Player Matchup

Thor
Thor
ConsensuallyCody
Thor
Level 147
God Stats
26W - 23L
1,621 SR
Queue Stats
122W - 80L
1,713 Elo+
Party 2
Hercules
Hercules
JaviersCastle
Hercules
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 113L
1,694 Elo+
Party 2
Anubis
Anubis
Taz_Flores
Anubis
Level 139
God Stats
3W - 3L
1,557 SR
Queue Stats
73W - 50L
1,704 Elo+
Party 2
Team Averages
Level 123
1,559 SR
1,704 Elo+

VS

Team Averages
Level 100
1,619 SR
1,357 Elo+
Hel
Hel
Mordarith
Hel
Level 64
God Stats
1W - 5L
1,287 SR
Queue Stats
4W - 22L
1,212 Elo+
Solo
Ymir
Ymir
SimplyJustin
Ymir
Level 109
God Stats
9W - 9L
1,867 SR
Queue Stats
92W - 111L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
gib4444
Ne Zha
Level 128
God Stats
5W - 3L
1,703 SR
Queue Stats
83W - 102L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,739
774
8,832
7,136
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
JaviersCastle
Hercules
14
7 / 0 / 10
8,621
862
9,642
6,915
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Taz_Flores
Anubis
12
4 / 2 / 11
7,871
787
5,291
4,035
2,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,393
639
2,394
7,178
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 3
6,069
607
1,721
13,668
7,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
gib4444
Ne Zha
12
4 / 3 / 0
7,485
749
7,716
6,959
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Hercules
JaviersCastle
Hercules
7
0
10
12
L
0
6
3
0.25
L
0
8
3
0.19
W
Anubis
Taz_Flores
Anubis
4
2
11
4.75
L
Ne Zha
gib4444
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
11,831
18,086
Taken
27,805
10,790
Mitigated
11,995
3,865
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,832
1,140
0
400
7,136
2,306
151
2,123
4,733
0
21,126
W
Hercules
JaviersCastle
Hercules
9,642
3,284
0
2,180
6,915
6,364
0
1,391
5,412
0
27,676
L
2,394
43
606
1,150
7,178
1,820
0
1,348
5,729
11,840
0
L
1,721
710
17
307
13,668
7,634
0
2,966
10,315
6,497
0
W
Anubis
Taz_Flores
Anubis
5,291
243
0
1,285
4,035
2,120
0
686
3,341
23,661
0
L
Ne Zha
gib4444
Ne Zha
7,716
874
0
998
6,959
2,541
0
1,361
5,557
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
19,947
118
Minions Killed
87
8
Camps Cleared
2
470,017
Distance Traveled
485,021
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,739
774
30
3
3
155,042
3
W
Hercules
8,621
862
45
5
4
195,392
2
L
Hel
6,393
639
32
3
1
155,404
1
L
Ymir
6,069
607
5
1
0
155,590
1
W
Anubis
7,871
787
43
4
1
119,583
2
L
Ne Zha
7,485
749
50
5
1
174,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role