Player Matchup

Ares
Ares
BruteSpartan
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 1
Horus
Horus
ProdigyZilla
Horus
Level 55
God Stats
4W - 1L
1,709 SR
Queue Stats
100W - 84L
1,481 Elo+
Solo
Danzaburou
Danzaburou
RagnarokAbraxas
Danzaburou
Level 89
God Stats
16W - 17L
1,476 SR
Queue Stats
18W - 21L
1,481 Elo+
Solo
Hades
Hades
TexturedTick153
Hades
Level 86
God Stats
130W - 108L
1,482 SR
Queue Stats
238W - 276L
1,412 Elo+
Party 1
Vamana
Vamana
guitarplayer294
Vamana
Level 141
God Stats
14W - 12L
1,434 SR
Queue Stats
233W - 234L
1,524 Elo+
Party 1
Team Averages
Level 75
1,520 SR
1,523 Elo+

VS

Team Averages
Level 40
1,443 SR
1,331 Elo+
Cthulhu
Cthulhu
BigFitzdaddy
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Solo
Izanami
Izanami
Boblet_OF_fire
Izanami
Level 44
God Stats
8W - 25L
1,310 SR
Queue Stats
9W - 26L
1,316 Elo+
Party 2
Anubis
Anubis
CanadianGreen93
Anubis
Level 27
God Stats
3W - 11L
1,311 SR
Queue Stats
5W - 19L
1,272 Elo+
Party 2
King Arthur
King Arthur
Conneth
King Arthur
Level 38
God Stats
1W - 5L
1,693 SR
Queue Stats
40W - 50L
1,471 Elo+
Solo
Arachne
Arachne
MCTITEEZ
Arachne
Level 26
God Stats
4W - 12L
1,403 SR
Queue Stats
5W - 15L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 18
11,576
1,158
13,327
11,258
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 16
9,781
978
7,128
9,568
4,650
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RagnarokAbraxas
Danzaburou
17
5 / 0 / 13
11,262
1,126
8,776
2,652
1,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 4 / 12
11,207
1,121
12,888
11,584
5,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 1 / 10
11,738
1,174
10,667
12,404
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

331

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFitzdaddy
Cthulhu
15
1 / 2 / 5
9,246
925
6,214
7,129
5,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 5
9,473
947
7,132
10,064
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 6
9,838
984
6,568
12,522
4,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Conneth
King Arthur
15
2 / 7 / 5
10,160
1,016
5,598
15,203
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
MCTITEEZ
Arachne
15
1 / 4 / 6
9,328
933
4,673
10,451
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
26
Kills
6
7
Deaths
26
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigFitzdaddy
Cthulhu
1
2
5
1.75
L
1
6
5
0.58
W
4
1
18
13
L
1
7
6
0.57
L
King Arthur
Conneth
King Arthur
2
7
5
0.64
L
Arachne
MCTITEEZ
Arachne
1
4
6
1
W
1
1
16
9
W
Danzaburou
RagnarokAbraxas
Danzaburou
5
0
13
11.5
W
7
4
12
3.25
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
30,185
47,466
Taken
55,369
27,160
Mitigated
29,620
13,399
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigFitzdaddy
Cthulhu
6,214
273
112
0
7,129
5,229
0
3,576
3,553
13,296
0
L
7,132
6,267
0
0
10,064
3,187
0
5,671
4,393
0
24,942
W
13,327
1,183
0
2,690
11,258
9,364
0
2,517
5,744
18,526
0
L
6,568
0
0
0
12,522
4,802
0
5,315
7,207
25,056
0
L
King Arthur
Conneth
King Arthur
5,598
580
0
296
15,203
11,646
0
6,425
8,778
0
10,047
L
Arachne
MCTITEEZ
Arachne
4,673
2,650
0
1,337
10,451
4,756
0
5,228
5,223
0
8,983
W
7,128
1,942
1,945
1,603
9,568
4,650
0
3,122
3,934
0
16,365
W
Danzaburou
RagnarokAbraxas
Danzaburou
8,776
5,017
0
703
2,652
1,072
0
1,643
948
0
33,835
W
12,888
685
663
3,321
11,584
5,652
0
2,729
6,446
33,707
0
W
10,667
7,987
0
2,474
12,404
6,422
0
2,771
7,412
0
29,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
48,045
207
Minions Killed
120
10
Camps Cleared
4
940,165
Distance Traveled
688,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,246
925
19
2
0
119,235
0
L
Izanami
9,473
947
36
4
1
132,943
0
W
Ares
11,576
1,158
13
1
2
183,801
1
L
Anubis
9,838
984
56
6
1
130,376
0
L
King Arthur
10,160
1,016
4
0
0
154,704
0
L
Arachne
9,328
933
5
1
2
150,774
0
W
Horus
9,781
978
24
2
2
192,565
0
W
Danzaburou
11,262
1,126
69
7
1
197,233
0
W
Hades
11,207
1,121
62
6
0
156,171
0
W
Vamana
11,738
1,174
39
4
5
210,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role