Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Amanze
Hercules
Level 105
God Stats
2W - 0L
1,771 SR
Queue Stats
112W - 129L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Cyrick26
Zhong Kui
Level 148
God Stats
7W - 1L
1,691 SR
Queue Stats
445W - 482L
1,415 Elo+
Party 1
Sobek
Sobek
Wishiie
Sobek
Level 128
God Stats
1W - 0L
1,353 SR
Queue Stats
46W - 41L
1,531 Elo+
Solo
Eset
Eset
iM_GodAres
Eset
Level 127
God Stats
6W - 1L
1,831 SR
Queue Stats
146W - 159L
1,481 Elo+
Party 1
Team Averages
Level 127
1,629 SR
1,476 Elo+

VS

Team Averages
Level 94
1,411 SR
1,529 Elo+
Hachiman
Hachiman
BagmanPT
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 129L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EdoDedo
Tsukuyomi
Level 158
God Stats
2W - 9L
1,322 SR
Queue Stats
398W - 412L
1,487 Elo+
Solo
Cabrakan
Cabrakan
FabioPaixaoPT
Cabrakan
Level 126
God Stats
0W - 1L
1,231 SR
Queue Stats
109W - 86L
1,573 Elo+
Party 2
Apollo
Apollo
LittleDwarf
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,493 Elo+
Party 2
Anhur
Anhur
TKRKinG
Anhur
Level 18
God Stats
4W - 2L
1,499 SR
Queue Stats
25W - 13L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 3 / 22
9,798
817
7,735
27,029
29,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Amanze
Hercules
17
13 / 3 / 9
10,755
896
14,114
15,453
23,508
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Cyrick26
Zhong Kui
18
7 / 3 / 23
10,750
896
16,468
15,869
12,291
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
Wishiie
Sobek
16
6 / 7 / 13
9,922
827
8,138
17,322
25,060
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
6 / 1 / 18
10,314
860
13,660
10,779
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BagmanPT
Hachiman
16
5 / 9 / 8
9,324
777
17,904
13,494
4,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
EdoDedo
Tsukuyomi
14
3 / 7 / 11
8,765
730
9,358
14,058
10,729
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
FabioPaixaoPT
Cabrakan
15
1 / 6 / 13
8,280
690
9,355
13,580
19,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
16
4 / 8 / 11
10,135
845
12,040
13,208
4,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
TKRKinG
Anhur
16
4 / 5 / 12
9,376
781
18,198
12,296
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
35
Kills
17
17
Deaths
35
85
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
22
4.67
W
Hercules
Amanze
Hercules
13
3
9
5.83
L
Hachiman
BagmanPT
Hachiman
5
9
8
1
W
Zhong Kui
Cyrick26
Zhong Kui
7
3
23
6.17
L
Tsukuyomi
EdoDedo
Tsukuyomi
3
7
11
1.21
L
Cabrakan
FabioPaixaoPT
Cabrakan
1
6
13
1.25
L
Apollo
4
8
11
1.19
L
Anhur
TKRKinG
Anhur
4
5
12
2
W
Sobek
Wishiie
Sobek
6
7
13
1.79
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,115
Damage
66,855
86,452
Taken
66,636
98,023
Mitigated
45,012
44,002
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,735
384
5,562
11,424
27,029
29,722
618
3,551
23,478
14,427
0
W
Hercules
Amanze
Hercules
14,114
3,899
1,367
5,377
15,453
23,508
969
2,846
12,607
0
20,619
L
Hachiman
BagmanPT
Hachiman
17,904
8,340
654
907
13,494
4,959
0
9,549
3,945
0
31,832
W
Zhong Kui
Cyrick26
Zhong Kui
16,468
849
1,967
5,220
15,869
12,291
2,063
1,294
14,575
32,960
0
L
Tsukuyomi
EdoDedo
Tsukuyomi
9,358
978
1,268
1,984
14,058
10,729
457
9,688
4,370
0
17,587
L
Cabrakan
FabioPaixaoPT
Cabrakan
9,355
1,454
996
502
13,580
19,872
0
8,766
4,814
11,032
0
L
Apollo
12,040
7,292
896
1,379
13,208
4,657
1,237
10,067
3,141
0
24,537
L
Anhur
TKRKinG
Anhur
18,198
11,809
232
2,819
12,296
4,795
778
7,931
4,365
0
28,918
W
Sobek
Wishiie
Sobek
8,138
825
890
3,140
17,322
25,060
155
633
16,689
14,227
0
W
13,660
135
4,912
4,143
10,779
7,442
1,072
1,031
9,748
39,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
45,880
116
Minions Killed
102
0
Camps Cleared
0
1,097,193
Distance Traveled
894,326
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,798
817
14
1
0
241,067
0
W
Hercules
10,755
896
16
1
0
221,178
2
L
Hachiman
9,324
777
21
2
0
161,487
1
W
Zhong Kui
10,750
896
39
3
0
204,881
3
L
Tsukuyomi
8,765
730
15
1
0
194,677
0
L
Cabrakan
8,280
690
3
0
0
181,818
0
L
Apollo
10,135
845
39
3
0
171,907
0
L
Anhur
9,376
781
24
2
0
184,437
0
W
Sobek
9,922
827
8
1
0
201,603
0
W
Eset
10,314
860
39
3
0
228,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role