Player Matchup

Loki
Loki
NelsonELP_toAmo
Loki
Level 97
God Stats
16W - 14L
1,638 SR
Queue Stats
184W - 168L
1,447 Elo+
Party 2
He Bo
He Bo
ProjectBeatdown
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,514 Elo+
Party 3
Geb
Geb
TFA_Rmichael093
Geb
Level 76
God Stats
0W - 2L
1,305 SR
Queue Stats
42W - 47L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
baseballin
Danzaburou
Level 29
God Stats
2W - 3L
1,546 SR
Queue Stats
16W - 22L
1,466 Elo+
Party 3
Chaac
Chaac
bysape445
Chaac
Level 49
God Stats
0W - 1L
1,566 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 2
Team Averages
Level 61
1,511 SR
1,421 Elo+

VS

Team Averages
Level 71
1,621 SR
1,588 Elo+
Poseidon
Poseidon
BingBongDeadly
Poseidon
Level 120
God Stats
9W - 11L
1,497 SR
Queue Stats
632W - 707L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SonoftheBeavers
Cu Chulainn
Level 42
God Stats
10W - 15L
1,190 SR
Queue Stats
325W - 341L
1,367 Elo+
Solo
Ymir
Ymir
TheGoatfarmer87
Ymir
Level 145
God Stats
10W - 7L
1,752 SR
Queue Stats
118W - 104L
1,620 Elo+
Party 1
Rama
Rama
Zeebers
Rama
Level 45
God Stats
7W - 1L
1,941 SR
Queue Stats
11W - 4L
1,740 Elo+
Party 1
Da Ji
Da Ji
yescottie
Da Ji
Level 3
God Stats
2W - 1L
1,724 SR
Queue Stats
12W - 9L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,171
510
7,754
13,333
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 4 / 1
9,167
509
10,018
8,088
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 3
7,429
413
4,007
13,300
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
baseballin
Danzaburou
13
1 / 6 / 3
7,935
441
7,387
10,509
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bysape445
Chaac
13
0 / 3 / 2
7,838
435
3,984
11,122
6,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 5 / 6
9,248
514
6,891
10,367
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
SonoftheBeavers
Cu Chulainn
14
4 / 0 / 3
9,524
529
5,878
9,811
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 0 / 10
10,440
580
8,332
13,342
15,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Zeebers
Rama
15
4 / 1 / 3
10,066
559
7,038
10,080
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
yescottie
Da Ji
17
8 / 3 / 2
10,659
592
11,968
15,023
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
21
21
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
5
6
1
L
4
4
2
1.25
L
4
4
1
1.13
W
Cu Chulainn
SonoftheBeavers
Cu Chulainn
4
0
3
5.5
L
0
4
3
0.38
W
3
0
10
8
W
Rama
Zeebers
Rama
4
1
3
5.5
L
Danzaburou
baseballin
Danzaburou
1
6
3
0.42
L
Chaac
bysape445
Chaac
0
3
2
0.33
W
Da Ji
yescottie
Da Ji
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
40,107
56,352
Taken
58,623
27,861
Mitigated
36,041
11,870
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,891
708
0
1,731
10,367
3,200
380
3,587
6,565
59,286
0
L
7,754
2,191
0
4,891
13,333
4,382
0
3,194
10,050
0
66,556
L
10,018
434
0
783
8,088
2,255
0
3,785
4,222
44,899
0
W
Cu Chulainn
SonoftheBeavers
Cu Chulainn
5,878
1,092
0
4,106
9,811
7,711
1,135
2,499
7,120
2,881
40,436
L
4,007
259
0
2,795
13,300
10,998
0
3,549
9,604
24,313
0
W
8,332
1,956
2,823
3,325
13,342
15,783
216
2,112
11,093
35,288
7,013
W
Rama
Zeebers
Rama
7,038
5,413
0
5,168
10,080
3,437
0
1,114
8,966
0
73,880
L
Danzaburou
baseballin
Danzaburou
7,387
3,537
30
2,023
10,509
3,993
0
3,461
7,048
0
45,977
L
Chaac
bysape445
Chaac
3,984
424
0
1,348
11,122
6,233
195
923
9,874
0
41,557
W
Da Ji
yescottie
Da Ji
11,968
5,083
0
5,049
15,023
5,910
802
3,993
10,854
0
71,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
49,937
397
Minions Killed
513
0
Camps Cleared
0
1,692,271
Distance Traveled
1,688,784
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,248
514
115
6
0
367,180
6
L
Loki
9,171
510
109
6
0
416,722
8
L
He Bo
9,167
509
83
5
0
327,255
6
W
Cu Chulainn
9,524
529
109
6
0
320,839
1
L
Geb
7,429
413
45
3
0
305,510
2
W
Ymir
10,440
580
54
3
0
310,839
5
W
Rama
10,066
559
121
7
0
360,712
4
L
Danzaburou
7,935
441
79
4
0
317,990
5
L
Chaac
7,838
435
81
5
0
324,794
0
W
Da Ji
10,659
592
114
6
0
329,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role