Player Matchup

Agni
Agni
 
Agni
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigMarc15
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,383 Elo+
Solo
Atlas
Atlas
Bimbiu
Atlas
Level 21
God Stats
1W - 0L
1,287 SR
Queue Stats
12W - 16L
1,340 Elo+
Party 2
Hel
Hel
BrutalHugging
Hel
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,386 Elo+
Party 2
Merlin
Merlin
JesteRvevo
Merlin
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
21W - 16L
1,439 Elo+
Party 2
Team Averages
Level 56
1,497 SR
1,410 Elo+

VS

Team Averages
Level 97
1,407 SR
1,409 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnimeNerdED
Tiamat
Level 121
God Stats
1W - 2L
1,510 SR
Queue Stats
246W - 240L
1,471 Elo+
Party 1
Merlin
Merlin
Krib222
Merlin
Level 126
God Stats
1W - 8L
1,023 SR
Queue Stats
186W - 193L
1,433 Elo+
Party 1
Hel
Hel
olie_boo
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,212 Elo+
Solo
Sobek
Sobek
veryniceguy5
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 2 / 11
10,886
907
9,579
7,379
3,037
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
BigMarc15
Gilgamesh
15
4 / 4 / 13
9,286
774
6,866
13,794
11,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Bimbiu
Atlas
17
4 / 2 / 21
10,437
870
11,073
15,517
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 19
9,918
827
7,284
11,134
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
JesteRvevo
Merlin
17
7 / 2 / 15
10,338
862
9,763
9,030
3,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 6 / 2
9,328
777
7,252
12,180
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
14
1 / 7 / 6
8,207
684
9,289
11,686
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
Krib222
Merlin
17
4 / 7 / 4
10,288
857
11,711
10,078
3,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 5
7,073
589
2,659
8,526
3,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
2 / 3 / 0
7,067
589
1,927
5,713
4,797
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
30
Kills
11
11
Deaths
30
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
11
7.75
L
Raijin
 
Raijin
4
6
2
0.83
L
Tiamat
1
7
6
0.57
W
Gilgamesh
BigMarc15
Gilgamesh
4
4
13
2.63
W
Atlas
Bimbiu
Atlas
4
2
21
7.25
W
5
1
19
14.5
W
Merlin
JesteRvevo
Merlin
7
2
15
7.25
L
Merlin
Krib222
Merlin
4
7
4
0.86
L
0
7
5
0.36
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
32,838
56,854
Taken
48,183
36,006
Mitigated
21,319
23,347
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,579
980
1,722
1,078
7,379
3,037
1,322
6,068
1,231
28,060
0
L
Raijin
 
Raijin
7,252
444
255
1,729
12,180
4,335
0
10,224
1,956
20,900
0
L
Tiamat
9,289
305
534
1,934
11,686
5,242
0
8,532
3,154
17,441
0
W
Gilgamesh
BigMarc15
Gilgamesh
6,866
901
779
1,873
13,794
11,252
899
4,526
9,238
0
15,875
W
Atlas
Bimbiu
Atlas
11,073
2,698
1,623
4,235
15,517
12,327
553
9,626
5,833
20,423
0
W
7,284
1,260
5,430
4,806
11,134
5,541
1,640
7,109
3,997
25,063
0
W
Merlin
JesteRvevo
Merlin
9,763
626
565
1,236
9,030
3,849
1,374
5,313
3,717
22,551
0
L
Merlin
Krib222
Merlin
11,711
221
676
350
10,078
3,633
0
7,143
2,935
26,447
0
L
2,659
893
1,808
1,311
8,526
3,312
0
7,395
1,131
5,959
0
L
1,927
10
0
748
5,713
4,797
0
4,405
1,308
4,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
41,963
128
Minions Killed
95
0
Camps Cleared
0
1,204,696
Distance Traveled
709,111
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,886
907
46
4
0
220,566
1
L
Raijin
9,328
777
30
3
0
163,909
0
L
Tiamat
8,207
684
14
1
0
155,689
0
W
Gilgamesh
9,286
774
14
1
0
243,437
1
W
Atlas
10,437
870
18
2
0
259,603
1
W
Hel
9,918
827
32
3
0
253,069
0
W
Merlin
10,338
862
18
2
0
228,021
0
L
Merlin
10,288
857
39
3
0
167,896
2
L
Hel
7,073
589
6
1
0
104,697
0
L
Sobek
7,067
589
6
1
0
116,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role