Player Matchup

Tyr
Tyr
CPTspiderz
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Party 1
Merlin
Merlin
CaptnPayload
Merlin
Level 138
God Stats
5W - 5L
1,394 SR
Queue Stats
274W - 253L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
SwayingSpeirzy
Sylvanus
Level 152
God Stats
2W - 5L
1,518 SR
Queue Stats
18W - 22L
1,509 Elo+
Party 1
Apollo
Apollo
TheH0llowMan
Apollo
Level 138
God Stats
9W - 3L
1,823 SR
Queue Stats
293W - 273L
1,601 Elo+
Party 1
Mulan
Mulan
VidelEden
Mulan
Level 88
God Stats
41W - 49L
1,467 SR
Queue Stats
175W - 171L
1,469 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,574 Elo+

VS

Team Averages
Level 91
1,488 SR
1,467 Elo+
Mulan
Mulan
CaneliriusOwO
Mulan
Level 128
God Stats
29W - 40L
1,447 SR
Queue Stats
232W - 282L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
CutiePieOwO
Kukulkan
Level 126
God Stats
5W - 3L
1,324 SR
Queue Stats
212W - 268L
1,422 Elo+
Party 3
Fenrir
Fenrir
Lordanghelo
Fenrir
Level 114
God Stats
3W - 5L
1,344 SR
Queue Stats
54W - 53L
1,504 Elo+
Party 3
Horus
Horus
ProjectBeatdown
Horus
Level 56
God Stats
5W - 4L
1,520 SR
Queue Stats
71W - 80L
1,505 Elo+
Party 2
Freya
Freya
baseballin
Freya
Level 29
God Stats
3W - 1L
1,805 SR
Queue Stats
16W - 22L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,223
587
5,248
12,125
11,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
14
6 / 0 / 2
8,679
620
7,347
3,914
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
0 / 0 / 9
7,148
511
1,768
9,228
6,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
14
4 / 1 / 5
8,344
596
6,869
8,372
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
VidelEden
Mulan
13
6 / 3 / 7
8,336
595
10,435
13,239
8,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,623
545
10,871
13,275
14,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CutiePieOwO
Kukulkan
11
2 / 7 / 0
7,112
508
3,931
7,319
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
0 / 4 / 0
6,583
470
2,020
10,311
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 2
7,055
504
5,209
10,575
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
12
1 / 2 / 0
7,040
503
4,274
7,110
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
4
4
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
3
1
0.5
W
Merlin
6
0
2
7
L
Kukulkan
CutiePieOwO
Kukulkan
2
7
0
0.29
L
Fenrir
0
4
0
0
L
0
3
2
0.33
W
Sylvanus
0
0
9
4.5
W
Apollo
4
1
5
6.5
W
Mulan
VidelEden
Mulan
6
3
7
3.17
L
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
26,305
46,878
Taken
48,590
29,705
Mitigated
27,427
19,766
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
638
0
5,737
12,125
11,751
0
1,226
10,344
0
43,639
L
10,871
3,138
0
4,869
13,275
14,565
0
0
13,275
0
49,251
W
Merlin
7,347
508
0
568
3,914
1,155
0
1,003
2,911
61,028
0
L
Kukulkan
CutiePieOwO
Kukulkan
3,931
169
0
350
7,319
2,183
0
3,410
3,909
36,926
0
L
Fenrir
2,020
216
0
3,443
10,311
3,664
0
1,390
8,921
0
40,884
L
5,209
2,382
465
2,924
10,575
4,880
0
2,829
7,746
0
28,191
W
Sylvanus
1,768
633
3,958
3,571
9,228
6,022
0
3,171
6,057
13,572
0
W
Apollo
6,869
4,047
0
1,369
8,372
2,749
0
1,500
6,792
0
57,608
W
Mulan
VidelEden
Mulan
10,435
2,234
0
4,563
13,239
8,028
0
3,645
9,456
0
45,414
L
Freya
4,274
2,062
0
3,311
7,110
2,135
13
1,486
5,624
42,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
35,413
411
Minions Killed
389
0
Camps Cleared
0
1,371,239
Distance Traveled
1,316,743
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,223
587
102
7
0
286,400
5
L
Mulan
7,623
545
114
8
0
233,205
3
W
Merlin
8,679
620
109
8
0
267,741
7
L
Kukulkan
7,112
508
71
5
0
217,383
1
L
Fenrir
6,583
470
73
5
0
300,743
3
L
Horus
7,055
504
43
3
0
293,615
5
W
Sylvanus
7,148
511
15
1
0
264,358
8
W
Apollo
8,344
596
106
8
0
299,536
4
W
Mulan
8,336
595
79
6
0
253,204
7
L
Freya
7,040
503
88
6
0
271,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role