Player Matchup

Pele
Pele
JuanConnor
Pele
Level 49
God Stats
2W - 1L
1,412 SR
Queue Stats
60W - 95L
1,288 Elo+
Party 2
Bastet
Bastet
Paco_Pimp_Juice
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 89L
1,225 Elo+
Party 2
Zeus
Zeus
Sugar_Daddy_17
Zeus
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
25W - 40L
1,261 Elo+
Party 2
Team Averages
Level 36
1,396 SR
1,258 Elo+

VS

Team Averages
Level 61
1,420 SR
1,208 Elo+
Cthulhu
Cthulhu
Mattyrdom
Cthulhu
Level 4
God Stats
1W - 4L
1,258 SR
Queue Stats
2W - 9L
1,073 Elo+
Party 1
Scylla
Scylla
PrincessLaiku
Scylla
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,073 Elo+
Party 1
Loki
Loki
jonathanrock55
Loki
Level 119
God Stats
1W - 2L
1,503 SR
Queue Stats
48W - 48L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 4
8,952
814
12,760
12,597
3,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 7 / 4
9,413
856
4,744
9,246
2,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 6
7,884
717
5,300
9,549
2,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mattyrdom
Cthulhu
15
5 / 2 / 15
9,432
857
8,507
13,538
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 6
7,686
699
3,581
7,722
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
16 / 4 / 5
10,524
957
16,282
11,128
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
22
22
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
Cthulhu
Mattyrdom
Cthulhu
5
2
15
6.25
L
6
7
4
1.14
W
1
6
6
0.67
L
1
8
6
0.5
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
28,370
31,392
Taken
32,388
7,870
Mitigated
16,588
3,764
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,760
3,958
0
2,980
12,597
3,470
0
5,160
7,168
0
30,513
W
Cthulhu
Mattyrdom
Cthulhu
8,507
655
0
1,886
13,538
10,887
303
2,789
10,749
16,912
0
L
4,744
1,684
0
523
9,246
2,370
0
3,190
5,780
0
7,631
W
3,581
1,241
66
882
7,722
1,927
324
717
7,005
16,094
0
L
5,300
1,163
25
236
9,549
2,030
0
3,262
6,058
20,760
0
W
16,282
3,653
0
3,067
11,128
3,774
357
2,111
9,017
0
47,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
27,642
94
Minions Killed
120
1
Camps Cleared
8
518,296
Distance Traveled
591,741
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,952
814
41
4
1
175,542
1
W
Cthulhu
9,432
857
26
2
0
221,240
0
L
Bastet
9,413
856
10
1
0
185,924
0
W
Scylla
7,686
699
39
4
0
163,305
0
L
Zeus
7,884
717
43
4
0
156,830
3
W
Loki
10,524
957
55
5
8
207,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role