Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chaseinator
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 40L
1,544 Elo+
Party 1
Geb
Geb
SARKhoward
Geb
Level 83
God Stats
2W - 3L
1,615 SR
Queue Stats
60W - 36L
1,525 Elo+
Party 1
Team Averages
Level 102
1,538 SR
1,523 Elo+

VS

Team Averages
Level 41
1,500 SR
1,457 Elo+
Zeus
Zeus
Deeezhandz
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 8L
1,341 Elo+
Party 2
Ne Zha
Ne Zha
avicias
Ne Zha
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,364 Elo+
Party 2
Neith
Neith
kevinLBDA
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 2 / 2
6,341
634
6,252
7,347
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Chaseinator
Hun Batz
10
1 / 7 / 2
6,330
633
5,333
9,533
3,000
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
6,972
697
4,492
9,571
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,198
720
9,559
6,088
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
avicias
Ne Zha
10
3 / 1 / 7
7,425
743
5,419
9,043
8,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
kevinLBDA
Neith
12
4 / 0 / 6
7,857
786
6,515
5,638
2,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
11
11
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Hun Batz
Chaseinator
Hun Batz
1
7
2
0.29
W
4
2
1
2.25
L
2
2
1
1.25
W
Ne Zha
avicias
Ne Zha
3
1
7
6.5
W
Neith
kevinLBDA
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
21,493
26,451
Taken
20,769
11,561
Mitigated
13,296
2,064
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,252
2,437
0
370
7,347
2,419
0
2,545
4,802
0
23,249
L
Hun Batz
Chaseinator
Hun Batz
5,333
965
0
422
9,533
3,000
0
3,867
5,666
0
17,207
W
9,559
2,886
0
1,657
6,088
2,498
0
785
5,303
25,501
2,228
L
4,492
772
0
1,272
9,571
6,142
184
2,972
6,599
16,383
0
W
Ne Zha
avicias
Ne Zha
5,419
1,468
210
1,149
9,043
8,607
0
1,931
7,112
0
13,500
W
Neith
kevinLBDA
Neith
6,515
2,908
0
900
5,638
2,191
444
2,059
3,579
0
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,643
Gold Earned
22,480
89
Minions Killed
103
4
Camps Cleared
5
526,301
Distance Traveled
552,834
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,341
634
42
4
0
172,955
5
L
Hun Batz
6,330
633
28
3
4
170,307
1
W
Zeus
7,198
720
48
5
4
164,386
3
L
Geb
6,972
697
19
2
0
183,039
1
W
Ne Zha
7,425
743
11
1
1
219,552
3
W
Neith
7,857
786
44
4
0
168,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role