Player Matchup

Awilix
Awilix
Bushido Jet
Awilix
Level 82
God Stats
7W - 1L
1,886 SR
Queue Stats
105W - 88L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
DESTINY HAT
Baron Samedi
Level 83
God Stats
9W - 5L
1,538 SR
Queue Stats
45W - 48L
1,369 Elo+
Party 2
Ganesha
Ganesha
Irish Soldier69
Ganesha
Level 67
God Stats
8W - 7L
1,467 SR
Queue Stats
33W - 31L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UndyingPatriot
Cu Chulainn
Level 83
God Stats
5W - 5L
1,820 SR
Queue Stats
47W - 46L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
Zombeazy4192
Heimdallr
Level 29
God Stats
2W - 2L
1,305 SR
Queue Stats
13W - 21L
1,268 Elo+
Party 2
Team Averages
Level 69
1,603 SR
1,369 Elo+

VS

Team Averages
Level 54
1,499 SR
1,293 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ache Sie7e
Bacchus
Level 45
God Stats
2W - 2L
1,716 SR
Queue Stats
215W - 352L
1,206 Elo+
Party 1
Medusa
Medusa
GatooFe
Medusa
Level 69
God Stats
57W - 81L
1,506 SR
Queue Stats
129W - 172L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMappleSyrup
Morgan Le Fay
Level 29
God Stats
7W - 12L
1,500 SR
Queue Stats
204W - 262L
1,196 Elo+
Party 1
Cliodhna
Cliodhna
xXSTRIKERZzXx94
Cliodhna
Level 28
God Stats
4W - 11L
1,273 SR
Queue Stats
407W - 502L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 0 / 3
9,357
585
11,347
8,959
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DESTINY HAT
Baron Samedi
15
5 / 0 / 4
9,052
566
9,857
9,913
4,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
7,870
492
4,687
11,195
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
UndyingPatriot
Cu Chulainn
13
3 / 4 / 3
7,739
484
9,954
12,789
11,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Zombeazy4192
Heimdallr
11
2 / 5 / 3
7,045
440
5,240
11,494
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 1
7,869
492
8,738
16,000
15,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ache Sie7e
Bacchus
10
2 / 2 / 2
6,763
423
7,972
11,211
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
GatooFe
Medusa
12
3 / 2 / 2
7,065
442
7,055
10,514
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
IMappleSyrup
Morgan Le Fay
11
0 / 6 / 0
6,219
389
5,096
10,970
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
11
1 / 6 / 1
6,974
436
3,422
10,769
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
9
9
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
1
3.5
L
Bacchus
Ache Sie7e
Bacchus
2
2
2
1.5
W
Awilix
6
0
3
7.5
W
Baron Samedi
DESTINY HAT
Baron Samedi
5
0
4
7
L
Medusa
GatooFe
Medusa
3
2
2
2
L
Morgan Le Fay
IMappleSyrup
Morgan Le Fay
0
6
0
0
W
0
0
5
2.5
W
Cu Chulainn
UndyingPatriot
Cu Chulainn
3
4
3
1.13
W
Heimdallr
Zombeazy4192
Heimdallr
2
5
3
0.7
L
Cliodhna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
32,283
54,350
Taken
59,464
33,516
Mitigated
38,608
19,834
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,738
3,905
0
6,797
16,000
15,642
431
1,454
13,668
0
39,118
L
Bacchus
Ache Sie7e
Bacchus
7,972
620
145
1,559
11,211
12,272
15
3,834
7,299
19,214
0
W
Awilix
11,347
5,098
0
2,758
8,959
3,475
0
646
8,313
0
68,570
W
Baron Samedi
DESTINY HAT
Baron Samedi
9,857
554
518
7,019
9,913
4,753
2,000
3,650
5,762
58,685
0
L
Medusa
GatooFe
Medusa
7,055
2,354
304
4,848
10,514
3,570
0
1,186
9,328
0
43,772
L
Morgan Le Fay
IMappleSyrup
Morgan Le Fay
5,096
464
0
1,778
10,970
4,190
29
7,451
3,483
26,856
0
W
4,687
570
203
3,288
11,195
10,122
247
4,559
6,510
28,494
0
W
Cu Chulainn
UndyingPatriot
Cu Chulainn
9,954
2,588
0
5,512
12,789
11,284
972
924
11,789
52
34,792
W
Heimdallr
Zombeazy4192
Heimdallr
5,240
1,208
0
536
11,494
3,882
1,196
2,586
8,908
0
26,758
L
Cliodhna
3,422
545
0
1,185
10,769
2,934
229
671
9,938
0
35,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
34,890
364
Minions Killed
273
0
Camps Cleared
0
1,532,799
Distance Traveled
1,570,571
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,869
492
68
4
0
328,677
1
L
Bacchus
6,763
423
27
2
0
391,965
3
W
Awilix
9,357
585
120
8
0
365,879
2
W
Baron Samedi
9,052
566
102
6
0
284,120
3
L
Medusa
7,065
442
67
4
0
273,208
0
L
Morgan Le Fay
6,219
389
38
2
0
280,094
2
W
Ganesha
7,870
492
16
1
0
305,884
0
W
Cu Chulainn
7,739
484
59
4
0
286,580
0
W
Heimdallr
7,045
440
67
4
0
290,336
0
L
Cliodhna
6,974
436
73
5
0
296,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role