Player Matchup

Da Ji
Da Ji
MeltDogg
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 64L
1,884 Elo+
Party 2
Nox
Nox
ThatNinjaFitz
Nox
Level 67
God Stats
12W - 7L
1,905 SR
Queue Stats
298W - 170L
1,849 Elo+
Party 2
Sylvanus
Sylvanus
Virus3andahalf
Sylvanus
Level 29
God Stats
0W - 1L
1,317 SR
Queue Stats
76W - 33L
1,731 Elo+
Party 2
Team Averages
Level 42
1,574 SR
1,821 Elo+

VS

Team Averages
Level 46
1,572 SR
1,634 Elo+
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dcheesedip
Osiris
Level 2
God Stats
8W - 1L
1,716 SR
Queue Stats
8W - 1L
1,705 Elo+
Party 1
Xing Tian
Xing Tian
IkZGHOSTI
Xing Tian
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
226W - 97L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MeltDogg
Da Ji
11
3 / 5 / 2
7,212
721
7,733
9,925
3,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 3
7,024
702
5,904
7,968
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
10
1 / 4 / 2
6,881
688
3,902
12,194
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 4 / 9
8,337
834
12,079
8,797
2,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Dcheesedip
Osiris
13
8 / 0 / 6
9,105
911
8,375
7,502
6,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
IkZGHOSTI
Xing Tian
12
2 / 2 / 11
8,219
822
5,461
10,872
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
9
2.13
W
Osiris
Dcheesedip
Osiris
8
0
6
11
W
Xing Tian
IkZGHOSTI
Xing Tian
2
2
11
3.75
L
Da Ji
MeltDogg
Da Ji
3
5
2
0.8
L
2
5
3
0.7
L
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
25,915
30,087
Taken
27,171
19,404
Mitigated
19,117
4,880
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,079
4,278
0
1,258
8,797
2,954
1,126
2,710
6,087
0
36,178
W
Osiris
Dcheesedip
Osiris
8,375
2,356
458
877
7,502
6,875
420
3,438
4,064
0
22,696
W
Xing Tian
IkZGHOSTI
Xing Tian
5,461
657
0
792
10,872
9,288
465
4,081
6,791
14,541
0
L
Da Ji
MeltDogg
Da Ji
7,733
1,973
0
710
9,925
3,897
0
2,452
7,473
0
16,678
L
5,904
377
0
510
7,968
3,191
0
1,057
6,911
17,237
0
L
Sylvanus
3,902
798
1,397
2,263
12,194
12,316
0
2,255
9,939
8,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
25,661
65
Minions Killed
113
2
Camps Cleared
5
505,820
Distance Traveled
631,144
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,337
834
69
7
1
204,229
3
W
Osiris
9,105
911
24
2
2
224,404
0
W
Xing Tian
8,219
822
20
2
2
202,511
0
L
Da Ji
7,212
721
20
2
2
165,476
3
L
Nox
7,024
702
36
4
0
184,235
1
L
Sylvanus
6,881
688
9
1
0
156,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role