Player Matchup

Loki
Loki
AidrienV
Loki
Level 21
God Stats
4W - 7L
1,512 SR
Queue Stats
45W - 43L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
ProfessorWaffle
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,622 Elo+
Party 1
Hachiman
Hachiman
THEKINGCOMET
Hachiman
Level 21
God Stats
0W - 2L
1,230 SR
Queue Stats
41W - 42L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
TheSpoopyEmuTTV
The Morrigan
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,446 Elo+
Party 1
Terra
Terra
Timesketch6
Terra
Level 59
God Stats
1W - 3L
1,275 SR
Queue Stats
9W - 5L
1,704 Elo+
Party 1
Team Averages
Level 57
1,403 SR
1,544 Elo+

VS

Team Averages
Level 104
1,458 SR
1,402 Elo+
He Bo
He Bo
SloudCrife
He Bo
Level 155
God Stats
4W - 4L
1,352 SR
Queue Stats
261W - 272L
1,395 Elo+
Solo
Cupid
Cupid
TTV-Tythaballer
Cupid
Level 58
God Stats
2W - 6L
1,273 SR
Queue Stats
11W - 16L
1,419 Elo+
Party 2
Osiris
Osiris
TimeLinekool
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,405 Elo+
Party 2
Chronos
Chronos
W1lh3lmJac06s0n
Chronos
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,380 Elo+
Party 2
Khepri
Khepri
gexgir97
Khepri
Level 160
God Stats
4W - 8L
1,668 SR
Queue Stats
33W - 52L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 5 / 5
8,463
498
10,030
14,550
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ProfessorWaffle
Baron Samedi
18
9 / 2 / 3
10,853
638
11,180
7,305
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
THEKINGCOMET
Hachiman
12
3 / 5 / 1
7,519
442
5,898
11,428
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TheSpoopyEmuTTV
The Morrigan
15
3 / 2 / 4
8,766
516
9,783
8,064
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 7
7,616
448
3,198
12,417
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
6 / 7 / 3
9,480
558
11,388
11,103
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 1
9,072
534
10,396
11,924
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
13
1 / 4 / 5
8,155
480
3,346
14,499
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 3
8,918
525
4,854
12,456
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
gexgir97
Khepri
12
1 / 2 / 10
8,682
511
7,041
15,236
14,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
20
Kills
17
17
Deaths
20
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
4
5
5
1.3
L
Baron Samedi
ProfessorWaffle
Baron Samedi
9
2
3
5.25
W
He Bo
6
7
3
1.07
L
Hachiman
THEKINGCOMET
Hachiman
3
5
1
0.7
W
7
3
1
2.5
L
The Morrigan
TheSpoopyEmuTTV
The Morrigan
3
2
4
2.5
W
Osiris
1
4
5
0.88
L
1
3
7
1.5
W
2
4
3
0.88
W
Khepri
gexgir97
Khepri
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
37,025
53,764
Taken
65,218
26,226
Mitigated
36,398
16,789
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,030
3,452
0
4,123
14,550
5,493
0
7,011
7,539
0
48,466
L
Baron Samedi
ProfessorWaffle
Baron Samedi
11,180
875
386
2,448
7,305
3,367
0
2,954
4,351
77,632
0
W
He Bo
11,388
726
0
1,785
11,103
2,962
56
4,293
6,810
48,784
0
L
Hachiman
THEKINGCOMET
Hachiman
5,898
3,648
0
3,513
11,428
3,489
0
2,805
8,623
0
38,089
W
10,396
5,379
403
3,137
11,924
5,545
341
1,961
9,963
0
61,030
L
The Morrigan
TheSpoopyEmuTTV
The Morrigan
9,783
1,192
0
1,717
8,064
3,262
0
5,344
2,720
61,645
0
W
Osiris
3,346
609
0
2,471
14,499
9,222
587
6,568
7,931
0
40,781
L
3,198
521
1,358
3,244
12,417
10,615
0
4,346
8,071
13,100
0
W
4,854
1,291
0
2,917
12,456
3,928
964
5,648
6,808
53,925
0
W
Khepri
gexgir97
Khepri
7,041
937
1,935
2,301
15,236
14,741
311
5,691
9,545
23,173
4,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
44,307
384
Minions Killed
406
0
Camps Cleared
0
1,641,212
Distance Traveled
1,615,792
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,463
498
75
4
0
356,327
3
L
Baron Samedi
10,853
638
137
8
0
338,985
6
W
He Bo
9,480
558
73
4
0
324,071
5
L
Hachiman
7,519
442
60
4
0
288,552
3
W
Cupid
9,072
534
99
6
0
284,356
0
L
The Morrigan
8,766
516
96
6
0
336,060
1
W
Osiris
8,155
480
82
5
0
337,424
0
L
Terra
7,616
448
16
1
0
321,288
2
W
Chronos
8,918
525
121
7
0
333,212
5
W
Khepri
8,682
511
31
2
0
336,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role