Player Matchup

Neith
Neith
AmaAbsKrabs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Shiva
Shiva
WizardGuy61201
Shiva
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
xXNecroLichXx
Cthulhu
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,127 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,163 Elo+

VS

Team Averages
Level 90
1,497 SR
1,376 Elo+
Geb
Geb
Trav_Boss24
Geb
Level 103
God Stats
1W - 0L
1,495 SR
Queue Stats
12W - 23L
1,287 Elo+
Party 2
Xbalanque
Xbalanque
VinuxGamePlay
Xbalanque
Level 154
God Stats
15W - 13L
1,674 SR
Queue Stats
129W - 135L
1,535 Elo+
Solo
Hachiman
Hachiman
krazo82
Hachiman
Level 13
God Stats
3W - 7L
1,322 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
11,194
746
9,752
14,241
5,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 7
10,402
693
10,394
18,604
18,581
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
15
5 / 6 / 6
10,625
708
9,015
18,158
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
12,245
816
15,163
15,901
18,597
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
VinuxGamePlay
Xbalanque
15
4 / 6 / 9
11,053
737
16,899
12,031
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
krazo82
Hachiman
16
3 / 5 / 9
10,653
710
13,254
10,677
3,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
14
Kills
16
16
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
9
4
6
3
W
Xbalanque
VinuxGamePlay
Xbalanque
4
6
9
1.42
L
4
5
7
1.5
W
Hachiman
krazo82
Hachiman
3
5
9
1.5
L
Cthulhu
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
45,316
51,003
Taken
38,609
36,772
Mitigated
26,070
8,969
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,752
3,766
0
2,919
14,241
5,467
882
4,723
9,518
0
31,820
W
15,163
1,548
0
1,562
15,901
18,597
380
3,931
11,496
39,339
0
W
Xbalanque
VinuxGamePlay
Xbalanque
16,899
9,527
0
698
12,031
3,881
842
2,871
8,905
0
48,636
L
10,394
1,980
1,291
2,268
18,604
18,581
363
7,637
10,967
0
27,471
W
Hachiman
krazo82
Hachiman
13,254
6,444
0
1,142
10,677
3,592
1,172
1,785
8,734
0
35,130
L
Cthulhu
9,015
377
304
2,187
18,158
12,724
58
3,361
14,797
24,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
33,951
126
Minions Killed
160
4
Camps Cleared
7
767,868
Distance Traveled
771,195
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,194
746
58
4
0
210,205
1
W
Geb
12,245
816
45
3
1
293,262
1
W
Xbalanque
11,053
737
70
5
3
228,419
1
L
Shiva
10,402
693
33
2
1
290,792
1
W
Hachiman
10,653
710
45
3
3
249,514
2
L
Cthulhu
10,625
708
35
2
3
266,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role