Player Matchup

Neith
Neith
C33SPED3S
Neith
Level 68
God Stats
15W - 10L
1,384 SR
Queue Stats
531W - 531L
1,454 Elo+
Solo
Nike
Nike
CAMILORD1
Nike
Level 108
God Stats
37W - 34L
1,542 SR
Queue Stats
552W - 626L
1,383 Elo+
Solo
Athena
Athena
JacareAssu3307
Athena
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
162W - 169L
1,396 Elo+
Solo
Nu Wa
Nu Wa
RivetingJack645
Nu Wa
Level 103
God Stats
5W - 5L
1,624 SR
Queue Stats
307W - 322L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darks0lus
Morgan Le Fay
Level 87
God Stats
13W - 14L
1,710 SR
Queue Stats
299W - 309L
1,351 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,397 Elo+

VS

Team Averages
Level 73
1,434 SR
1,370 Elo+
Sun Wukong
Sun Wukong
Aeliu
Sun Wukong
Level 42
God Stats
11W - 6L
1,592 SR
Queue Stats
127W - 154L
1,346 Elo+
Solo
Merlin
Merlin
Juann188
Merlin
Level 73
God Stats
14W - 19L
1,431 SR
Queue Stats
158W - 168L
1,410 Elo+
Solo
Loki
Loki
MRHYD3
Loki
Level 155
God Stats
5W - 9L
1,382 SR
Queue Stats
494W - 531L
1,406 Elo+
Solo
Hel
Hel
YoQueenO_o
Hel
Level 49
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 2
Artemis
Artemis
xRaiijin-XD
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C33SPED3S
Neith
11
3 / 0 / 3
6,181
562
5,427
5,429
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
11
5 / 1 / 2
6,524
593
5,309
6,131
2,953
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 3
5,506
501
1,501
6,976
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 6
6,671
606
5,740
5,243
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
darks0lus
Morgan Le Fay
9
1 / 1 / 2
5,776
525
1,387
6,081
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aeliu
Sun Wukong
10
2 / 1 / 0
5,976
543
5,424
7,976
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Juann188
Merlin
10
0 / 2 / 0
5,171
470
2,299
4,705
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
MRHYD3
Loki
1
0 / 0 / 0
1,992
181
0
569
109
7
1 / 3 / 0
4,328
393
1,252
5,213
1,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xRaiijin-XD
Artemis
8
0 / 4 / 1
4,364
397
4,217
8,550
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aeliu
Sun Wukong
2
1
0
2
W
Neith
C33SPED3S
Neith
3
0
3
4.5
W
Nike
5
1
2
6
W
1
1
3
2.5
L
Merlin
Juann188
Merlin
0
2
0
0
L
Loki
MRHYD3
Loki
0
0
0
0
W
0
0
6
3
L
1
3
0
0.33
W
Morgan Le Fay
darks0lus
Morgan Le Fay
1
1
2
2
L
Artemis
xRaiijin-XD
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
13,192
29,860
Taken
27,013
12,136
Mitigated
10,056
7,941
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aeliu
Sun Wukong
5,424
1,680
0
1,562
7,976
5,142
37
2,010
5,966
0
32,496
W
Neith
C33SPED3S
Neith
5,427
2,145
0
3,186
5,429
1,560
477
650
4,671
0
39,281
W
Nike
5,309
1,002
0
570
6,131
2,953
371
384
5,497
0
27,413
W
1,501
383
0
1,973
6,976
4,253
151
810
6,122
11,295
0
L
Merlin
Juann188
Merlin
2,299
149
0
739
4,705
1,246
0
2,476
2,229
28,231
0
L
Loki
MRHYD3
Loki
0
0
0
0
569
109
0
569
0
0
0
W
5,740
701
0
1,343
5,243
1,549
141
1,240
3,657
43,597
0
L
1,252
289
601
1,990
5,213
1,484
0
1,137
4,076
12,744
0
W
Morgan Le Fay
darks0lus
Morgan Le Fay
1,387
123
0
869
6,081
1,821
280
37
5,974
27,503
0
L
Artemis
xRaiijin-XD
Artemis
4,217
1,310
0
2,898
8,550
2,075
0
2,436
6,114
0
20,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
21,831
282
Minions Killed
173
0
Camps Cleared
0
1,011,232
Distance Traveled
700,822
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,976
543
66
6
0
193,849
0
W
Neith
6,181
562
71
6
0
186,743
5
W
Nike
6,524
593
52
5
0
210,830
3
W
Athena
5,506
501
24
2
0
206,135
1
L
Merlin
5,171
470
56
5
0
188,052
1
L
Loki
1,992
181
0
0
0
0
0
W
Nu Wa
6,671
606
82
7
0
204,419
0
L
Hel
4,328
393
15
1
0
167,031
0
W
Morgan Le Fay
5,776
525
53
5
0
203,105
3
L
Artemis
4,364
397
36
3
0
151,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role