Player Matchup

Anhur
Anhur
Masters
ALEJANDROMT44
Anhur
Masters
Level 157
God Stats
31W - 31L
1,610 SR
Queue Stats
492W - 461L
2,582 MMR
Solo
Geb
Geb
Diamond IV
HyphenPMastaC
Geb
Diamond IV
Level 148
God Stats
4W - 2L
1,801 SR
Queue Stats
57W - 47L
2,230 MMR
Solo
Bakasura
Bakasura
Diamond II
LordLegender
Bakasura
Diamond II
Level 145
God Stats
30W - 25L
1,892 SR
Queue Stats
193W - 181L
2,385 MMR
Party 1
Zeus
Zeus
Diamond IV
Versing
Zeus
Diamond IV
Level 153
God Stats
3W - 0L
1,844 SR
Queue Stats
90W - 90L
2,173 MMR
Party 1
Cliodhna
Cliodhna
Diamond II
ÒpÇôDì
Cliodhna
Diamond II
Level 160
God Stats
9W - 4L
1,718 SR
Queue Stats
499W - 479L
2,305 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,773 SR
2,335 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,493 SR
2,021 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Masters
 
Mercury
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Diamond III
NokiaArmour
Camazotz
Diamond III
Level 155
God Stats
1W - 5L
1,264 SR
Queue Stats
202W - 186L
2,227 MMR
Solo
Ullr
Ullr
Masters
VolosStone
Ullr
Masters
Level 160
God Stats
17W - 19L
1,462 SR
Queue Stats
288W - 259L
2,410 MMR
Solo
Yemoja
Yemoja
Diamond I
rebbaJ
Yemoja
Diamond I
Level 144
God Stats
1W - 1L
1,739 SR
Queue Stats
95W - 77L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
12,692
635
11,066
14,104
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 16
11,643
582
9,426
18,040
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LordLegender
Bakasura
20
8 / 2 / 11
13,181
659
12,108
20,185
17,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Versing
Zeus
18
7 / 1 / 12
12,576
629
21,740
10,570
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ÒpÇôDì
Cliodhna
20
12 / 0 / 6
15,020
751
19,170
21,120
20,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioDa JiShiva

VS

Bans
KuzenboBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 5 / 5
10,784
539
10,047
14,410
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
17
4 / 8 / 2
9,870
494
8,993
18,536
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
NokiaArmour
Camazotz
14
0 / 7 / 2
8,462
423
7,021
20,417
11,414
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 2
9,852
493
10,037
17,296
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
rebbaJ
Yemoja
12
0 / 9 / 6
8,124
406
6,461
22,416
20,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
32
Kills
10
10
Deaths
32
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
5
1.1
L
Mercury
 
Mercury
4
8
2
0.63
W
3
5
8
1.4
W
2
2
16
5
W
Bakasura
LordLegender
Bakasura
8
2
11
6.75
L
Camazotz
NokiaArmour
Camazotz
0
7
2
0.14
W
Zeus
Versing
Zeus
7
1
12
13
L
3
3
2
1.33
L
Yemoja
rebbaJ
Yemoja
0
9
6
0.33
W
Cliodhna
ÒpÇôDì
Cliodhna
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,510
Damage
42,559
84,019
Taken
93,075
73,072
Mitigated
48,256
30,196
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,047
4,435
0
4,299
14,410
4,330
25
4,743
9,419
0
83,294
L
Mercury
 
Mercury
8,993
3,690
0
375
18,536
6,268
0
4,429
13,507
0
84,233
W
11,066
7,544
0
4,387
14,104
5,318
4,054
1,343
12,761
0
91,762
W
9,426
1,244
0
2,957
18,040
21,461
612
2,748
15,292
34,012
1,927
W
Bakasura
LordLegender
Bakasura
12,108
8,086
0
6,679
20,185
17,692
1,379
1,367
18,598
0
84,241
L
Camazotz
NokiaArmour
Camazotz
7,021
1,660
0
3,651
20,417
11,414
0
3,147
16,850
0
50,206
W
Zeus
Versing
Zeus
21,740
2,339
0
2,425
10,570
7,987
2,294
2,394
8,176
96,012
0
L
10,037
3,025
0
1,259
17,296
5,655
360
6,171
10,645
0
77,363
L
Yemoja
rebbaJ
Yemoja
6,461
1,153
886
1,736
22,416
20,589
0
12,365
8,654
26,779
0
W
Cliodhna
ÒpÇôDì
Cliodhna
19,170
2,527
0
13,748
21,120
20,614
3,086
1,627
19,493
0
123,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,112
Gold Earned
47,092
683
Minions Killed
596
0
Camps Cleared
0
2,156,925
Distance Traveled
1,877,112
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,784
539
138
7
0
363,715
4
L
Mercury
9,870
494
151
8
0
421,550
1
W
Anhur
12,692
635
143
7
0
362,596
5
W
Geb
11,643
582
42
2
0
421,734
3
W
Bakasura
13,181
659
155
8
0
511,318
6
L
Camazotz
8,462
423
101
5
0
362,587
4
W
Zeus
12,576
629
130
7
0
398,440
4
L
Ullr
9,852
493
167
8
0
398,198
2
L
Yemoja
8,124
406
39
2
0
331,062
0
W
Cliodhna
15,020
751
213
11
0
462,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role