Player Matchup

Atlas
Atlas
ArcherKing8558
Atlas
Level 79
God Stats
7W - 3L
1,605 SR
Queue Stats
66W - 54L
1,477 Elo+
Solo
Yu Huang
Yu Huang
DizzyxHippy
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
OofLoofa
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,569 Elo+
Party 1
Bellona
Bellona
SailorMoon9279
Bellona
Level 56
God Stats
0W - 2L
1,159 SR
Queue Stats
9W - 10L
1,530 Elo+
Solo
Thanatos
Thanatos
bobula420
Thanatos
Level 123
God Stats
8W - 9L
1,785 SR
Queue Stats
122W - 97L
1,495 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,531 Elo+

VS

Team Averages
Level 59
1,562 SR
1,523 Elo+
King Arthur
King Arthur
BigBoyasian13
King Arthur
Level 31
God Stats
19W - 21L
1,474 SR
Queue Stats
107W - 102L
1,497 Elo+
Party 2
Awilix
Awilix
ESGRAFELL
Awilix
Level 66
God Stats
5W - 5L
1,449 SR
Queue Stats
128W - 134L
1,423 Elo+
Solo
Charybdis
Charybdis
butolong
Charybdis
Level 65
God Stats
4W - 4L
1,467 SR
Queue Stats
346W - 285L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chubbzzx12
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,740 SR
Queue Stats
146W - 169L
1,503 Elo+
Solo
Terra
Terra
ulery
Terra
Level 27
God Stats
24W - 14L
1,679 SR
Queue Stats
77W - 66L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 8
8,339
397
10,145
26,775
19,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
DizzyxHippy
Yu Huang
13
0 / 8 / 6
8,099
386
6,607
16,859
10,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
OofLoofa
Heimdallr
17
7 / 5 / 1
10,743
512
18,434
16,877
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 4
8,544
407
7,821
17,348
16,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
bobula420
Thanatos
14
5 / 9 / 4
9,237
440
7,825
17,323
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyasian13
King Arthur
17
6 / 4 / 4
11,439
545
12,187
22,517
21,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ESGRAFELL
Awilix
18
7 / 4 / 7
11,215
534
13,624
17,533
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
butolong
Charybdis
19
17 / 1 / 5
12,607
600
24,418
18,324
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
chubbzzx12
Morgan Le Fay
17
3 / 2 / 11
10,779
513
13,961
13,250
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
ulery
Terra
15
3 / 4 / 18
11,422
544
8,621
24,730
27,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
13
Kills
36
37
Deaths
15
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
King Arthur
BigBoyasian13
King Arthur
6
4
4
2
L
Yu Huang
DizzyxHippy
Yu Huang
0
8
6
0.38
W
Awilix
ESGRAFELL
Awilix
7
4
7
2.63
L
Heimdallr
OofLoofa
Heimdallr
7
5
1
1.5
L
1
5
4
0.6
L
Thanatos
bobula420
Thanatos
5
9
4
0.78
W
Charybdis
butolong
Charybdis
17
1
5
19.5
W
Morgan Le Fay
chubbzzx12
Morgan Le Fay
3
2
11
4.25
W
Terra
ulery
Terra
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
72,811
95,182
Taken
96,354
61,191
Mitigated
69,180
20,953
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,145
4,312
0
3,808
26,775
19,602
430
5,416
21,359
33,717
0
W
King Arthur
BigBoyasian13
King Arthur
12,187
1,801
0
6,922
22,517
21,801
284
1,275
21,182
0
60,308
L
Yu Huang
DizzyxHippy
Yu Huang
6,607
325
0
1,022
16,859
10,088
90
4,224
12,635
41,720
0
W
Awilix
ESGRAFELL
Awilix
13,624
5,173
0
1,605
17,533
7,071
0
939
16,548
0
79,198
L
Heimdallr
OofLoofa
Heimdallr
18,434
6,652
0
4,711
16,877
7,475
235
6,246
10,631
0
63,948
L
7,821
2,787
0
4,212
17,348
16,575
0
3,046
14,302
0
40,173
L
Thanatos
bobula420
Thanatos
7,825
1,285
0
7,200
17,323
7,451
0
3,123
14,200
0
48,131
W
Charybdis
butolong
Charybdis
24,418
12,256
0
7,678
18,324
7,396
4,491
5,343
12,764
0
97,401
W
Morgan Le Fay
chubbzzx12
Morgan Le Fay
13,961
651
273
3,032
13,250
5,242
1,276
1,948
11,158
75,915
0
W
Terra
ulery
Terra
8,621
1,236
3,072
3,512
24,730
27,670
272
6,212
17,950
27,798
4,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,962
Gold Earned
57,462
357
Minions Killed
487
0
Camps Cleared
0
1,738,908
Distance Traveled
2,193,714
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,339
397
35
2
0
345,632
11
W
King Arthur
11,439
545
100
5
0
450,122
0
L
Yu Huang
8,099
386
71
3
0
317,100
2
W
Awilix
11,215
534
112
5
0
533,758
1
L
Heimdallr
10,743
512
109
5
0
362,889
3
L
Bellona
8,544
407
81
4
0
320,613
7
L
Thanatos
9,237
440
61
3
0
392,674
0
W
Charybdis
12,607
600
117
6
0
384,640
3
W
Morgan Le Fay
10,779
513
108
5
0
436,085
1
W
Terra
11,422
544
50
2
0
389,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role