Player Matchup

Ymir
Ymir
BruceLeesToe
Ymir
Level 68
God Stats
68W - 80L
1,485 SR
Queue Stats
119W - 125L
1,497 Elo+
Party 3
Hercules
Hercules
FeetGod
Hercules
Level 106
God Stats
16W - 11L
1,707 SR
Queue Stats
130W - 129L
1,592 Elo+
Party 3
Neith
Neith
Goddessofwar345
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Thoth
Thoth
Ya boy Minkus
Thoth
Level 128
God Stats
8W - 11L
1,510 SR
Queue Stats
229W - 220L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
yosiahdiaz221
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 70
1,540 SR
1,536 Elo+

VS

Team Averages
Level 128
1,569 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DarkDWolf2
Hercules
Level 143
God Stats
11W - 6L
1,585 SR
Queue Stats
199W - 210L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
Shplomph
Hun Batz
Level 85
God Stats
34W - 30L
1,542 SR
Queue Stats
538W - 524L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
andres312320
Zhong Kui
Level 145
God Stats
5W - 3L
1,716 SR
Queue Stats
100W - 100L
1,552 Elo+
Solo
Anhur
Anhur
petey33x
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 307L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 8
9,614
687
5,832
15,834
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
FeetGod
Hercules
18
10 / 5 / 5
11,813
844
15,277
19,287
20,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 12 / 6
9,106
650
7,414
15,480
4,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 6
10,873
777
18,231
12,559
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
0 / 12 / 5
8,434
602
999
17,032
5,345

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
7 / 3 / 27
11,730
838
12,436
17,562
25,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
DarkDWolf2
Hercules
18
7 / 4 / 20
11,182
799
10,580
20,303
18,670
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Shplomph
Hun Batz
19
13 / 6 / 17
12,273
877
21,356
15,113
8,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
andres312320
Zhong Kui
19
9 / 2 / 14
11,829
845
12,539
9,913
7,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
petey33x
Anhur
18
7 / 3 / 19
11,427
816
14,856
11,503
6,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
140
18
Kills
43
43
Deaths
18
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
27
6.83
L
1
8
8
0.63
W
Hercules
DarkDWolf2
Hercules
7
4
20
4.25
L
Hercules
FeetGod
Hercules
10
5
5
2.5
L
1
12
6
0.33
W
Hun Batz
Shplomph
Hun Batz
13
6
17
3.58
L
6
6
6
1.5
W
Zhong Kui
andres312320
Zhong Kui
9
2
14
8
W
Anhur
petey33x
Anhur
7
3
19
5.5
L
Cthulhu
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,753
Damage
71,767
80,192
Taken
74,394
47,853
Mitigated
67,539
7,236
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,436
462
0
1,600
17,562
25,938
430
5,838
11,120
18,057
0
L
5,832
1,167
0
653
15,834
13,535
0
6,864
8,970
13,523
0
W
Hercules
DarkDWolf2
Hercules
10,580
4,480
0
4,310
20,303
18,670
315
5,080
14,716
0
33,086
L
Hercules
FeetGod
Hercules
15,277
4,721
0
5,602
19,287
20,512
0
5,713
13,574
0
31,268
L
7,414
3,776
0
731
15,480
4,371
0
3,556
11,924
0
18,142
W
Hun Batz
Shplomph
Hun Batz
21,356
5,786
292
2,923
15,113
8,912
1,142
4,913
9,718
0
48,439
L
18,231
921
0
250
12,559
4,090
0
2,488
10,071
45,323
0
W
Zhong Kui
andres312320
Zhong Kui
12,539
1,471
0
1,617
9,913
7,590
1,115
2,505
7,236
54,639
0
W
Anhur
petey33x
Anhur
14,856
6,849
0
988
11,503
6,429
2,019
5,554
5,543
0
34,124
L
Cthulhu
999
118
0
0
17,032
5,345
0
6,354
10,678
3,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
58,441
161
Minions Killed
240
0
Camps Cleared
0
1,141,498
Distance Traveled
1,386,115
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,730
838
11
1
0
279,248
1
L
Ymir
9,614
687
13
1
0
239,724
0
W
Hercules
11,182
799
41
3
0
295,343
0
L
Hercules
11,813
844
41
3
0
271,319
2
L
Neith
9,106
650
22
2
0
191,988
0
W
Hun Batz
12,273
877
58
4
0
293,979
1
L
Thoth
10,873
777
68
5
0
276,801
1
W
Zhong Kui
11,829
845
88
6
0
240,294
3
W
Anhur
11,427
816
42
3
0
277,251
1
L
Cthulhu
8,434
602
17
1
0
161,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role