Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Jaackalss
Aphrodite
Level 76
God Stats
160W - 4L
2,254 SR
Queue Stats
203W - 9L
2,129 Elo+
Party 1
Team Averages
Level 35
1,751 SR
1,710 Elo+

VS

Team Averages
Level 71
1,703 SR
1,647 Elo+
Artio
Artio
FreeHandHolding
Artio
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
111W - 48L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
RythmicRick
Danzaburou
Level 127
God Stats
20W - 15L
1,565 SR
Queue Stats
110W - 81L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,817 SR
Queue Stats
109W - 56L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 1 / 2
7,558
945
11,440
6,830
2,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
 
Ganesha
11
0 / 1 / 10
6,463
808
3,579
7,701
5,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Jaackalss
Aphrodite
11
2 / 0 / 8
6,670
834
3,259
2,651
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,145
643
2,573
7,283
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RythmicRick
Danzaburou
7
1 / 4 / 1
5,556
695
4,027
7,579
1,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
9
1 / 4 / 1
5,734
717
4,683
6,821
2,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
2
9
W
Ganesha
 
Ganesha
0
1
10
5
L
0
2
2
0.5
W
Aphrodite
Jaackalss
Aphrodite
2
0
8
6
L
Danzaburou
RythmicRick
Danzaburou
1
4
1
0.38
L
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
11,283
17,182
Taken
21,683
9,064
Mitigated
9,006
8,313
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,440
5,780
0
1,994
6,830
2,300
1,711
3,049
3,781
0
37,534
W
Ganesha
 
Ganesha
3,579
582
296
1,090
7,701
5,491
573
3,070
4,631
16,133
0
L
2,573
728
936
2,711
7,283
4,929
0
2,231
5,052
6,290
0
W
Aphrodite
Jaackalss
Aphrodite
3,259
376
3,171
1,762
2,651
1,273
631
1,581
1,070
19,263
0
L
Danzaburou
RythmicRick
Danzaburou
4,027
1,061
0
2,147
7,579
1,956
0
2,365
5,214
0
10,845
L
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
4,683
1,128
0
1,766
6,821
2,121
0
2,301
4,520
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
16,435
107
Minions Killed
57
4
Camps Cleared
2
471,383
Distance Traveled
329,751
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,558
945
52
7
3
136,652
4
W
Ganesha
6,463
808
1
0
0
170,129
6
L
Artio
5,145
643
7
1
0
103,024
2
W
Aphrodite
6,670
834
54
7
1
164,602
0
L
Danzaburou
5,556
695
14
2
0
93,456
0
L
Morgan Le Fay
5,734
717
36
5
2
133,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role