Player Matchup

Chernobog
Chernobog
CodeSOL_Cas
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
CoyoteHawke
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Shikishot
Danzaburou
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,492 Elo+
Party 1
Nox
Nox
Stiff_Knight_
Nox
Level 128
God Stats
1W - 2L
1,580 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 1
Eset
Eset
xXROCK MUNOZXx
Eset
Level 61
God Stats
5W - 3L
1,579 SR
Queue Stats
327W - 308L
1,396 Elo+
Solo
Team Averages
Level 73
1,532 SR
1,413 Elo+

VS

Team Averages
Level 111
1,505 SR
1,376 Elo+
Ymir
Ymir
Mumsiez
Ymir
Level 93
God Stats
2W - 0L
1,682 SR
Queue Stats
42W - 48L
1,436 Elo+
Solo
Rama
Rama
MythCasowary
Rama
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 115L
1,290 Elo+
Solo
Janus
Janus
RCStreet
Janus
Level 109
God Stats
4W - 3L
1,489 SR
Queue Stats
116W - 128L
1,382 Elo+
Solo
Nike
Nike
scorch_oblivion
Nike
Level 125
God Stats
2W - 0L
1,511 SR
Queue Stats
33W - 36L
1,354 Elo+
Solo
Hades
Hades
surehotnative
Hades
Level 159
God Stats
9W - 14L
1,345 SR
Queue Stats
1,437W - 1,533L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CodeSOL_Cas
Chernobog
16
1 / 5 / 11
9,809
613
5,820
13,321
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
CoyoteHawke
Sun Wukong
18
10 / 8 / 7
11,864
742
16,142
20,903
18,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Shikishot
Danzaburou
17
4 / 5 / 13
10,963
685
20,834
13,179
4,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 13
11,764
735
19,445
12,112
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 11
11,972
748
13,002
11,945
4,976
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mumsiez
Ymir
18
1 / 5 / 13
12,097
756
4,591
29,446
26,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 4 / 9
12,830
802
11,855
10,787
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
RCStreet
Janus
20
6 / 3 / 12
13,311
832
21,025
9,927
3,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 6 / 11
11,405
713
12,371
18,872
23,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 8 / 12
11,517
720
9,477
17,730
14,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
82
26
Kills
25
26
Deaths
26
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CodeSOL_Cas
Chernobog
1
5
11
1.3
L
Sun Wukong
CoyoteHawke
Sun Wukong
10
8
7
1.69
W
Ymir
Mumsiez
Ymir
1
5
13
1.5
W
6
4
9
2.63
W
Janus
RCStreet
Janus
6
3
12
4
L
Danzaburou
Shikishot
Danzaburou
4
5
13
2.1
L
6
4
13
3.13
W
7
6
11
2.08
W
5
8
12
1.38
L
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,243
Damage
59,319
71,460
Taken
86,762
39,458
Mitigated
72,138
19,494
Healing
28,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CodeSOL_Cas
Chernobog
5,820
3,278
1,996
2,822
13,321
5,748
1,097
5,917
6,998
0
22,448
L
Sun Wukong
CoyoteHawke
Sun Wukong
16,142
2,408
650
2,891
20,903
18,945
234
9,303
11,327
0
25,008
W
Ymir
Mumsiez
Ymir
4,591
380
1,349
11,090
29,446
26,606
498
11,535
17,911
13,721
0
W
11,855
9,931
804
2,087
10,787
3,822
2,576
4,378
6,409
0
35,625
W
Janus
RCStreet
Janus
21,025
1,004
2,589
2,604
9,927
3,622
2,164
3,898
6,029
58,392
0
L
Danzaburou
Shikishot
Danzaburou
20,834
10,250
768
1,644
13,179
4,825
1,495
7,197
5,708
0
28,927
L
19,445
485
1,087
1,885
12,112
4,964
135
5,533
6,486
34,664
0
W
12,371
396
1,155
2,938
18,872
23,168
255
7,882
10,990
0
17,618
W
9,477
400
1,077
2,418
17,730
14,920
933
4,754
12,976
20,388
0
L
13,002
900
2,222
3,529
11,945
4,976
539
7,143
4,757
35,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
61,160
146
Minions Killed
180
0
Camps Cleared
0
1,337,813
Distance Traveled
1,427,772
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,809
613
18
1
0
271,936
2
L
Sun Wukong
11,864
742
18
1
0
240,928
0
W
Ymir
12,097
756
9
1
0
268,046
0
W
Rama
12,830
802
58
4
0
277,548
0
W
Janus
13,311
832
76
5
0
324,398
0
L
Danzaburou
10,963
685
23
1
0
244,087
0
L
Nox
11,764
735
38
2
0
305,055
0
W
Nike
11,405
713
9
1
0
298,456
0
W
Hades
11,517
720
28
2
0
259,324
1
L
Eset
11,972
748
49
3
0
275,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role