Player Matchup
Team Averages
Gold II
Average Tier
Level 104
1,770 SR
1,738
MMR
VS
Team Averages
Bronze III
Average Tier
Level 68
1,728 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mctoph_JR_
Bakasura
14
5 / 1 / 0
8,439
1,055
4,073
7,057
6,822
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
buritto_kat28
Thanatos
11
1 / 5 / 0
6,641
830
2,648
7,155
2,141
Deathbringer
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Hidden Dagger
+15
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,439
1,055
88
11
6
185,229
3
L
6,641
830
37
5
2
151,791
1