Player Matchup

Bacchus
Bacchus
Gold IV
BrandiLove
Bacchus
Gold IV
Level 86
God Stats
2W - 0L
1,774 SR
Queue Stats
29W - 24L
1,649 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
DoctorDDog
Ah Muzen Cab
Platinum II
Level 108
God Stats
89W - 60L
1,699 SR
Queue Stats
242W - 234L
1,903 MMR
Party 1
Agni
Agni
Platinum I
Figgyyooyyggif
Agni
Platinum I
Level 157
God Stats
29W - 18L
1,664 SR
Queue Stats
118W - 102L
1,783 MMR
Solo
Thanatos
Thanatos
Platinum IV
Konniptiõn
Thanatos
Platinum IV
Level 156
God Stats
6W - 4L
1,738 SR
Queue Stats
70W - 64L
1,822 MMR
Party 2
Shiva
Shiva
Gold II
SylvÀnus
Shiva
Gold II
Level 160
God Stats
3W - 4L
1,641 SR
Queue Stats
352W - 360L
1,597 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,703 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,651 SR
1,753 MMR
Guan Yu
Guan Yu
Platinum V
GettingLoose
Guan Yu
Platinum V
Level 100
God Stats
6W - 3L
1,673 SR
Queue Stats
367W - 366L
1,732 MMR
Solo
Geb
Geb
Platinum III
TheReaperX2X
Geb
Platinum III
Level 86
God Stats
6W - 10L
1,458 SR
Queue Stats
307W - 306L
1,763 MMR
Party 3
Sol
Sol
Platinum V
itsTyler14
Sol
Platinum V
Level 83
God Stats
6W - 5L
1,720 SR
Queue Stats
584W - 581L
1,737 MMR
Solo
Ullr
Ullr
Gold I
ommr
Ullr
Gold I
Level 80
God Stats
10W - 6L
1,724 SR
Queue Stats
35W - 30L
1,776 MMR
Party 3
Athena
Athena
Platinum IV
xMajorGlory
Athena
Platinum IV
Level 159
God Stats
2W - 6L
1,680 SR
Queue Stats
499W - 504L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrandiLove
Bacchus
17
2 / 2 / 17
12,122
527
10,046
21,594
31,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
DoctorDDog
Ah Muzen Cab
20
5 / 4 / 5
12,710
553
12,355
14,451
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 3 / 10
12,294
535
12,019
10,669
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Konniptiõn
Thanatos
20
14 / 2 / 9
14,546
632
19,878
22,011
9,434
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
SylvÀnus
Shiva
20
0 / 2 / 9
12,545
545
6,109
14,556
18,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirPersephoneHorusArachne

VS

Bans
Da JiAtlasThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GettingLoose
Guan Yu
17
2 / 4 / 3
11,500
500
5,973
18,423
24,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 4 / 3
9,295
404
6,702
17,916
17,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 5 / 3
11,950
520
8,103
17,875
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
ommr
Ullr
18
7 / 5 / 0
12,217
531
11,844
14,749
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
17
2 / 6 / 5
10,882
473
10,485
20,486
12,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
24
Kills
11
13
Deaths
24
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrandiLove
Bacchus
2
2
17
5.25
W
Ah Muzen Cab
DoctorDDog
Ah Muzen Cab
5
4
5
1.88
W
3
3
10
2.67
L
Guan Yu
GettingLoose
Guan Yu
2
4
3
0.88
W
Thanatos
Konniptiõn
Thanatos
14
2
9
9.25
W
Shiva
SylvÀnus
Shiva
0
2
9
2.25
L
0
4
3
0.38
L
0
5
3
0.3
L
Ullr
ommr
Ullr
7
5
0
1.4
L
Athena
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,407
Damage
43,107
83,281
Taken
89,449
69,654
Mitigated
65,248
39,650
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrandiLove
Bacchus
10,046
1,113
3,264
3,689
21,594
31,142
252
6,652
14,942
27,276
0
W
Ah Muzen Cab
DoctorDDog
Ah Muzen Cab
12,355
5,426
0
3,606
14,451
5,428
6,608
7,637
6,814
0
118,776
W
12,019
941
0
2,074
10,669
4,817
2,799
2,652
8,017
93,621
0
L
Guan Yu
GettingLoose
Guan Yu
5,973
699
476
2,350
18,423
24,443
0
2,942
15,481
0
73,449
W
Thanatos
Konniptiõn
Thanatos
19,878
5,993
0
25,247
22,011
9,434
104
7,940
14,071
0
109,846
W
Shiva
SylvÀnus
Shiva
6,109
1,665
173
1,597
14,556
18,833
317
1,903
12,653
0
84,561
L
6,702
847
0
1,985
17,916
17,899
0
7,289
10,627
21,261
3,320
L
8,103
3,131
0
6,771
17,875
5,033
5,995
5,035
12,680
106,920
0
L
Ullr
ommr
Ullr
11,844
3,159
0
961
14,749
4,999
0
6,233
8,356
0
88,271
L
Athena
10,485
2,349
0
1,012
20,486
12,874
0
6,092
14,314
76,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,217
Gold Earned
55,844
697
Minions Killed
667
0
Camps Cleared
0
2,244,878
Distance Traveled
2,170,303
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,122
527
17
1
0
459,425
7
W
Ah Muzen Cab
12,710
553
180
8
0
419,196
5
W
Agni
12,294
535
169
7
0
395,451
8
L
Guan Yu
11,500
500
148
6
0
455,688
8
W
Thanatos
14,546
632
149
6
0
528,278
0
W
Shiva
12,545
545
182
8
0
442,528
5
L
Geb
9,295
404
37
2
0
416,003
10
L
Sol
11,950
520
190
8
0
380,638
2
L
Ullr
12,217
531
168
7
0
433,650
7
L
Athena
10,882
473
124
5
0
484,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role