Player Matchup

Neith
Neith
DrSssMorgann
Neith
Level 120
God Stats
30W - 36L
1,391 SR
Queue Stats
228W - 253L
1,441 Elo+
Party 3
Shiva
Shiva
FlyingGazelles
Shiva
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
52W - 65L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
LichBarDoc
Yu Huang
Level 160
God Stats
1W - 0L
1,524 SR
Queue Stats
73W - 82L
1,472 Elo+
Party 2
Agni
Agni
mccubbin
Agni
Level 102
God Stats
1W - 2L
1,208 SR
Queue Stats
107W - 108L
1,483 Elo+
Party 2
Loki
Loki
scoobysnaccs420
Loki
Level 146
God Stats
14W - 14L
1,487 SR
Queue Stats
223W - 215L
1,464 Elo+
Party 3
Team Averages
Level 131
1,471 SR
1,470 Elo+

VS

Team Averages
Level 90
1,576 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Eragonxx
Janus
Level 89
God Stats
0W - 2L
1,733 SR
Queue Stats
102W - 130L
1,531 Elo+
Solo
Ymir
Ymir
GamingOrange106
Ymir
Level 67
God Stats
1W - 2L
1,578 SR
Queue Stats
56W - 65L
1,426 Elo+
Party 1
Athena
Athena
Tibits
Athena
Level 126
God Stats
16W - 26L
1,458 SR
Queue Stats
155W - 189L
1,516 Elo+
Solo
Ra
Ra
VinizorYT
Ra
Level 88
God Stats
3W - 1L
1,609 SR
Queue Stats
98W - 84L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,931
610
5,454
7,786
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
6 / 0 / 3
7,893
607
6,715
8,800
6,248
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
LichBarDoc
Yu Huang
12
0 / 1 / 2
6,998
538
7,014
6,212
3,313
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
13
0 / 0 / 2
7,089
545
1,347
4,626
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 3
7,914
609
10,081
7,160
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 5 / 1
6,452
496
3,933
10,902
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Eragonxx
Janus
12
1 / 4 / 1
6,917
532
4,886
5,550
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 0
6,769
521
1,823
10,555
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
Tibits
Athena
10
0 / 3 / 3
6,136
472
2,048
11,217
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 5 / 1
7,035
541
5,682
8,302
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
1
0.7
W
4
4
3
1.38
L
Janus
Eragonxx
Janus
1
4
1
0.38
W
6
0
3
7.5
L
0
1
0
0
W
Yu Huang
LichBarDoc
Yu Huang
0
1
2
1
L
Athena
Tibits
Athena
0
3
3
0.5
L
2
5
1
0.5
W
Agni
0
0
2
1
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
18,372
34,584
Taken
46,526
16,141
Mitigated
20,510
11,688
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,933
1,229
0
1,327
10,902
4,433
0
1,391
9,511
0
31,369
W
5,454
2,652
0
1,174
7,786
2,513
585
3,611
3,927
0
50,013
L
Janus
Eragonxx
Janus
4,886
185
0
496
5,550
1,273
0
113
5,437
43,855
0
W
6,715
2,550
1,852
2,518
8,800
6,248
0
3,446
4,994
0
22,564
L
1,823
408
0
2,920
10,555
5,747
0
6,046
4,509
37,321
0
W
Yu Huang
LichBarDoc
Yu Huang
7,014
829
0
2,053
6,212
3,313
180
2,788
3,381
39,835
0
L
Athena
Tibits
Athena
2,048
713
0
1,745
11,217
6,771
94
811
10,406
13,342
0
L
5,682
1,218
163
1,577
8,302
2,286
160
0
8,302
44,039
0
W
Agni
1,347
273
0
470
4,626
1,512
0
1,865
2,613
44,704
0
W
10,081
2,823
0
3,621
7,160
2,555
0
1,852
5,230
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
33,309
401
Minions Killed
350
0
Camps Cleared
0
1,342,571
Distance Traveled
1,264,243
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,452
496
57
4
0
274,918
5
W
Neith
7,931
610
97
7
0
249,719
4
L
Janus
6,917
532
102
8
0
244,301
6
W
Shiva
7,893
607
33
3
0
284,150
6
L
Ymir
6,769
521
87
7
0
241,130
7
W
Yu Huang
6,998
538
78
6
0
232,915
5
L
Athena
6,136
472
20
2
0
265,986
1
L
Ra
7,035
541
84
6
0
237,908
2
W
Agni
7,089
545
115
9
0
274,146
4
W
Loki
7,914
609
78
6
0
301,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role