Player Matchup

Shiva
Shiva
 
Shiva
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CosmicIce1655
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,348 Elo+
Solo
Bacchus
Bacchus
Goon_and_biond
Bacchus
Level 81
God Stats
23W - 22L
1,528 SR
Queue Stats
142W - 166L
1,424 Elo+
Party 2
Hachiman
Hachiman
Wachato
Hachiman
Level 8
God Stats
10W - 8L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cheddacustic
Tsukuyomi
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 71L
1,385 Elo+
Party 2
Team Averages
Level 49
1,506 SR
1,431 Elo+

VS

Team Averages
Level 59
1,466 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KoreanChica
Artio
Level 84
God Stats
1W - 1L
1,544 SR
Queue Stats
14W - 13L
1,376 Elo+
Party 1
Ullr
Ullr
king-Lich22
Ullr
Level 44
God Stats
1W - 0L
1,543 SR
Queue Stats
4W - 0L
1,682 Elo+
Party 1
Scylla
Scylla
kumquat27
Scylla
Level 44
God Stats
2W - 3L
1,245 SR
Queue Stats
203W - 212L
1,353 Elo+
Party 3
Arachne
Arachne
professorluffy
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 1
5,977
543
2,354
7,519
5,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,574
507
2,081
6,077
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
5,085
462
3,303
6,110
4,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Wachato
Hachiman
7
1 / 3 / 0
4,802
437
3,738
5,162
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
cheddacustic
Tsukuyomi
8
0 / 4 / 0
5,014
456
2,395
6,919
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 3
6,273
570
3,969
4,102
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 1 / 5
5,769
524
1,868
5,951
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
6,041
549
5,511
5,309
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
kumquat27
Scylla
12
4 / 0 / 1
6,591
599
3,223
3,617
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 1 / 5
6,892
627
5,882
6,981
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
1
0.5
W
Neith
 
Neith
0
1
3
1.5
L
0
2
0
0
L
1
2
1
0.75
W
0
1
5
2.5
L
Hachiman
Wachato
Hachiman
1
3
0
0.33
L
Tsukuyomi
cheddacustic
Tsukuyomi
0
4
0
0
W
3
1
2
4
W
Scylla
kumquat27
Scylla
4
0
1
4.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,871
Damage
20,453
31,787
Taken
25,960
14,212
Mitigated
11,700
7,162
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,354
229
0
946
7,519
5,006
0
0
7,519
0
23,710
W
Neith
 
Neith
3,969
683
0
1,612
4,102
1,770
676
0
4,102
0
30,141
L
2,081
273
32
1,588
6,077
1,751
214
2,582
3,495
33,427
0
L
3,303
722
207
1,235
6,110
4,713
0
853
5,257
14,534
0
W
1,868
563
240
2,044
5,951
4,403
148
2,305
3,646
7,780
0
L
Hachiman
Wachato
Hachiman
3,738
2,005
0
544
5,162
765
0
1,015
4,147
0
11,307
L
Tsukuyomi
cheddacustic
Tsukuyomi
2,395
685
0
2,610
6,919
1,977
0
641
6,278
0
19,884
W
5,511
1,962
0
1,030
5,309
1,539
748
998
4,311
0
37,772
W
Scylla
kumquat27
Scylla
3,223
337
0
750
3,617
909
0
1,258
2,359
34,095
0
W
5,882
4,110
0
3,114
6,981
3,079
0
823
6,158
0
34,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
31,566
218
Minions Killed
292
0
Camps Cleared
0
1,029,186
Distance Traveled
1,039,781
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,977
543
57
5
0
229,364
0
W
Neith
6,273
570
83
8
0
191,353
3
L
Ra
5,574
507
66
6
0
204,228
2
L
Bacchus
5,085
462
16
1
0
204,044
0
W
Artio
5,769
524
14
1
0
214,525
0
L
Hachiman
4,802
437
23
2
0
182,750
3
L
Tsukuyomi
5,014
456
56
5
0
208,800
1
W
Ullr
6,041
549
66
6
0
189,651
2
W
Scylla
6,591
599
73
7
0
208,657
3
W
Arachne
6,892
627
56
5
0
235,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role