Player Matchup

Artio
Artio
 
Artio
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
CZAironRug21
Awilix
Level 120
God Stats
11W - 12L
1,557 SR
Queue Stats
272W - 285L
1,541 Elo+
Party 3
Cupid
Cupid
ParkingMeters21
Cupid
Level 121
God Stats
13W - 8L
1,597 SR
Queue Stats
313W - 282L
1,533 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
PolarFall8
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,539 Elo+
Party 3
Chaac
Chaac
TheLaneTrain47
Chaac
Level 69
God Stats
38W - 33L
1,522 SR
Queue Stats
303W - 269L
1,518 Elo+
Party 4
Team Averages
Level 105
1,535 SR
1,526 Elo+

VS

Team Averages
Level 125
1,612 SR
1,488 Elo+
Thor
Thor
Armangedon
Thor
Level 160
God Stats
25W - 25L
1,545 SR
Queue Stats
230W - 251L
1,494 Elo+
Party 1
Charybdis
Charybdis
Hugs4Pochita
Charybdis
Level 124
God Stats
20W - 8L
1,735 SR
Queue Stats
106W - 106L
1,455 Elo+
Party 2
Ra
Ra
Mak Sauc3
Ra
Level 126
God Stats
2W - 2L
1,737 SR
Queue Stats
301W - 282L
1,519 Elo+
Party 1
Ares
Ares
ZFighter2105
Ares
Level 67
God Stats
33W - 26L
1,554 SR
Queue Stats
81W - 69L
1,511 Elo+
Party 2
Kali
Kali
xMattick
Kali
Level 146
God Stats
7W - 9L
1,489 SR
Queue Stats
336W - 349L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 5 / 5
6,722
420
3,412
14,433
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
16
5 / 3 / 2
8,881
555
6,854
10,965
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 7 / 1
8,234
515
8,353
12,994
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
PolarFall8
Morgan Le Fay
13
1 / 3 / 4
7,546
472
9,218
7,778
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 1
7,831
489
5,401
8,650
7,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,678
542
8,706
11,855
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Hugs4Pochita
Charybdis
16
9 / 4 / 3
10,231
639
13,872
12,057
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
8,419
526
6,422
10,538
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 10
9,399
587
5,896
9,911
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
16
0 / 0 / 3
9,773
611
5,427
12,406
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
18
18
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
5
0.5
W
4
4
5
1.63
L
Awilix
5
3
2
2
W
Charybdis
Hugs4Pochita
Charybdis
9
4
3
2.63
W
3
3
1
1.17
L
6
7
1
0.93
L
Morgan Le Fay
PolarFall8
Morgan Le Fay
1
3
4
1
L
0
0
1
0.5
W
2
1
10
7
W
Kali
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,238
Damage
40,323
54,820
Taken
56,767
28,565
Mitigated
35,018
15,702
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,412
395
313
3,055
14,433
10,128
0
5,056
9,377
18,032
0
W
8,706
614
0
735
11,855
5,178
108
2,388
9,467
0
49,999
L
Awilix
6,854
2,024
0
4,332
10,965
4,196
0
1,942
9,023
0
57,545
W
Charybdis
Hugs4Pochita
Charybdis
13,872
6,805
0
5,614
12,057
4,576
5,068
1,311
10,746
0
69,903
W
6,422
453
665
3,713
10,538
5,459
372
3,966
6,572
61,192
0
L
8,353
4,349
0
3,839
12,994
4,199
0
2,389
10,605
0
43,775
L
Morgan Le Fay
PolarFall8
Morgan Le Fay
9,218
322
0
1,486
7,778
2,766
96
3,090
4,688
54,201
0
L
5,401
370
0
2,677
8,650
7,276
0
1,408
7,242
0
48,404
W
5,896
192
395
2,789
9,911
10,708
203
4,225
5,686
23,793
0
W
Kali
5,427
1,430
494
4,412
12,406
9,097
416
740
11,666
13,054
52,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
46,500
399
Minions Killed
479
0
Camps Cleared
0
1,524,236
Distance Traveled
1,541,168
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,722
420
28
2
0
309,476
3
W
Thor
8,678
542
80
5
0
318,280
1
L
Awilix
8,881
555
112
7
0
392,184
2
W
Charybdis
10,231
639
128
8
0
263,838
0
W
Ra
8,419
526
106
7
0
313,519
5
L
Cupid
8,234
515
59
4
0
256,045
3
L
Morgan Le Fay
7,546
472
86
5
0
293,520
3
L
Chaac
7,831
489
114
7
0
273,011
0
W
Ares
9,399
587
25
2
0
335,649
2
W
Kali
9,773
611
140
9
0
309,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role