Player Matchup

Fenrir
Fenrir
GrizzlyBearMatt
Fenrir
Level 99
God Stats
11W - 7L
1,667 SR
Queue Stats
205W - 194L
1,544 Elo+
Party 2
Skadi
Skadi
SimpinIt
Skadi
Level 29
God Stats
9W - 6L
1,813 SR
Queue Stats
36W - 31L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
Ssnaeb
Jormungandr
Level 49
God Stats
3W - 3L
1,578 SR
Queue Stats
400W - 409L
1,509 Elo+
Solo
Yemoja
Yemoja
flubbajubba15
Yemoja
Level 104
God Stats
64W - 74L
1,543 SR
Queue Stats
217W - 219L
1,543 Elo+
Party 2
Poseidon
Poseidon
priinou
Poseidon
Level 112
God Stats
1W - 2L
1,350 SR
Queue Stats
233W - 239L
1,550 Elo+
Party 2
Team Averages
Level 79
1,590 SR
1,547 Elo+

VS

Team Averages
Level 69
1,416 SR
1,447 Elo+
Charybdis
Charybdis
Andimus
Charybdis
Level 82
God Stats
2W - 3L
1,521 SR
Queue Stats
140W - 148L
1,469 Elo+
Party 1
Ra
Ra
Jordanary
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
RNN1910
Gilgamesh
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 199L
1,447 Elo+
Solo
Zeus
Zeus
Sneakergeek
Zeus
Level 99
God Stats
2W - 3L
1,299 SR
Queue Stats
85W - 79L
1,535 Elo+
Party 1
Da Ji
Da Ji
iDxKrypton
Da Ji
Level 106
God Stats
0W - 2L
1,258 SR
Queue Stats
147W - 142L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,830
602
9,060
17,101
11,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
SimpinIt
Skadi
16
4 / 6 / 9
10,653
592
12,699
13,184
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Ssnaeb
Jormungandr
15
7 / 1 / 6
10,826
601
14,936
11,353
11,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 13
10,358
575
3,899
12,778
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
priinou
Poseidon
19
10 / 1 / 5
12,468
693
12,625
9,797
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andimus
Charybdis
13
1 / 6 / 3
7,968
443
5,894
12,874
2,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 3
8,004
445
6,108
13,649
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
RNN1910
Gilgamesh
12
0 / 8 / 0
7,745
430
5,301
17,773
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 3
8,689
483
11,167
8,743
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
5 / 6 / 2
9,429
524
8,885
14,543
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
34
Kills
10
11
Deaths
34
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andimus
Charybdis
1
6
3
0.42
W
8
3
6
3.67
L
2
7
3
0.5
L
Gilgamesh
RNN1910
Gilgamesh
0
8
0
0
W
Skadi
SimpinIt
Skadi
4
6
9
1.42
L
2
7
3
0.5
W
Jormungandr
Ssnaeb
Jormungandr
7
1
6
10
W
5
0
13
11.5
L
Da Ji
5
6
2
1
W
Poseidon
priinou
Poseidon
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,219
Damage
37,355
64,213
Taken
67,582
42,708
Mitigated
24,381
22,777
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andimus
Charybdis
5,894
4,063
0
4,401
12,874
2,497
0
2,013
10,761
0
46,300
W
9,060
1,484
0
8,935
17,101
11,342
0
4,127
12,388
0
61,355
L
6,108
985
1,605
3,272
13,649
6,678
0
7,097
6,552
22,924
0
L
Gilgamesh
RNN1910
Gilgamesh
5,301
1,379
0
3,413
17,773
7,973
0
10,741
7,032
0
39,513
W
Skadi
SimpinIt
Skadi
12,699
4,012
0
1,253
13,184
4,264
929
4,243
8,824
0
72,812
L
11,167
1,970
0
777
8,743
2,470
0
5,642
3,101
50,732
0
W
Jormungandr
Ssnaeb
Jormungandr
14,936
4,585
206
4,125
11,353
11,775
648
2,541
8,310
60,945
0
W
3,899
975
3,556
4,271
12,778
11,960
232
5,498
6,695
21,196
2,437
L
Da Ji
8,885
1,419
0
2,586
14,543
4,763
0
5,917
8,626
0
52,120
W
Poseidon
priinou
Poseidon
12,625
1,751
0
431
9,797
3,367
1,868
1,934
7,700
118,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
41,835
538
Minions Killed
379
0
Camps Cleared
0
1,865,159
Distance Traveled
1,613,425
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,968
443
95
5
0
300,069
4
W
Fenrir
10,830
602
112
6
0
405,445
0
L
Ra
8,004
445
30
2
0
331,378
4
L
Gilgamesh
7,745
430
83
5
0
322,675
1
W
Skadi
10,653
592
111
6
0
315,549
2
L
Zeus
8,689
483
80
4
0
312,025
6
W
Jormungandr
10,826
601
112
6
0
363,169
1
W
Yemoja
10,358
575
24
1
0
380,838
3
L
Da Ji
9,429
524
91
5
0
347,278
5
W
Poseidon
12,468
693
179
10
0
400,158
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role