Player Matchup

Aphrodite
Aphrodite
David89906
Aphrodite
Level 48
God Stats
1W - 1L
1,263 SR
Queue Stats
46W - 71L
1,395 Elo+
Solo
Chang'e
Chang'e
GODOFWAR8856
Chang'e
Level 157
God Stats
5W - 2L
1,741 SR
Queue Stats
116W - 99L
1,578 Elo+
Party 1
Tyr
Tyr
SmearierBear62
Tyr
Level 160
God Stats
60W - 79L
1,372 SR
Queue Stats
224W - 205L
1,607 Elo+
Party 1
Bacchus
Bacchus
TheWandererBard
Bacchus
Level 126
God Stats
29W - 30L
1,627 SR
Queue Stats
892W - 853L
1,548 Elo+
Party 1
Hercules
Hercules
Yes I Spank You
Hercules
Level 157
God Stats
2W - 4L
1,608 SR
Queue Stats
33W - 51L
1,484 Elo+
Party 1
Team Averages
Level 130
1,522 SR
1,522 Elo+

VS

Team Averages
Level 66
1,467 SR
1,330 Elo+
Baron Samedi
Baron Samedi
Bandit boy5459
Baron Samedi
Level 26
God Stats
2W - 6L
1,414 SR
Queue Stats
11W - 31L
1,289 Elo+
Party 2
Eset
Eset
Jonathan160696
Eset
Level 157
God Stats
6W - 6L
1,603 SR
Queue Stats
225W - 253L
1,581 Elo+
Solo
Ravana
Ravana
LordofCinder412
Ravana
Level 66
God Stats
2W - 6L
1,392 SR
Queue Stats
20W - 47L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
Pseudo5453
Ah Puch
Level 30
God Stats
11W - 7L
1,503 SR
Queue Stats
44W - 64L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
Tagmentation
Cthulhu
Level 51
God Stats
1W - 2L
1,424 SR
Queue Stats
16W - 29L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
David89906
Aphrodite
12
0 / 0 / 0
7,871
463
0
0
0
Chang'e
GODOFWAR8856
Chang'e
20
3 / 5 / 16
13,532
796
16,547
15,796
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 4 / 13
15,220
895
28,990
24,281
16,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 18
14,103
830
15,220
20,639
27,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
20
10 / 3 / 18
14,258
839
22,388
26,971
25,521
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bandit boy5459
Baron Samedi
17
1 / 11 / 4
10,978
646
11,789
18,401
10,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
6 / 8 / 5
13,381
787
13,201
17,808
12,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 7 / 4
11,426
672
5,590
18,917
30,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Pseudo5453
Ah Puch
18
1 / 10 / 7
11,684
687
9,442
19,018
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tagmentation
Cthulhu
20
5 / 7 / 1
13,577
799
12,523
19,902
17,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
43
Kills
15
15
Deaths
43
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bandit boy5459
Baron Samedi
1
11
4
0.27
W
Aphrodite
David89906
Aphrodite
0
0
0
0
W
Chang'e
GODOFWAR8856
Chang'e
3
5
16
2.2
L
6
8
5
1.06
L
2
7
4
0.57
L
Ah Puch
Pseudo5453
Ah Puch
1
10
7
0.45
W
21
4
13
6.88
L
Cthulhu
Tagmentation
Cthulhu
5
7
1
0.79
W
9
3
18
6
W
Hercules
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,145
Damage
52,545
87,687
Taken
94,046
75,109
Mitigated
77,927
30,612
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bandit boy5459
Baron Samedi
11,789
1,111
932
1,121
18,401
10,467
0
5,825
12,329
29,080
0
W
Aphrodite
David89906
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
GODOFWAR8856
Chang'e
16,547
783
1,565
6,938
15,796
5,876
820
11,081
4,715
72,534
0
L
13,201
1,279
0
3,325
17,808
12,581
146
7,065
10,339
59,134
0
L
5,590
1,490
183
907
18,917
30,828
297
5,954
12,728
0
25,338
L
Ah Puch
Pseudo5453
Ah Puch
9,442
859
0
1,341
19,018
6,519
321
5,910
12,951
37,445
0
W
28,990
3,749
594
7,352
24,281
16,234
2,484
13,300
10,981
0
60,545
L
Cthulhu
Tagmentation
Cthulhu
12,523
698
1,238
1,332
19,902
17,532
215
7,013
12,656
36,602
0
W
15,220
1,509
0
4,109
20,639
27,478
0
9,787
10,852
49,611
0
W
Hercules
22,388
7,694
0
10,054
26,971
25,521
544
12,787
14,184
0
44,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,984
Gold Earned
61,046
321
Minions Killed
259
0
Camps Cleared
0
1,484,645
Distance Traveled
1,452,482
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,978
646
30
2
0
267,725
0
W
Aphrodite
7,871
463
0
0
0
0
0
W
Chang'e
13,532
796
110
6
0
339,745
1
L
Eset
13,381
787
93
5
0
281,299
1
L
Ravana
11,426
672
36
2
0
319,948
0
L
Ah Puch
11,684
687
53
3
0
261,259
0
W
Tyr
15,220
895
65
4
0
408,896
2
L
Cthulhu
13,577
799
47
3
0
322,251
2
W
Bacchus
14,103
830
72
4
0
343,615
0
W
Hercules
14,258
839
74
4
0
392,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role