Player Matchup

Geb
Geb
GTFOhelga
Geb
Level 57
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 20L
1,239 Elo+
Party 2
Agni
Agni
Solzda
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,250 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
heliousromp
Ah Muzen Cab
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 22L
1,493 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,327 Elo+

VS

Team Averages
Level 39
1,471 SR
1,561 Elo+
King Arthur
King Arthur
Kaizen248
King Arthur
Level 11
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 1
Fenrir
Fenrir
KanyeAppreciator
Fenrir
Level 84
God Stats
10W - 10L
1,589 SR
Queue Stats
289W - 167L
1,666 Elo+
Party 1
Sol
Sol
LolisMegaLol
Sol
Level 23
God Stats
3W - 2L
1,569 SR
Queue Stats
47W - 44L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
8,415
842
3,927
8,172
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Solzda
Agni
10
7 / 5 / 7
7,786
779
6,750
6,444
2,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
heliousromp
Ah Muzen Cab
14
10 / 1 / 6
9,267
927
17,076
7,329
3,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaizen248
King Arthur
10
0 / 10 / 4
6,017
602
3,719
12,796
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 4 / 6
7,248
725
5,024
11,534
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 4 / 3
7,789
779
7,191
8,263
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
7
8
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
King Arthur
Kaizen248
King Arthur
0
10
4
0.2
L
2
4
6
1.25
L
5
4
3
1.63
W
Agni
Solzda
Agni
7
5
7
2.1
W
Ah Muzen Cab
heliousromp
Ah Muzen Cab
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
15,934
21,945
Taken
32,593
12,592
Mitigated
13,205
6,641
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
530
274
1,583
8,172
6,965
160
3,136
4,911
8,346
0
L
King Arthur
Kaizen248
King Arthur
3,719
367
0
206
12,796
7,301
0
3,997
8,799
0
7,839
L
5,024
919
0
461
11,534
3,914
0
4,503
7,031
0
18,379
L
7,191
2,229
0
779
8,263
1,990
0
2,561
5,702
18,962
0
W
Agni
Solzda
Agni
6,750
966
0
0
6,444
2,439
224
1,871
4,520
11,944
0
W
Ah Muzen Cab
heliousromp
Ah Muzen Cab
17,076
10,386
0
4,784
7,329
3,188
877
2,261
4,975
0
48,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
21,054
111
Minions Killed
72
3
Camps Cleared
4
538,130
Distance Traveled
496,531
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,415
842
7
1
0
208,200
2
L
King Arthur
6,017
602
8
1
0
153,448
0
L
Fenrir
7,248
725
31
3
2
179,063
0
L
Sol
7,789
779
33
3
2
164,020
1
W
Agni
7,786
779
15
2
0
137,227
0
W
Ah Muzen Cab
9,267
927
89
9
3
192,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role