Player Matchup

Skadi
Skadi
BornOfOsiris
Skadi
Level 126
God Stats
3W - 0L
1,831 SR
Queue Stats
179W - 183L
1,511 Elo+
Party 2
Bakasura
Bakasura
Fishesbemine
Bakasura
Level 148
God Stats
1W - 1L
1,688 SR
Queue Stats
224W - 215L
1,470 Elo+
Party 2
Vulcan
Vulcan
Mikeytee15
Vulcan
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,412 Elo+
Solo
Aphrodite
Aphrodite
PapaGeoff
Aphrodite
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 41L
1,275 Elo+
Solo
Shiva
Shiva
ÝjzŻ
Shiva
Level 66
God Stats
1W - 0L
1,650 SR
Queue Stats
46W - 53L
1,454 Elo+
Solo
Team Averages
Level 105
1,634 SR
1,425 Elo+

VS

Team Averages
Level 96
1,419 SR
1,365 Elo+
Mulan
Mulan
EleCtRicXBoZo
Mulan
Level 88
God Stats
1W - 3L
1,347 SR
Queue Stats
36W - 67L
1,309 Elo+
Party 1
Hel
Hel
Luna7210
Hel
Level 62
God Stats
12W - 23L
1,352 SR
Queue Stats
82W - 107L
1,381 Elo+
Party 1
Yu Huang
Yu Huang
Majic Man95
Yu Huang
Level 143
God Stats
10W - 10L
1,467 SR
Queue Stats
276W - 354L
1,403 Elo+
Party 1
King Arthur
King Arthur
donad21
King Arthur
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 26L
1,363 Elo+
Solo
Danzaburou
Danzaburou
smeli456
Danzaburou
Level 65
God Stats
36W - 63L
1,430 SR
Queue Stats
121W - 182L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 11
13,700
856
26,952
12,979
5,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Fishesbemine
Bakasura
20
8 / 3 / 15
13,044
815
15,953
21,084
13,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
Mikeytee15
Vulcan
20
9 / 6 / 14
12,922
808
25,661
12,254
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
PapaGeoff
Aphrodite
18
2 / 2 / 13
11,123
695
6,161
11,769
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
ÝjzŻ
Shiva
19
2 / 10 / 18
12,125
758
11,756
21,805
23,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
11,520
720
11,664
20,581
18,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 5 / 6
10,534
658
10,270
19,908
8,883
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
Majic Man95
Yu Huang
18
5 / 7 / 8
11,456
716
12,176
19,349
10,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
donad21
King Arthur
18
3 / 6 / 4
11,296
706
7,910
20,763
21,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
smeli456
Danzaburou
19
5 / 9 / 8
12,007
750
15,830
19,303
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
33
Kills
24
25
Deaths
33
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
4
11
4.38
L
6
6
7
1.58
W
Bakasura
Fishesbemine
Bakasura
8
3
15
5.17
L
5
5
6
1.6
L
Yu Huang
Majic Man95
Yu Huang
5
7
8
1.29
W
Vulcan
Mikeytee15
Vulcan
9
6
14
2.67
W
Aphrodite
PapaGeoff
Aphrodite
2
2
13
4.25
L
King Arthur
donad21
King Arthur
3
6
4
0.83
L
Danzaburou
smeli456
Danzaburou
5
9
8
1
W
Shiva
ÝjzŻ
Shiva
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,483
Damage
57,850
79,891
Taken
99,904
54,228
Mitigated
67,504
24,053
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,952
10,094
0
1,697
12,979
5,757
5,220
3,221
9,557
0
67,238
L
11,664
3,200
220
2,823
20,581
18,975
342
9,743
9,729
0
28,270
W
Bakasura
Fishesbemine
Bakasura
15,953
10,310
0
8,308
21,084
13,051
956
3,024
17,953
0
34,274
L
10,270
1,561
4,008
4,572
19,908
8,883
366
6,303
12,085
33,170
0
L
Yu Huang
Majic Man95
Yu Huang
12,176
1,915
1,002
4,192
19,349
10,798
706
7,643
11,234
35,130
0
W
Vulcan
Mikeytee15
Vulcan
25,661
10,265
0
720
12,254
5,621
892
5,114
6,973
59,794
0
W
Aphrodite
PapaGeoff
Aphrodite
6,161
1,187
3,977
5,884
11,769
5,997
1,325
3,650
7,934
14,458
0
L
King Arthur
donad21
King Arthur
7,910
689
0
1,500
20,763
21,280
299
5,968
14,411
0
25,215
L
Danzaburou
smeli456
Danzaburou
15,830
7,777
212
2,743
19,303
7,568
288
5,161
13,737
0
46,680
W
Shiva
ÝjzŻ
Shiva
11,756
999
752
2,715
21,805
23,802
151
7,437
14,118
10,042
31,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,914
Gold Earned
56,813
284
Minions Killed
242
0
Camps Cleared
0
1,642,216
Distance Traveled
1,409,601
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,700
856
86
5
0
309,980
2
L
Mulan
11,520
720
35
2
0
266,363
0
W
Bakasura
13,044
815
67
4
0
342,384
6
L
Hel
10,534
658
46
3
0
288,382
0
L
Yu Huang
11,456
716
48
3
0
284,167
0
W
Vulcan
12,922
808
52
3
0
331,634
0
W
Aphrodite
11,123
695
20
1
0
339,203
3
L
King Arthur
11,296
706
40
3
0
298,899
1
L
Danzaburou
12,007
750
73
5
0
271,790
0
W
Shiva
12,125
758
59
4
0
319,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role