Player Matchup

King Arthur
King Arthur
Cagemaster1000
King Arthur
Level 105
God Stats
10W - 13L
1,462 SR
Queue Stats
398W - 624L
1,424 Elo+
Party 1
Neith
Neith
ConstantBeet460
Neith
Level 63
God Stats
28W - 34L
1,454 SR
Queue Stats
413W - 525L
1,358 Elo+
Solo
Ra
Ra
ImBeastingOnU3
Ra
Level 27
God Stats
11W - 19L
1,548 SR
Queue Stats
187W - 257L
1,399 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,394 Elo+

VS

Team Averages
Level 94
1,627 SR
1,507 Elo+
Apollo
Apollo
C_ZERO
Apollo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 216L
1,323 Elo+
Solo
Kukulkan
Kukulkan
DarthMilk
Kukulkan
Level 158
God Stats
6W - 2L
1,631 SR
Queue Stats
90W - 78L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
KlausOP
Gilgamesh
Level 22
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cagemaster1000
King Arthur
16
3 / 5 / 8
12,376
619
11,422
33,667
22,601
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 8
13,262
663
13,209
13,155
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 6
12,941
647
9,953
10,602
3,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C_ZERO
Apollo
16
1 / 7 / 5
11,835
592
9,771
17,420
6,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DarthMilk
Kukulkan
20
5 / 1 / 4
14,287
714
28,249
8,741
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KlausOP
Gilgamesh
18
4 / 5 / 5
13,096
655
7,546
14,683
13,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
10
10
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
C_ZERO
Apollo
1
7
5
0.5
L
King Arthur
Cagemaster1000
King Arthur
3
5
8
1.4
L
3
2
8
3.5
W
Kukulkan
DarthMilk
Kukulkan
5
1
4
7
L
6
3
6
3
W
Gilgamesh
KlausOP
Gilgamesh
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
45,566
57,424
Taken
40,844
30,011
Mitigated
24,446
21,252
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
C_ZERO
Apollo
9,771
6,619
0
2,653
17,420
6,834
1,513
3,391
14,029
0
38,541
L
King Arthur
Cagemaster1000
King Arthur
11,422
846
728
8,342
33,667
22,601
302
13,020
20,647
0
37,703
L
13,209
4,537
0
3,221
13,155
4,055
1,215
8,843
4,312
0
62,871
W
Kukulkan
DarthMilk
Kukulkan
28,249
2,733
0
1,737
8,741
4,025
511
2,591
6,150
106,627
0
L
9,953
810
5,576
3,385
10,602
3,355
66
7,597
3,005
43,389
0
W
Gilgamesh
KlausOP
Gilgamesh
7,546
1,525
0
897
14,683
13,587
345
4,524
10,159
0
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
39,218
236
Minions Killed
240
9
Camps Cleared
7
1,004,723
Distance Traveled
1,090,495
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,835
592
57
3
2
341,853
2
L
King Arthur
12,376
619
47
2
3
357,185
2
L
Neith
13,262
663
121
6
4
332,006
3
W
Kukulkan
14,287
714
162
8
3
380,494
0
L
Ra
12,941
647
68
3
2
315,532
5
W
Gilgamesh
13,096
655
21
1
2
368,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role