Player Matchup

Izanami
Izanami
BossEmpress1944
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,439 Elo+
Party 3
Janus
Janus
LawfulPuma588
Janus
Level 128
God Stats
7W - 13L
1,500 SR
Queue Stats
380W - 397L
1,222 Elo+
Party 2
Ra
Ra
LockonStratos6
Ra
Level 144
God Stats
0W - 1L
1,277 SR
Queue Stats
38W - 46L
1,439 Elo+
Party 3
Charybdis
Charybdis
The UPS Panda
Charybdis
Level 123
God Stats
3W - 3L
1,231 SR
Queue Stats
383W - 402L
1,222 Elo+
Party 2
Jing Wei
Jing Wei
ULYSx1994XF04
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 3
Team Averages
Level 123
1,402 SR
1,312 Elo+

VS

Team Averages
Level 108
1,473 SR
1,423 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CaptainFoxyTTV
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,408 Elo+
Solo
Arachne
Arachne
fkinclough
Arachne
Level 128
God Stats
3W - 6L
1,217 SR
Queue Stats
265W - 271L
1,386 Elo+
Party 1
Izanami
Izanami
hodge541
Izanami
Level 104
God Stats
2W - 1L
1,750 SR
Queue Stats
47W - 60L
1,408 Elo+
Party 1
Mulan
Mulan
lostwizard256
Mulan
Level 150
God Stats
5W - 10L
1,397 SR
Queue Stats
150W - 160L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 11
8,486
771
8,354
10,662
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 5 / 5
9,981
907
13,803
9,064
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 10
8,601
782
10,795
9,085
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The UPS Panda
Charybdis
15
4 / 6 / 8
8,758
796
7,224
11,334
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
ULYSx1994XF04
Jing Wei
16
5 / 7 / 9
9,577
871
5,860
11,212
4,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 6 / 6
9,074
825
6,109
7,926
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 4 / 18
10,344
940
6,714
11,960
11,194
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
fkinclough
Arachne
16
4 / 4 / 14
9,789
890
3,435
9,793
3,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
hodge541
Izanami
19
12 / 4 / 12
11,575
1,052
16,223
13,199
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 4 / 14
10,634
967
13,969
12,909
16,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
22
Kills
30
30
Deaths
22
43
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
6
6
1
L
2
6
11
1.25
W
3
4
18
3
L
9
5
5
2.3
L
2
6
10
1.17
L
Charybdis
The UPS Panda
Charybdis
4
6
8
1.33
L
Jing Wei
ULYSx1994XF04
Jing Wei
5
7
9
1.36
W
Arachne
fkinclough
Arachne
4
4
14
2.75
W
Izanami
hodge541
Izanami
12
4
12
4.5
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
46,450
51,357
Taken
55,787
20,077
Mitigated
40,165
9,937
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,109
1,523
457
397
7,926
2,727
444
5,016
2,910
17,139
0
L
8,354
4,467
846
1,272
10,662
4,045
276
1,177
9,485
0
19,920
W
6,714
2,928
5,642
3,812
11,960
11,194
668
4,211
7,749
0
16,352
L
13,803
193
751
1,166
9,064
3,635
206
513
8,551
27,236
0
L
10,795
797
1,785
1,336
9,085
3,659
135
1,541
7,544
21,884
0
L
Charybdis
The UPS Panda
Charybdis
7,224
3,975
316
1,377
11,334
4,463
726
1,392
9,942
0
16,359
L
Jing Wei
ULYSx1994XF04
Jing Wei
5,860
3,516
592
496
11,212
4,275
403
1,486
9,726
0
16,317
W
Arachne
fkinclough
Arachne
3,435
2,424
969
1,254
9,793
3,883
544
4,198
5,595
0
6,613
W
Izanami
hodge541
Izanami
16,223
11,300
509
2,836
13,199
5,446
2,574
7,822
5,377
0
41,878
W
13,969
904
2,060
3,504
12,909
16,915
733
3,351
9,558
0
24,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
51,416
144
Minions Killed
115
0
Camps Cleared
0
780,729
Distance Traveled
1,016,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,074
825
14
1
0
168,385
0
L
Izanami
8,486
771
36
3
0
162,317
3
W
Horus
10,344
940
18
2
0
232,188
2
L
Janus
9,981
907
28
3
0
166,088
0
L
Ra
8,601
782
29
3
0
151,124
1
L
Charybdis
8,758
796
26
2
0
142,571
0
L
Jing Wei
9,577
871
25
2
0
158,629
0
W
Arachne
9,789
890
6
1
0
221,041
0
W
Izanami
11,575
1,052
63
6
0
194,179
0
W
Mulan
10,634
967
14
1
0
200,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role