Player Matchup

Set
Set
AraAraEnemyKun
Set
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,822 Elo+
Party 1
Izanami
Izanami
OffDeChaine
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,822 Elo+
Party 1
Nox
Nox
Wid0maker
Nox
Level 141
God Stats
1W - 0L
1,496 SR
Queue Stats
6W - 5L
1,398 Elo+
Party 1
Team Averages
Level 68
1,499 SR
1,680 Elo+

VS

Team Averages
Level 42
1,368 SR
1,223 Elo+
Ra
Ra
WNB14
Ra
Level 43
God Stats
5W - 8L
1,404 SR
Queue Stats
7W - 21L
1,255 Elo+
Party 2
Neith
Neith
Xysth
Neith
Level 68
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 26L
1,307 Elo+
Party 2
Bacchus
Bacchus
xKingAlcaraZx
Bacchus
Level 16
God Stats
0W - 5L
1,379 SR
Queue Stats
1W - 13L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 6
10,099
918
15,083
7,178
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
OffDeChaine
Izanami
12
4 / 2 / 10
8,550
777
4,472
8,214
2,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 6
8,302
755
4,577
5,502
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 9 / 2
6,611
601
3,143
9,551
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Xysth
Neith
12
3 / 6 / 1
8,292
754
6,827
9,265
2,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
11
1 / 5 / 1
7,815
710
3,507
11,073
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Izanami
OffDeChaine
Izanami
4
2
10
4.5
L
Ra
0
9
2
0.11
W
3
1
6
6
L
Neith
Xysth
Neith
3
6
1
0.58
L
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
13,477
20,894
Taken
29,889
10,015
Mitigated
14,054
3,609
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,083
5,820
0
1,931
7,178
5,400
48
2,863
4,315
0
38,776
W
Izanami
OffDeChaine
Izanami
4,472
3,251
0
983
8,214
2,634
752
2,044
6,170
0
22,501
L
Ra
3,143
304
371
857
9,551
2,185
0
2,127
7,156
17,885
0
W
4,577
173
17
678
5,502
1,981
0
2,414
3,088
21,381
0
L
Neith
Xysth
Neith
6,827
2,319
0
1,562
9,265
2,512
0
1,197
7,897
0
21,599
L
Bacchus
3,507
518
86
1,150
11,073
9,357
0
1,418
9,488
8,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
22,718
128
Minions Killed
80
10
Camps Cleared
1
576,952
Distance Traveled
540,966
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,099
918
56
5
7
207,583
3
W
Izanami
8,550
777
42
4
2
167,650
0
L
Ra
6,611
601
20
2
1
168,782
2
W
Nox
8,302
755
30
3
1
201,719
1
L
Neith
8,292
754
46
4
0
174,068
2
L
Bacchus
7,815
710
14
1
0
198,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role