Player Matchup

Ra
Ra
DropThaSoap
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Drumming4Life
Cu Chulainn
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 16L
1,516 Elo+
Solo
Bastet
Bastet
E4st12
Bastet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,574 Elo+
Solo
Xbalanque
Xbalanque
JaredX328
Xbalanque
Level 123
God Stats
0W - 1L
1,358 SR
Queue Stats
3W - 7L
1,492 Elo+
Party 1
Bacchus
Bacchus
x Stickyiky x
Bacchus
Level 125
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 129
1,444 SR
1,525 Elo+

VS

Team Averages
Level 128
1,632 SR
1,586 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Objected997
Thoth
Level 158
God Stats
2W - 0L
1,814 SR
Queue Stats
10W - 9L
1,591 Elo+
Party 2
Ra
Ra
OldLadyCrayola
Ra
Level 27
God Stats
3W - 0L
1,775 SR
Queue Stats
6W - 1L
1,631 Elo+
Party 2
He Bo
He Bo
TheGatuzoo
He Bo
Level 157
God Stats
3W - 0L
1,707 SR
Queue Stats
56W - 46L
1,641 Elo+
Party 2
Fenrir
Fenrir
rocayoc
Fenrir
Level 153
God Stats
2W - 2L
1,365 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
7,608
761
2,842
7,215
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Drumming4Life
Cu Chulainn
14
2 / 5 / 3
7,651
765
6,709
10,255
9,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
E4st12
Bastet
14
2 / 4 / 1
7,447
745
4,864
9,173
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
JaredX328
Xbalanque
14
1 / 2 / 2
7,302
730
4,795
7,784
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
1 / 4 / 4
7,606
761
5,930
8,692
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 6
7,954
795
3,279
6,460
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 10
8,393
839
9,440
5,458
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 3
7,332
733
1,605
3,518
1,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
15
6 / 1 / 7
8,348
835
9,425
7,240
2,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
rocayoc
Fenrir
16
7 / 2 / 8
8,905
891
10,704
9,864
4,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
6
Kills
21
21
Deaths
6
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
6
6
L
0
6
5
0.42
L
Cu Chulainn
Drumming4Life
Cu Chulainn
2
5
3
0.7
L
Bastet
E4st12
Bastet
2
4
1
0.63
L
Xbalanque
JaredX328
Xbalanque
1
2
2
1
W
4
2
10
4.5
W
1
1
3
2.5
W
He Bo
6
1
7
9.5
W
Fenrir
rocayoc
Fenrir
7
2
8
5.5
L
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
34,453
43,119
Taken
32,540
25,217
Mitigated
12,342
5,559
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,279
1,787
0
1,416
6,460
2,199
186
1,836
4,624
0
21,189
L
2,842
180
602
922
7,215
2,287
738
2,778
4,437
28,531
0
L
Cu Chulainn
Drumming4Life
Cu Chulainn
6,709
527
0
200
10,255
9,098
0
4,154
6,101
0
23,405
L
Bastet
E4st12
Bastet
4,864
1,067
0
893
9,173
3,089
0
4,351
4,822
0
16,044
L
Xbalanque
JaredX328
Xbalanque
4,795
1,280
0
1,144
7,784
2,606
0
4,551
3,233
0
21,863
W
9,440
136
0
485
5,458
1,944
623
1,060
4,398
27,680
0
W
1,605
97
487
163
3,518
1,229
0
2,689
829
21,181
0
W
He Bo
9,425
398
66
1,469
7,240
2,161
0
1,569
5,671
25,293
0
W
Fenrir
rocayoc
Fenrir
10,704
3,578
0
1,772
9,864
4,809
0
1,618
8,246
0
23,143
L
Bacchus
5,930
39
29
1,769
8,692
8,137
0
4,636
4,056
10,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
40,932
179
Minions Killed
208
0
Camps Cleared
0
995,735
Distance Traveled
1,075,871
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,954
795
42
4
0
201,911
1
L
Ra
7,608
761
78
8
0
182,833
3
L
Cu Chulainn
7,651
765
34
3
0
195,928
0
L
Bastet
7,447
745
23
2
0
210,857
1
L
Xbalanque
7,302
730
39
4
0
200,444
1
W
Thoth
8,393
839
54
5
0
203,308
0
W
Ra
7,332
733
50
5
0
210,528
0
W
He Bo
8,348
835
42
4
0
212,593
2
W
Fenrir
8,905
891
20
2
0
247,531
2
L
Bacchus
7,606
761
5
1
0
205,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role