Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Apollishar
Hercules
Level 28
God Stats
1W - 5L
1,310 SR
Queue Stats
16W - 31L
1,177 Elo+
Party 2
Loki
Loki
AriaRosso
Loki
Level 20
God Stats
18W - 28L
1,152 SR
Queue Stats
21W - 41L
1,179 Elo+
Party 2
Anhur
Anhur
Vudoga
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 142L
1,391 Elo+
Party 2
Chang'e
Chang'e
Wilveren
Chang'e
Level 27
God Stats
6W - 19L
1,146 SR
Queue Stats
12W - 39L
1,134 Elo+
Party 2
Team Averages
Level 36
1,322 SR
1,276 Elo+

VS

Team Averages
Level 35
1,676 SR
1,441 Elo+
Charybdis
Charybdis
BlackSake
Charybdis
Level 29
God Stats
6W - 0L
1,995 SR
Queue Stats
17W - 17L
1,470 Elo+
Party 1
Cerberus
Cerberus
FLOW_santided
Cerberus
Level 49
God Stats
4W - 2L
1,863 SR
Queue Stats
13W - 17L
1,427 Elo+
Solo
Aphrodite
Aphrodite
W33DGoD
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,422 Elo+
Party 1
Anubis
Anubis
frostytaco97
Anubis
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
kingzzy
Gilgamesh
Level 16
God Stats
5W - 4L
1,524 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 3 / 6
10,230
1,023
16,235
14,566
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Apollishar
Hercules
16
1 / 7 / 5
10,255
1,026
10,082
35,621
25,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
1 / 8 / 5
9,839
984
9,523
16,765
3,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Vudoga
Anhur
15
2 / 7 / 4
10,250
1,025
16,422
23,103
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Wilveren
Chang'e
15
2 / 5 / 3
10,552
1,055
9,034
15,499
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

90

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackSake
Charybdis
18
9 / 0 / 17
12,485
1,249
26,296
8,400
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
FLOW_santided
Cerberus
18
3 / 3 / 22
11,605
1,161
13,956
20,502
19,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
W33DGoD
Aphrodite
17
6 / 0 / 15
11,882
1,188
13,382
6,253
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
10 / 1 / 17
13,283
1,328
33,709
17,878
8,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kingzzy
Gilgamesh
17
2 / 3 / 19
11,245
1,125
12,959
12,094
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
7
Kills
30
30
Deaths
7
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Hercules
Apollishar
Hercules
1
7
5
0.5
L
Loki
1
8
5
0.44
W
Charybdis
BlackSake
Charybdis
9
0
17
17.5
W
Cerberus
FLOW_santided
Cerberus
3
3
22
4.67
L
Anhur
Vudoga
Anhur
2
7
4
0.57
W
Aphrodite
W33DGoD
Aphrodite
6
0
15
13.5
L
Chang'e
Wilveren
Chang'e
2
5
3
0.7
W
Anubis
10
1
17
18.5
W
Gilgamesh
kingzzy
Gilgamesh
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
100,302
105,554
Taken
65,127
42,030
Mitigated
45,846
24,990
Healing
36,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,235
1,185
5,807
3,777
14,566
5,261
0
8,543
5,942
38,245
0
L
Hercules
Apollishar
Hercules
10,082
2,511
0
7,122
35,621
25,136
0
18,620
16,022
0
24,146
L
Loki
9,523
2,109
0
118
16,765
3,768
0
10,409
6,210
0
20,551
W
Charybdis
BlackSake
Charybdis
26,296
14,417
0
3,821
8,400
3,097
0
3,200
5,129
0
49,434
W
Cerberus
FLOW_santided
Cerberus
13,956
640
595
10,116
20,502
19,843
0
7,224
12,897
22,863
0
L
Anhur
Vudoga
Anhur
16,422
8,802
0
976
23,103
4,115
0
14,572
8,266
0
29,217
W
Aphrodite
W33DGoD
Aphrodite
13,382
3,263
6,101
4,182
6,253
5,706
0
3,156
3,019
23,521
0
L
Chang'e
Wilveren
Chang'e
9,034
537
4,801
2,389
15,499
3,750
0
7,881
7,162
29,601
0
W
Anubis
33,709
336
0
10,932
17,878
8,661
0
6,721
10,945
69,025
0
W
Gilgamesh
kingzzy
Gilgamesh
12,959
1,913
0
963
12,094
8,539
0
4,968
6,949
0
20,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
60,500
171
Minions Killed
219
4
Camps Cleared
6
1,031,915
Distance Traveled
1,043,121
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,230
1,023
37
4
0
199,587
0
L
Hercules
10,255
1,026
32
3
0
231,437
0
L
Loki
9,839
984
27
3
0
206,175
0
W
Charybdis
12,485
1,249
49
5
1
212,459
0
W
Cerberus
11,605
1,161
26
3
0
202,091
0
L
Anhur
10,250
1,025
32
3
3
190,559
0
W
Aphrodite
11,882
1,188
37
4
2
210,100
0
L
Chang'e
10,552
1,055
43
4
1
204,157
2
W
Anubis
13,283
1,328
95
10
2
187,948
0
W
Gilgamesh
11,245
1,125
12
1
1
230,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role