Player Matchup

Gilgamesh
Gilgamesh
NYJE
Gilgamesh
Level 57
God Stats
31W - 26L
1,576 SR
Queue Stats
78W - 87L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
RAmaniak
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,510 Elo+
Party 1
Janus
Janus
被殺MrFoster被殺
Janus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 142L
1,489 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,506 Elo+

VS

Team Averages
Level 111
1,926 SR
1,810 Elo+
Ullr
Ullr
MotherBasher69
Ullr
Level 29
God Stats
16W - 1L
1,939 SR
Queue Stats
128W - 22L
1,912 Elo+
Party 2
Geb
Geb
Vukislav
Geb
Level 147
God Stats
43W - 7L
2,043 SR
Queue Stats
235W - 76L
1,901 Elo+
Party 2
Nox
Nox
lastfang
Nox
Level 158
God Stats
4W - 1L
1,794 SR
Queue Stats
188W - 117L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NYJE
Gilgamesh
14
4 / 4 / 2
9,512
679
8,313
13,415
12,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
RAmaniak
Guan Yu
14
4 / 7 / 6
9,960
711
8,821
17,419
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 7
8,715
623
9,525
10,993
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 3
12,031
859
17,548
10,441
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 12
10,940
781
7,490
16,457
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 11
9,927
709
11,220
11,055
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
L
Gilgamesh
NYJE
Gilgamesh
4
4
2
1.25
L
Guan Yu
RAmaniak
Guan Yu
4
7
6
1
W
2
1
12
8
W
2
5
11
1.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
36,258
41,827
Taken
37,953
26,807
Mitigated
27,076
3,829
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,548
9,349
0
452
10,441
3,677
885
2,031
8,041
0
59,608
L
Gilgamesh
NYJE
Gilgamesh
8,313
1,507
0
879
13,415
12,634
0
5,410
8,005
0
24,722
L
Guan Yu
RAmaniak
Guan Yu
8,821
967
284
2,276
17,419
10,502
0
7,186
10,233
0
26,346
W
7,490
1,133
0
5,422
16,457
19,004
106
3,435
12,034
20,794
0
W
11,220
1,183
0
2,178
11,055
4,395
1,052
3,588
6,604
31,954
0
L
9,525
122
0
390
10,993
3,671
0
6,706
4,287
21,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
32,898
113
Minions Killed
162
5
Camps Cleared
8
707,490
Distance Traveled
777,717
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,031
859
106
8
5
245,574
1
L
Gilgamesh
9,512
679
34
2
1
258,477
3
L
Guan Yu
9,960
711
51
4
4
219,318
0
W
Geb
10,940
781
14
1
1
280,932
3
W
Nox
9,927
709
42
3
2
251,211
3
L
Janus
8,715
623
28
2
0
229,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role