Player Matchup

Ullr
Ullr
BigBodyDan_
Ullr
Level 120
God Stats
7W - 4L
1,817 SR
Queue Stats
265W - 202L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
Melo74141973
Gilgamesh
Level 101
God Stats
6W - 5L
1,521 SR
Queue Stats
707W - 712L
1,391 Elo+
Solo
Fenrir
Fenrir
RAZOR-SAGA
Fenrir
Level 89
God Stats
5W - 2L
1,744 SR
Queue Stats
97W - 63L
1,562 Elo+
Party 2
Sol
Sol
Sgtferko
Sol
Level 121
God Stats
15W - 8L
1,953 SR
Queue Stats
227W - 173L
1,628 Elo+
Party 2
Khepri
Khepri
rajrockz10
Khepri
Level 29
God Stats
7W - 6L
1,720 SR
Queue Stats
135W - 91L
1,664 Elo+
Party 2
Team Averages
Level 92
1,751 SR
1,578 Elo+

VS

Team Averages
Level 45
1,441 SR
1,431 Elo+
Hachiman
Hachiman
BadNewz48
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,289 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DarkNovaaa
Morgan Le Fay
Level 103
God Stats
1W - 5L
1,188 SR
Queue Stats
179W - 208L
1,345 Elo+
Party 3
Osiris
Osiris
MrClean2471
Osiris
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 21L
1,501 Elo+
Party 1
Ymir
Ymir
eporayub
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 1
Arachne
Arachne
lyss453_
Arachne
Level 69
God Stats
31W - 32L
1,515 SR
Queue Stats
339W - 324L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,890
549
5,591
11,071
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Melo74141973
Gilgamesh
17
3 / 5 / 5
10,280
571
5,260
13,708
7,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
RAZOR-SAGA
Fenrir
14
3 / 6 / 8
9,308
517
10,269
13,496
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
14 / 2 / 12
11,635
646
30,593
17,937
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
rajrockz10
Khepri
13
4 / 3 / 9
9,145
508
4,155
11,054
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadNewz48
Hachiman
12
1 / 4 / 1
7,629
424
4,711
12,689
3,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DarkNovaaa
Morgan Le Fay
12
2 / 9 / 4
8,212
456
7,371
13,024
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
7 / 2 / 1
10,119
562
12,156
15,019
16,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
12
1 / 3 / 8
8,485
471
5,891
15,507
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
lyss453_
Arachne
14
7 / 9 / 3
9,514
529
9,065
18,256
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
27
Kills
18
18
Deaths
27
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BadNewz48
Hachiman
1
4
1
0.38
W
3
2
4
2.5
L
Morgan Le Fay
DarkNovaaa
Morgan Le Fay
2
9
4
0.44
W
Gilgamesh
Melo74141973
Gilgamesh
3
5
5
1.1
L
Osiris
7
2
1
3.75
W
Fenrir
RAZOR-SAGA
Fenrir
3
6
8
1.17
W
14
2
12
10
L
Ymir
1
3
8
1.67
L
Arachne
lyss453_
Arachne
7
9
3
0.94
W
Khepri
rajrockz10
Khepri
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,868
Damage
39,194
67,266
Taken
74,495
36,659
Mitigated
50,268
26,282
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BadNewz48
Hachiman
4,711
3,034
0
1,507
12,689
3,866
0
4,916
7,773
0
37,218
W
5,591
2,582
0
5,282
11,071
4,405
212
1,030
10,041
0
76,664
L
Morgan Le Fay
DarkNovaaa
Morgan Le Fay
7,371
908
0
466
13,024
4,338
1,063
7,602
5,422
35,084
0
W
Gilgamesh
Melo74141973
Gilgamesh
5,260
1,241
50
2,017
13,708
7,875
866
801
12,907
0
56,934
L
Osiris
12,156
4,784
0
6,296
15,019
16,702
120
4,501
10,518
0
54,246
W
Fenrir
RAZOR-SAGA
Fenrir
10,269
2,157
0
4,385
13,496
6,986
0
2,585
10,911
0
57,285
W
30,593
14,595
0
13,152
17,937
7,161
598
5,409
12,528
98,149
0
L
Ymir
5,891
1,460
0
1,344
15,507
14,176
0
8,991
6,516
26,582
0
L
Arachne
lyss453_
Arachne
9,065
5,314
0
3,633
18,256
11,186
0
8,738
9,518
0
48,353
W
Khepri
rajrockz10
Khepri
4,155
809
0
1,396
11,054
10,232
456
3,437
7,617
18,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
43,959
478
Minions Killed
347
0
Camps Cleared
0
1,776,700
Distance Traveled
1,765,682
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,629
424
75
4
0
345,567
2
W
Ullr
9,890
549
123
7
0
340,391
2
L
Morgan Le Fay
8,212
456
53
3
0
334,805
0
W
Gilgamesh
10,280
571
107
6
0
361,282
3
L
Osiris
10,119
562
112
6
0
348,521
2
W
Fenrir
9,308
517
85
5
0
385,319
0
W
Sol
11,635
646
130
7
0
345,055
2
L
Ymir
8,485
471
31
2
0
349,279
4
L
Arachne
9,514
529
76
4
0
387,510
3
W
Khepri
9,145
508
33
2
0
344,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role