Player Matchup

Hel
Hel
ClappedBy
Hel
Level 20
God Stats
1W - 2L
1,564 SR
Queue Stats
24W - 42L
1,337 Elo+
Party 1
Ganesha
Ganesha
HareTrigger99
Ganesha
Level 29
God Stats
3W - 3L
1,546 SR
Queue Stats
40W - 86L
1,311 Elo+
Party 1
Khepri
Khepri
PrestoDynamo
Khepri
Level 121
God Stats
1W - 0L
1,266 SR
Queue Stats
33W - 42L
1,456 Elo+
Party 1
Artemis
Artemis
sakanarai
Artemis
Level 69
God Stats
15W - 23L
1,669 SR
Queue Stats
268W - 424L
1,355 Elo+
Party 1
Kali
Kali
ÏceÅge
Kali
Level 159
God Stats
5W - 4L
1,361 SR
Queue Stats
19W - 25L
1,384 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,369 Elo+

VS

Team Averages
Level 45
1,565 SR
1,571 Elo+
Discordia
Discordia
EnzoRobin21
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Gabbadoogatz
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 3
Yu Huang
Yu Huang
GloKami
Yu Huang
Level 108
God Stats
7W - 8L
1,880 SR
Queue Stats
497W - 484L
1,504 Elo+
Party 2
Atlas
Atlas
Jewbard
Atlas
Level 43
God Stats
26W - 31L
1,444 SR
Queue Stats
437W - 427L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
tacoslover
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,966
797
3,641
8,505
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
13
0 / 1 / 10
7,048
705
2,549
8,146
7,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
13
1 / 0 / 6
7,493
749
3,557
5,405
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
sakanarai
Artemis
14
2 / 0 / 7
7,703
770
6,174
4,855
1,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
16
7 / 0 / 4
8,778
878
9,514
10,067
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnzoRobin21
Discordia
11
0 / 2 / 0
6,148
615
2,943
3,628
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Gabbadoogatz
Gilgamesh
11
1 / 3 / 0
6,176
618
3,201
5,649
3,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Yu Huang
GloKami
Yu Huang
13
1 / 1 / 0
6,838
684
8,228
4,867
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Jewbard
Atlas
12
0 / 3 / 1
6,850
685
6,479
11,030
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
tacoslover
Heimdallr
13
0 / 3 / 1
6,947
695
3,806
7,174
2,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
12
Kills
2
2
Deaths
12
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Discordia
EnzoRobin21
Discordia
0
2
0
0
L
Gilgamesh
Gabbadoogatz
Gilgamesh
1
3
0
0.33
L
Yu Huang
GloKami
Yu Huang
1
1
0
1
W
Ganesha
0
1
10
5
L
Atlas
Jewbard
Atlas
0
3
1
0.17
W
Khepri
1
0
6
4
W
Artemis
sakanarai
Artemis
2
0
7
5.5
L
Heimdallr
tacoslover
Heimdallr
0
3
1
0.17
W
Kali
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
24,657
36,978
Taken
32,348
24,290
Mitigated
16,254
17,953
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,641
806
2,244
5,336
8,505
3,531
73
5,893
2,612
25,378
0
L
Discordia
EnzoRobin21
Discordia
2,943
158
0
180
3,628
977
0
800
2,813
10,289
0
L
Gilgamesh
Gabbadoogatz
Gilgamesh
3,201
995
0
231
5,649
3,590
0
1,957
3,631
0
7,293
L
Yu Huang
GloKami
Yu Huang
8,228
990
0
990
4,867
1,428
105
723
4,090
25,779
0
W
Ganesha
2,549
515
270
180
8,146
7,381
743
3,167
4,979
4,874
0
L
Atlas
Jewbard
Atlas
6,479
3,217
15
774
11,030
7,669
73
3,545
7,201
15,134
0
W
Khepri
3,557
128
332
963
5,405
5,979
714
1,836
3,569
12,306
0
W
Artemis
sakanarai
Artemis
6,174
2,921
0
2,156
4,855
1,953
1,043
2,750
2,105
0
26,934
L
Heimdallr
tacoslover
Heimdallr
3,806
1,949
60
1,330
7,174
2,590
0
2,308
4,866
0
19,680
W
Kali
9,514
4,505
0
6,472
10,067
5,446
1,956
4,004
6,063
0
38,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
32,959
200
Minions Killed
129
0
Camps Cleared
0
1,017,345
Distance Traveled
805,095
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,966
797
51
5
0
203,110
0
L
Discordia
6,148
615
13
1
0
134,164
0
L
Gilgamesh
6,176
618
8
1
0
130,274
0
L
Yu Huang
6,838
684
45
5
0
191,197
0
W
Ganesha
7,048
705
0
0
0
223,194
0
L
Atlas
6,850
685
16
2
0
182,822
2
W
Khepri
7,493
749
16
2
0
161,140
2
W
Artemis
7,703
770
55
6
0
193,676
2
L
Heimdallr
6,947
695
47
5
0
166,638
2
W
Kali
8,778
878
78
8
0
236,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role