Player Matchup

Sol
Sol
BGbabyyy
Sol
Level 127
God Stats
21W - 21L
1,550 SR
Queue Stats
311W - 334L
1,549 Elo+
Solo
Cernunnos
Cernunnos
D4rked
Cernunnos
Level 146
God Stats
0W - 2L
1,294 SR
Queue Stats
59W - 43L
1,605 Elo+
Solo
Loki
Loki
MittBama
Loki
Level 157
God Stats
10W - 6L
1,755 SR
Queue Stats
99W - 77L
1,595 Elo+
Party 1
Yu Huang
Yu Huang
decimater24
Yu Huang
Level 147
God Stats
0W - 3L
1,079 SR
Queue Stats
47W - 53L
1,423 Elo+
Party 1
Horus
Horus
sweetllew
Horus
Level 123
God Stats
2W - 1L
1,445 SR
Queue Stats
87W - 91L
1,611 Elo+
Solo
Team Averages
Level 140
1,425 SR
1,557 Elo+

VS

Team Averages
Level 131
1,630 SR
1,599 Elo+
Medusa
Medusa
FIubber22
Medusa
Level 92
God Stats
8W - 3L
1,762 SR
Queue Stats
339W - 296L
1,608 Elo+
Party 2
Shiva
Shiva
SuperShafter
Shiva
Level 147
God Stats
9W - 4L
1,742 SR
Queue Stats
483W - 450L
1,630 Elo+
Party 2
Poseidon
Poseidon
TomasoM
Poseidon
Level 141
God Stats
15W - 7L
1,685 SR
Queue Stats
509W - 488L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
crisman22
Baron Samedi
Level 148
God Stats
5W - 4L
1,473 SR
Queue Stats
157W - 154L
1,540 Elo+
Solo
Jormungandr
Jormungandr
misaeljose2005
Jormungandr
Level 129
God Stats
1W - 1L
1,489 SR
Queue Stats
88W - 94L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,158
507
11,033
14,960
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
D4rked
Cernunnos
19
3 / 5 / 3
11,771
535
15,379
17,660
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
4 / 5 / 9
10,799
491
14,673
16,845
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
decimater24
Yu Huang
18
5 / 4 / 3
11,094
504
12,705
16,195
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
sweetllew
Horus
14
3 / 6 / 5
9,315
423
8,133
23,866
20,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FIubber22
Medusa
19
4 / 3 / 8
12,181
554
14,889
19,596
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 7
11,998
545
11,678
20,485
13,867
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
TomasoM
Poseidon
20
12 / 2 / 2
12,922
587
14,642
13,964
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
crisman22
Baron Samedi
18
2 / 4 / 8
11,238
511
15,473
15,173
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
misaeljose2005
Jormungandr
17
4 / 5 / 8
10,636
483
12,560
26,843
28,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
25
25
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cernunnos
D4rked
Cernunnos
3
5
3
0.9
W
Medusa
FIubber22
Medusa
4
3
8
2.67
L
Loki
4
5
9
1.7
W
3
4
7
1.63
W
Poseidon
TomasoM
Poseidon
12
2
2
6.5
W
Baron Samedi
crisman22
Baron Samedi
2
4
8
1.5
L
Yu Huang
decimater24
Yu Huang
5
4
3
1.63
W
Jormungandr
misaeljose2005
Jormungandr
4
5
8
1.6
L
Horus
sweetllew
Horus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
69,242
89,526
Taken
96,061
46,811
Mitigated
61,762
26,045
Healing
29,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,033
4,012
0
5,514
14,960
9,048
928
5,478
9,482
71,196
6,649
L
Cernunnos
D4rked
Cernunnos
15,379
7,466
0
5,463
17,660
5,352
610
6,050
11,610
0
89,221
W
Medusa
FIubber22
Medusa
14,889
6,865
0
9,175
19,596
7,023
888
2,091
17,505
0
100,808
L
Loki
14,673
4,005
0
4,843
16,845
5,549
0
9,003
7,842
0
83,619
W
11,678
1,772
482
3,621
20,485
13,867
0
6,322
14,163
321
68,636
W
Poseidon
TomasoM
Poseidon
14,642
2,233
0
7,186
13,964
4,698
0
2,531
10,833
102,390
660
W
Baron Samedi
crisman22
Baron Samedi
15,473
356
782
5,042
15,173
7,266
254
4,455
10,718
82,174
0
L
Yu Huang
decimater24
Yu Huang
12,705
740
0
2,801
16,195
5,894
0
8,656
7,539
67,196
0
W
Jormungandr
misaeljose2005
Jormungandr
12,560
4,818
410
2,738
26,843
28,908
203
7,761
19,082
55,778
2,427
L
Horus
sweetllew
Horus
8,133
3,757
2,382
5,042
23,866
20,968
0
12,864
11,002
1,519
26,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,137
Gold Earned
58,975
548
Minions Killed
646
0
Camps Cleared
0
2,042,034
Distance Traveled
2,213,474
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,158
507
153
7
0
406,155
8
L
Cernunnos
11,771
535
149
7
0
380,803
3
W
Medusa
12,181
554
159
7
0
412,692
3
L
Loki
10,799
491
113
5
0
460,709
2
W
Shiva
11,998
545
121
6
0
471,507
4
W
Poseidon
12,922
587
157
7
0
479,871
1
W
Baron Samedi
11,238
511
117
5
0
406,259
7
L
Yu Huang
11,094
504
112
5
0
404,023
0
W
Jormungandr
10,636
483
92
4
0
443,145
2
L
Horus
9,315
423
21
1
0
390,344
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role