Player Matchup

Scylla
Scylla
Platinum I
DangerDDanger
Scylla
Platinum I
Level 156
God Stats
40W - 41L
1,532 SR
Queue Stats
209W - 199L
1,955 MMR
Solo
Ymir
Ymir
Diamond V
Exulansis
Ymir
Diamond V
Level 159
God Stats
0W - 2L
1,275 SR
Queue Stats
24W - 19L
2,017 MMR
Solo
Freya
Freya
Platinum I
NootNootPlayz
Freya
Platinum I
Level 155
God Stats
2W - 4L
1,643 SR
Queue Stats
90W - 82L
1,964 MMR
Solo
Mulan
Mulan
Diamond V
Pupuson
Mulan
Diamond V
Level 160
God Stats
35W - 19L
1,729 SR
Queue Stats
130W - 121L
2,075 MMR
Solo
Bakasura
Bakasura
Platinum I
SexerMan69
Bakasura
Platinum I
Level 160
God Stats
10W - 5L
1,722 SR
Queue Stats
127W - 122L
2,029 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,580 SR
2,008 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,679 SR
2,009 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
J4k3Jake
Cu Chulainn
Diamond IV
Level 146
God Stats
17W - 23L
1,590 SR
Queue Stats
511W - 509L
2,023 MMR
Party 1
Eset
Eset
Platinum IV
ScubaLover
Eset
Platinum IV
Level 158
God Stats
3W - 0L
1,926 SR
Queue Stats
46W - 34L
2,011 MMR
Solo
He Bo
He Bo
Platinum I
Strobah
He Bo
Platinum I
Level 145
God Stats
3W - 3L
1,484 SR
Queue Stats
316W - 292L
1,907 MMR
Solo
Hachiman
Hachiman
Diamond IV
Taliジ
Hachiman
Diamond IV
Level 148
God Stats
4W - 2L
1,639 SR
Queue Stats
83W - 71L
2,099 MMR
Party 1
Fenrir
Fenrir
Platinum IV
ZoticusRex
Fenrir
Platinum IV
Level 154
God Stats
1W - 0L
1,759 SR
Queue Stats
72W - 51L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 3
14,291
529
23,706
11,492
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
15
2 / 8 / 3
11,264
417
7,883
31,736
37,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 6 / 2
14,181
525
8,866
22,477
10,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Pupuson
Mulan
20
3 / 7 / 1
14,796
548
23,835
37,887
42,850
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SexerMan69
Bakasura
20
4 / 4 / 4
15,568
577
14,222
23,570
11,433
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CliodhnaThothShivaBastet

VS

Bans
Da JiGilgameshAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J4k3Jake
Cu Chulainn
20
5 / 2 / 13
15,858
587
25,477
28,558
33,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 5 / 17
13,053
483
11,049
26,474
35,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Strobah
He Bo
20
9 / 3 / 8
16,136
598
26,566
17,980
7,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Taliジ
Hachiman
20
8 / 1 / 8
16,517
612
20,808
19,893
8,749
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ZoticusRex
Fenrir
20
6 / 2 / 13
15,975
592
12,866
23,650
19,683
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
13
Kills
29
29
Deaths
13
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Ymir
2
8
3
0.44
W
Cu Chulainn
J4k3Jake
Cu Chulainn
5
2
13
5.75
L
0
6
2
0.17
L
Mulan
Pupuson
Mulan
3
7
1
0.5
W
1
5
17
1.9
L
Bakasura
SexerMan69
Bakasura
4
4
4
1.5
W
He Bo
Strobah
He Bo
9
3
8
4.33
W
Hachiman
Taliジ
Hachiman
8
1
8
12
W
Fenrir
ZoticusRex
Fenrir
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,512
Damage
96,766
127,162
Taken
116,555
105,844
Mitigated
104,984
26,575
Healing
42,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,706
333
0
2,812
11,492
4,096
0
4,951
6,541
103,565
0
L
Ymir
7,883
1,085
0
1,964
31,736
37,264
0
12,435
19,301
29,820
2,240
W
Cu Chulainn
J4k3Jake
Cu Chulainn
25,477
3,282
0
7,652
28,558
33,657
1,692
7,073
21,152
12,015
114,292
L
8,866
3,410
0
6,663
22,477
10,201
3,014
3,356
19,121
124,231
0
L
Mulan
Pupuson
Mulan
23,835
3,629
0
9,445
37,887
42,850
0
12,515
25,372
9,702
103,063
W
11,049
1,818
1,744
5,622
26,474
35,039
896
10,553
14,834
49,098
0
L
Bakasura
SexerMan69
Bakasura
14,222
7,389
0
5,691
23,570
11,433
2,706
8,011
15,559
0
121,694
W
He Bo
Strobah
He Bo
26,566
1,258
1,871
4,025
17,980
7,856
2,137
8,556
8,913
131,464
0
W
Hachiman
Taliジ
Hachiman
20,808
13,185
0
13,508
19,893
8,749
5,555
7,512
11,781
0
154,617
W
Fenrir
ZoticusRex
Fenrir
12,866
5,441
0
7,825
23,650
19,683
4,027
10,468
12,505
0
119,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,100
Gold Earned
77,539
843
Minions Killed
840
0
Camps Cleared
0
2,618,511
Distance Traveled
2,704,001
47
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,291
529
184
7
0
501,785
15
L
Ymir
11,264
417
30
1
0
489,070
5
W
Cu Chulainn
15,858
587
232
9
0
563,178
16
L
Freya
14,181
525
191
7
0
528,145
6
L
Mulan
14,796
548
204
8
0
456,449
11
W
Eset
13,053
483
57
2
0
502,114
12
L
Bakasura
15,568
577
234
9
0
643,062
10
W
He Bo
16,136
598
186
7
0
511,974
9
W
Hachiman
16,517
612
206
8
0
506,014
9
W
Fenrir
15,975
592
159
6
0
620,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role