
479
142
783
6,335
3,476
210
1,346
4,947
16,442
0
L
Bastet
Lovejoy08
Bastet
3,643
1,079
0
3,255
8,320
2,648
0
1,169
7,151
0
28,959
L
1,929
422
914
2,377
7,123
4,761
0
1,263
5,860
8,729
0
L
He Bo
XxClamxX
He Bo
4,536
178
0
625
5,066
1,421
0
1,292
3,774
24,144
0
W
Chaac
YoooBrian
Chaac
4,232
1,520
0
1,804
5,599
3,453
0
1,897
3,702
0
32,918
L
Anhur
iSWeaT
Anhur
3,194
1,753
0
1,084
5,609
1,384
758
1,258
4,351
0
26,121
W
Medusa
reddy97
Medusa
5,215
2,376
0
1,664
6,255
1,163
0
1,226
5,005
0
32,839
W
Olorun
3,313
1,312
0
1,395
4,926
1,422
254
2,481
2,277
17,417
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
27,050
262
Minions Killed
240
0
Camps Cleared
0
974,885
Distance Traveled
887,261
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,116
512
52
5
0
162,470
0
W
Mercury
6,225
623
56
6
0
236,761
3
W
Ymir
4,705
471
32
3
0
192,151
3
L
Bastet
5,645
565
63
6
0
197,483
0
L
Sobek
5,397
540
18
2
0
201,834
2
L
He Bo
5,563
556
57
6
0
184,053
2
W
Chaac
6,291
629
71
7
0
190,219
3
L
Anhur
5,329
533
50
5
0
141,421
0
W
Medusa
6,144
614
58
6
0
185,267
4
W
Olorun
5,791
579
45
5
0
170,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role