Player Matchup

Apollo
Apollo
BigTorino_12
Apollo
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 232L
1,300 Elo+
Solo
Ra
Ra
Carlosvmz
Ra
Level 40
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 14L
1,335 Elo+
Party 2
Bacchus
Bacchus
Smiteknot3
Bacchus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
jorgejuniorlhp
Shiva
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
xxDarknessxx394
Fenrir
Level 32
God Stats
5W - 15L
1,088 SR
Queue Stats
16W - 32L
1,227 Elo+
Solo
Team Averages
Level 38
1,371 SR
1,372 Elo+

VS

Team Averages
Level 95
1,477 SR
1,416 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DexterDk
Fafnir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
Level 48
God Stats
3W - 6L
1,351 SR
Queue Stats
109W - 115L
1,388 Elo+
Solo
Awilix
Awilix
HORevil
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,389 Elo+
Party 1
Apollo
Apollo
XxLuYanxX
Apollo
Level 63
God Stats
4W - 2L
1,534 SR
Queue Stats
13W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 7 / 1
7,604
543
6,353
11,963
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 4
6,820
487
6,981
9,599
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Smiteknot3
Bacchus
10
1 / 3 / 4
6,956
497
7,382
12,053
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
7,151
511
4,795
8,163
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 6 / 0
7,950
568
6,233
12,113
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 2
7,634
545
5,567
12,053
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
DexterDk
Fafnir
10
2 / 1 / 11
7,334
524
5,382
6,782
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
14
6 / 3 / 6
8,516
608
10,366
13,258
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
HORevil
Awilix
14
9 / 2 / 7
8,907
636
9,854
11,255
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
XxLuYanxX
Apollo
12
6 / 3 / 6
7,567
541
9,112
9,133
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
26
26
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
L
Apollo
4
7
1
0.64
L
0
7
4
0.29
W
Fafnir
DexterDk
Fafnir
2
1
11
7.5
W
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
6
3
6
3
W
Awilix
HORevil
Awilix
9
2
7
6.25
L
Bacchus
Smiteknot3
Bacchus
1
3
4
1
W
Apollo
XxLuYanxX
Apollo
6
3
6
3
L
0
3
1
0.17
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
40,281
53,891
Taken
52,481
29,663
Mitigated
23,693
9,153
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,567
1,199
153
5,427
12,053
5,704
476
1,289
10,345
0
31,952
L
Apollo
6,353
3,523
0
2,405
11,963
4,273
1,595
1,546
10,381
0
45,283
L
6,981
414
189
1,016
9,599
3,163
0
5,937
3,662
37,400
0
W
Fafnir
DexterDk
Fafnir
5,382
1,909
0
2,098
6,782
6,144
26
3,187
3,595
9,094
0
W
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
10,366
1,884
35
3,833
13,258
5,380
531
4,999
8,259
50,092
0
W
Awilix
HORevil
Awilix
9,854
3,286
0
3,453
11,255
3,785
22
2,056
9,161
0
49,721
L
Bacchus
Smiteknot3
Bacchus
7,382
698
0
2,129
12,053
12,132
0
4,655
7,398
18,207
0
W
Apollo
XxLuYanxX
Apollo
9,112
5,397
0
2,270
9,133
2,680
129
2,832
6,301
0
35,775
L
4,795
1,210
338
1,498
8,163
5,886
63
0
7,932
0
31,150
L
6,233
1,717
0
1,578
12,113
4,209
0
3,610
8,375
0
35,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
39,958
317
Minions Killed
302
0
Camps Cleared
0
1,297,172
Distance Traveled
1,417,678
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,634
545
71
5
0
277,604
6
L
Apollo
7,604
543
86
6
0
209,490
1
L
Ra
6,820
487
77
6
0
253,091
0
W
Fafnir
7,334
524
8
1
0
295,484
7
W
Morgan Le Fay
8,516
608
90
6
0
250,937
3
W
Awilix
8,907
636
78
6
0
333,439
3
L
Bacchus
6,956
497
16
1
0
273,277
3
W
Apollo
7,567
541
55
4
0
260,214
0
L
Shiva
7,151
511
76
5
0
271,144
1
L
Fenrir
7,950
568
62
4
0
290,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role